Player Matchup

Erlang Shen
Erlang Shen
Gold V
EMiTrK
Erlang Shen
Gold V
Level 147
God Stats
9W - 9L
1,580 SR
Queue Stats
90W - 93L
1,403 MMR
Solo
Ra
Ra
Gold IV
GeneralKane
Ra
Gold IV
Level 134
God Stats
10W - 11L
1,491 SR
Queue Stats
127W - 140L
1,361 MMR
Solo
Bacchus
Bacchus
Silver II
Gravepleb
Bacchus
Silver II
Level 157
God Stats
9W - 12L
1,529 SR
Queue Stats
286W - 299L
1,100 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
KnightWolf3084
Ah Muzen Cab
Bronze III
Level 88
God Stats
27W - 57L
1,333 SR
Queue Stats
66W - 107L
299 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
dahrkk
Sun Wukong
Bronze III
Level 128
God Stats
1W - 3L
1,602 SR
Queue Stats
4W - 9L
1,421 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,507 SR
1,117 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,587 SR
1,210 MMR
Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver V
EYE_SO_UZUMAKI
Olorun
Silver V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 317L
692 MMR
Solo
Cthulhu
Cthulhu
Silver III
Masmerator
Cthulhu
Silver III
Level 96
God Stats
2W - 0L
1,706 SR
Queue Stats
87W - 103L
963 MMR
Solo
Hera
Hera
Platinum V
babyshaq915
Hera
Platinum V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 322L
1,527 MMR
Solo
Serqet
Serqet
Gold V
joshvelra
Serqet
Gold V
Level 141
God Stats
2W - 3L
1,727 SR
Queue Stats
491W - 505L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EMiTrK
Erlang Shen
10
3 / 0 / 2
5,440
544
5,262
11,206
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 1
5,917
592
5,430
6,178
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Gravepleb
Bacchus
8
0 / 1 / 3
4,898
490
5,047
9,030
7,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
KnightWolf3084
Ah Muzen Cab
6
0 / 1 / 1
4,128
413
1,402
3,940
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
dahrkk
Sun Wukong
10
0 / 2 / 1
5,819
582
5,220
8,496
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SurtrAchillesAgniZeus

VS

Bans
JormungandrBellonaThanatosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 1
5,619
562
5,421
9,627
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 1 / 1
5,459
546
3,680
6,268
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Masmerator
Cthulhu
7
0 / 2 / 2
5,089
509
4,768
9,377
5,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,640
564
6,702
5,062
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
joshvelra
Serqet
12
3 / 0 / 1
5,697
570
3,926
8,256
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
6
6
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
Erlang Shen
EMiTrK
Erlang Shen
3
0
2
4
W
1
1
1
1.5
L
2
2
1
1.25
L
Bacchus
Gravepleb
Bacchus
0
1
3
1.5
L
Ah Muzen Cab
KnightWolf3084
Ah Muzen Cab
0
1
1
0.5
W
Cthulhu
Masmerator
Cthulhu
0
2
2
0.5
W
1
1
1
1.5
L
Sun Wukong
dahrkk
Sun Wukong
0
2
1
0.25
W
Serqet
joshvelra
Serqet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
24,497
38,850
Taken
38,590
21,275
Mitigated
17,485
10,898
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,421
1,450
0
5,225
9,627
4,124
0
0
9,627
0
36,433
L
Erlang Shen
EMiTrK
Erlang Shen
5,262
3,407
0
3,291
11,206
5,868
0
3,193
7,768
0
38,588
W
3,680
1,595
0
2,414
6,268
2,305
700
2,449
3,819
36,872
2,556
L
5,430
493
1,039
1,339
6,178
2,426
0
3,844
1,810
45,675
3,200
L
Bacchus
Gravepleb
Bacchus
5,047
930
0
1,891
9,030
7,082
0
4,458
4,427
19,938
0
L
Ah Muzen Cab
KnightWolf3084
Ah Muzen Cab
1,402
499
73
804
3,940
1,304
0
2,707
1,233
0
14,352
W
Cthulhu
Masmerator
Cthulhu
4,768
1,102
782
2,232
9,377
5,772
0
4,138
5,100
17,723
2,093
W
6,702
1,774
0
1,205
5,062
1,938
0
1,903
3,159
42,909
0
L
Sun Wukong
dahrkk
Sun Wukong
5,220
1,354
0
2,461
8,496
4,595
0
0
8,336
0
43,826
W
Serqet
joshvelra
Serqet
3,926
562
0
4,544
8,256
3,346
0
1,008
7,248
0
37,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,202
Gold Earned
27,504
267
Minions Killed
289
0
Camps Cleared
0
912,043
Distance Traveled
933,116
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,619
562
58
6
0
166,334
0
L
Erlang Shen
5,440
544
52
5
0
229,381
0
W
Olorun
5,459
546
67
7
0
176,725
0
L
Ra
5,917
592
92
9
0
188,148
0
L
Bacchus
4,898
490
15
2
0
201,657
1
L
Ah Muzen Cab
4,128
413
22
2
0
116,497
1
W
Cthulhu
5,089
509
16
2
0
184,082
4
W
Hera
5,640
564
86
9
0
188,269
1
L
Sun Wukong
5,819
582
86
9
0
176,360
3
W
Serqet
5,697
570
62
6
0
217,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role