Player Matchup

Hun Batz
Hun Batz
Dabsburgh
Hun Batz
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 166L
1,449 Elo+
Party 1
Izanami
Izanami
Dr0pThAtCookie
Izanami
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 82L
1,483 Elo+
Party 1
Set
Set
DreddKnight007
Set
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,658 Elo+
Solo
Heimdallr
Heimdallr
Gôrgonzola
Heimdallr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
JaidynAU
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,426 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,495 Elo+

VS

Team Averages
Level 120
1,344 SR
1,415 Elo+
Thoth
Thoth
CDK918
Thoth
Level 145
God Stats
0W - 5L
1,184 SR
Queue Stats
187W - 212L
1,480 Elo+
Solo
Osiris
Osiris
CptBloodloss
Osiris
Level 145
God Stats
0W - 2L
1,287 SR
Queue Stats
51W - 66L
1,392 Elo+
Solo
Ymir
Ymir
DessySlangel
Ymir
Level 100
God Stats
1W - 7L
1,191 SR
Queue Stats
47W - 90L
1,329 Elo+
Solo
Kukulkan
Kukulkan
DirkN14
Kukulkan
Level 123
God Stats
16W - 26L
1,356 SR
Queue Stats
873W - 898L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
NYAZ Hoover
Ao Kuang
Level 86
God Stats
1W - 1L
1,703 SR
Queue Stats
166W - 163L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dabsburgh
Hun Batz
15
4 / 1 / 11
8,666
867
8,375
8,427
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

15
3 / 2 / 10
8,493
849
7,376
8,028
3,542
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

16
5 / 2 / 9
8,724
872
8,450
9,074
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Heimdallr
Gôrgonzola
Heimdallr
13
1 / 1 / 8
7,993
799
4,461
4,152
1,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
JaidynAU
Gilgamesh
14
3 / 3 / 6
8,449
845
5,740
9,874
8,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CDK918
Thoth
12
1 / 3 / 4
6,821
682
6,379
6,069
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
14
2 / 4 / 4
7,568
757
7,176
10,106
7,861
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 4
7,935
794
7,545
13,520
16,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
DirkN14
Kukulkan
16
2 / 2 / 3
8,644
864
9,938
5,506
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
NYAZ Hoover
Ao Kuang
8
0 / 2 / 2
5,976
598
765
3,423
1,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
16
Kills
7
9
Deaths
16
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
CDK918
Thoth
1
3
4
1
L
Osiris
2
4
4
1
W
Hun Batz
Dabsburgh
Hun Batz
4
1
11
9.5
L
2
5
4
0.8
L
Kukulkan
DirkN14
Kukulkan
2
2
3
1.75
W
3
2
10
4
W
5
2
9
4.75
W
Heimdallr
Gôrgonzola
Heimdallr
1
1
8
5
W
Gilgamesh
JaidynAU
Gilgamesh
3
3
6
2
L
Ao Kuang
NYAZ Hoover
Ao Kuang
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,402
Damage
31,803
39,555
Taken
38,624
24,730
Mitigated
31,270
13,906
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CDK918
Thoth
6,379
126
564
502
6,069
2,225
0
0
5,867
11,681
0
L
Osiris
7,176
1,667
351
569
10,106
7,861
0
0
9,731
186
11,664
W
Hun Batz
Dabsburgh
Hun Batz
8,375
801
748
657
8,427
4,462
0
4,963
3,387
0
21,722
L
7,545
711
147
554
13,520
16,292
0
0
13,033
17,516
0
L
Kukulkan
DirkN14
Kukulkan
9,938
68
1,006
667
5,506
3,079
0
0
5,222
30,099
0
W
7,376
4,432
1,078
2,662
8,028
3,542
861
5,779
2,249
0
18,145
W
8,450
2,102
464
2,664
9,074
6,362
71
5,047
3,919
0
19,453
W
Heimdallr
Gôrgonzola
Heimdallr
4,461
723
2,567
1,088
4,152
1,941
131
1,953
2,199
0
13,270
W
Gilgamesh
JaidynAU
Gilgamesh
5,740
1,598
523
1,455
9,874
8,423
462
6,503
3,174
0
8,484
L
Ao Kuang
NYAZ Hoover
Ao Kuang
765
0
72
279
3,423
1,813
0
0
3,371
1,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,325
Gold Earned
36,944
102
Minions Killed
91
0
Camps Cleared
0
966,981
Distance Traveled
815,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,821
682
12
1
0
170,547
0
L
Osiris
7,568
757
5
1
0
179,949
0
W
Hun Batz
8,666
867
22
2
0
225,741
0
L
Ymir
7,935
794
19
2
0
153,843
0
L
Kukulkan
8,644
864
52
5
0
226,029
0
W
Izanami
8,493
849
32
3
0
195,053
0
W
Set
8,724
872
18
2
0
189,060
0
W
Heimdallr
7,993
799
18
2
0
151,227
0
W
Gilgamesh
8,449
845
12
1
0
205,900
0
L
Ao Kuang
5,976
598
3
0
0
84,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role