Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
CharizardWrecks
Charybdis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,545 Elo+
Solo
Maui
Maui
Fakedolbap
Maui
Level 155
God Stats
7W - 8L
1,464 SR
Queue Stats
67W - 86L
1,419 Elo+
Party 4
Achilles
Achilles
Rsubi
Achilles
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,502 Elo+
Party 3
Hades
Hades
Upcet
Hades
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,508 Elo+
Party 3
Team Averages
Level 129
1,493 SR
1,495 Elo+

VS

Team Averages
Level 120
1,541 SR
1,538 Elo+
Serqet
Serqet
AfrodoSwaggins
Serqet
Level 137
God Stats
0W - 1L
1,744 SR
Queue Stats
110W - 99L
1,534 Elo+
Party 2
Arachne
Arachne
BigHope24
Arachne
Level 72
God Stats
6W - 3L
1,500 SR
Queue Stats
104W - 99L
1,495 Elo+
Party 1
Anubis
Anubis
ChefBoyarblack
Anubis
Level 93
God Stats
1W - 4L
1,226 SR
Queue Stats
152W - 140L
1,502 Elo+
Party 1
Jormungandr
Jormungandr
SoYam
Jormungandr
Level 149
God Stats
1W - 1L
1,812 SR
Queue Stats
36W - 24L
1,628 Elo+
Party 2
Skadi
Skadi
Tlvdatsi
Skadi
Level 149
God Stats
5W - 7L
1,425 SR
Queue Stats
109W - 99L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 0 / 1
7,288
663
10,259
9,617
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
CharizardWrecks
Charybdis
11
4 / 1 / 5
6,178
562
7,406
7,338
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 8
5,912
537
3,293
7,629
5,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Rsubi
Achilles
11
2 / 2 / 3
6,210
565
1,872
9,082
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Upcet
Hades
12
5 / 1 / 3
6,766
615
5,335
8,093
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,233
476
2,354
10,009
5,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Arachne
BigHope24
Arachne
10
1 / 3 / 1
5,521
502
3,172
9,090
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 5 / 1
5,838
531
6,144
7,770
3,834
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
SoYam
Jormungandr
10
1 / 4 / 0
5,974
543
5,332
10,316
6,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Tlvdatsi
Skadi
10
2 / 3 / 0
5,960
542
7,859
7,800
2,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
4
4
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
1
8.5
L
0
4
2
0.25
L
Arachne
BigHope24
Arachne
1
3
1
0.5
W
Charybdis
CharizardWrecks
Charybdis
4
1
5
6.5
L
0
5
1
0.1
W
0
0
8
4
W
Achilles
Rsubi
Achilles
2
2
3
1.75
L
Jormungandr
SoYam
Jormungandr
1
4
0
0.25
L
Skadi
Tlvdatsi
Skadi
2
3
0
0.67
W
Hades
Upcet
Hades
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
24,861
41,759
Taken
44,985
19,748
Mitigated
22,174
16,269
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,259
2,759
0
4,597
9,617
3,702
0
4,569
4,934
0
50,218
L
2,354
411
0
1,084
10,009
5,665
0
1,975
8,034
0
13,825
L
Arachne
BigHope24
Arachne
3,172
2,485
0
2,853
9,090
3,384
0
1,459
7,631
0
28,944
W
Charybdis
CharizardWrecks
Charybdis
7,406
4,031
0
3,261
7,338
2,705
0
229
7,041
0
48,624
L
6,144
102
0
1,670
7,770
3,834
0
3,659
4,111
44,164
1,529
W
3,293
553
0
2,822
7,629
5,480
0
465
6,960
22,501
688
W
Achilles
Rsubi
Achilles
1,872
408
0
1,167
9,082
4,619
0
1,141
7,941
0
51,974
L
Jormungandr
SoYam
Jormungandr
5,332
1,666
0
2,235
10,316
6,475
0
514
9,802
42,669
714
L
Skadi
Tlvdatsi
Skadi
7,859
2,663
0
580
7,800
2,816
166
811
6,989
0
52,979
W
Hades
Upcet
Hades
5,335
515
326
4,096
8,093
3,242
0
4,711
3,382
45,015
1,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,354
Gold Earned
28,526
349
Minions Killed
315
0
Camps Cleared
0
1,140,407
Distance Traveled
1,095,451
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,288
663
88
8
0
222,339
1
L
Serqet
5,233
476
16
1
0
242,984
3
L
Arachne
5,521
502
53
5
0
250,262
3
W
Charybdis
6,178
562
65
6
0
215,420
1
L
Anubis
5,838
531
69
6
0
188,715
2
W
Maui
5,912
537
30
3
0
231,266
4
W
Achilles
6,210
565
91
8
0
254,905
0
L
Jormungandr
5,974
543
95
9
0
222,449
1
L
Skadi
5,960
542
82
7
0
191,041
3
W
Hades
6,766
615
75
7
0
216,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role