Player Matchup

Achilles
Achilles
JimmySick
Achilles
Level 116
God Stats
2W - 2L
1,299 SR
Queue Stats
74W - 44L
1,575 Elo+
Solo
Chang'e
Chang'e
Lung_Budda
Chang'e
Level 64
God Stats
1W - 2L
1,269 SR
Queue Stats
149W - 151L
1,542 Elo+
Party 4
Nu Wa
Nu Wa
Smiten1
Nu Wa
Level 103
God Stats
9W - 10L
1,418 SR
Queue Stats
577W - 605L
1,522 Elo+
Party 4
Atlas
Atlas
Spacemarines72
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
The Mighty Nose
Danzaburou
Level 172
God Stats
1W - 0L
1,376 SR
Queue Stats
15W - 12L
1,501 Elo+
Party 3
Team Averages
Level 105
1,372 SR
1,542 Elo+

VS

Team Averages
Level 112
1,474 SR
1,538 Elo+
Ganesha
Ganesha
Artaise
Ganesha
Level 139
God Stats
0W - 1L
1,329 SR
Queue Stats
152W - 65L
1,681 Elo+
Party 1
Guan Yu
Guan Yu
Hydra2034
Guan Yu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 80L
1,540 Elo+
Party 2
Medusa
Medusa
PhoenixKing157
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,386 Elo+
Party 1
Chaac
Chaac
UriLeash
Chaac
Level 88
God Stats
2W - 3L
1,826 SR
Queue Stats
218W - 211L
1,535 Elo+
Party 2
Khepri
Khepri
ernieMercury
Khepri
Level 159
God Stats
1W - 3L
1,215 SR
Queue Stats
342W - 334L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JimmySick
Achilles
16
8 / 3 / 9
9,977
907
11,930
14,294
21,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Lung_Budda
Chang'e
16
6 / 2 / 14
10,110
919
17,401
13,917
5,898
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Smiten1
Nu Wa
17
5 / 2 / 15
10,135
921
14,480
11,323
5,235
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 5 / 16
9,355
850
11,630
17,056
18,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
The Mighty Nose
Danzaburou
15
4 / 6 / 15
9,783
889
14,168
12,557
5,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Artaise
Ganesha
13
0 / 6 / 13
7,913
719
11,821
14,634
6,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Hydra2034
Guan Yu
13
2 / 8 / 12
8,290
754
10,051
17,704
10,110
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 8
9,759
887
16,892
13,529
6,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
UriLeash
Chaac
15
7 / 4 / 7
9,191
836
13,402
25,050
24,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
13
3 / 4 / 9
8,308
755
6,716
14,562
11,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
67
25
Kills
18
18
Deaths
26
69
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Artaise
Ganesha
0
6
13
1.08
L
Guan Yu
Hydra2034
Guan Yu
2
8
12
1
W
Achilles
JimmySick
Achilles
8
3
9
4.17
W
Chang'e
Lung_Budda
Chang'e
6
2
14
6.5
L
6
4
8
2.5
W
Nu Wa
Smiten1
Nu Wa
5
2
15
6.25
W
2
5
16
2
W
Danzaburou
The Mighty Nose
Danzaburou
4
6
15
1.92
L
Chaac
UriLeash
Chaac
7
4
7
2.63
L
Khepri
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,609
Damage
58,882
69,147
Taken
85,479
56,593
Mitigated
58,400
28,561
Healing
26,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Artaise
Ganesha
11,821
191
903
928
14,634
6,070
319
9,117
5,213
29,461
1,323
L
Guan Yu
Hydra2034
Guan Yu
10,051
2,896
2,276
3,064
17,704
10,110
90
9,145
8,323
0
16,969
W
Achilles
JimmySick
Achilles
11,930
2,820
0
2,170
14,294
21,465
680
3,226
11,068
1,515
14,830
W
Chang'e
Lung_Budda
Chang'e
17,401
716
9,855
8,916
13,917
5,898
1,988
2,623
11,294
27,696
897
L
16,892
3,961
1,471
2,642
13,529
6,401
2,499
8,277
5,175
0
40,240
W
Nu Wa
Smiten1
Nu Wa
14,480
5,667
848
2,843
11,323
5,235
2,396
2,947
8,376
34,415
0
W
11,630
4,022
1,387
1,196
17,056
18,393
134
5,002
12,054
19,995
0
W
Danzaburou
The Mighty Nose
Danzaburou
14,168
6,654
0
1,346
12,557
5,602
2,934
4,030
8,527
0
28,095
L
Chaac
UriLeash
Chaac
13,402
2,106
1,523
10,062
25,050
24,295
0
10,524
14,081
0
26,757
L
Khepri
6,716
310
918
2,624
14,562
11,524
273
7,058
7,273
13,714
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
43,461
107
Minions Killed
148
0
Camps Cleared
0
987,429
Distance Traveled
992,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,913
719
5
0
0
192,389
0
L
Guan Yu
8,290
754
26
2
0
195,849
0
W
Achilles
9,977
907
20
2
0
208,811
0
W
Chang'e
10,110
919
14
1
0
220,729
0
L
Medusa
9,759
887
73
7
0
199,591
0
W
Nu Wa
10,135
921
27
2
0
189,314
0
W
Atlas
9,355
850
21
2
0
191,147
0
W
Danzaburou
9,783
889
25
2
0
177,428
0
L
Chaac
9,191
836
23
2
0
219,486
0
L
Khepri
8,308
755
21
2
0
185,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role