Player Matchup

Gilgamesh
Gilgamesh
BigPharma8030
Gilgamesh
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,323 Elo+
Party 1
Vulcan
Vulcan
Fr Jax
Vulcan
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
146W - 178L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
LegacyHaze86
Cthulhu
Level 66
God Stats
4W - 5L
1,383 SR
Queue Stats
53W - 76L
1,445 Elo+
Party 1
Team Averages
Level 43
1,461 SR
1,382 Elo+

VS

Team Averages
Level 80
1,540 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Lcorona27
Baron Samedi
Level 106
God Stats
2W - 2L
1,768 SR
Queue Stats
75W - 70L
1,466 Elo+
Party 2
Ares
Ares
SecretRapier262
Ares
Level 47
God Stats
8W - 15L
1,364 SR
Queue Stats
124W - 126L
1,376 Elo+
Party 2
Anhur
Anhur
xXSW4GD4DDY69Xx
Anhur
Level 87
God Stats
11W - 14L
1,490 SR
Queue Stats
623W - 621L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPharma8030
Gilgamesh
16
4 / 3 / 8
10,683
763
6,131
16,191
8,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Fr Jax
Vulcan
17
6 / 2 / 6
11,235
803
15,802
9,413
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
LegacyHaze86
Cthulhu
17
4 / 0 / 10
10,867
776
16,944
13,764
8,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lcorona27
Baron Samedi
14
2 / 6 / 2
9,490
678
10,630
13,207
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 3
8,606
615
6,267
17,981
16,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 2
10,011
715
6,744
13,791
6,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigPharma8030
Gilgamesh
4
3
8
2.67
W
Vulcan
Fr Jax
Vulcan
6
2
6
4.5
L
Baron Samedi
Lcorona27
Baron Samedi
2
6
2
0.5
W
Cthulhu
LegacyHaze86
Cthulhu
4
0
10
9
L
0
5
3
0.3
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
23,641
39,368
Taken
44,979
20,133
Mitigated
29,967
6,482
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigPharma8030
Gilgamesh
6,131
1,633
0
386
16,191
8,125
427
5,802
10,126
30
24,659
W
Vulcan
Fr Jax
Vulcan
15,802
149
0
1,664
9,413
3,604
1,203
5,384
3,860
62,112
0
L
Baron Samedi
Lcorona27
Baron Samedi
10,630
498
1,632
2,304
13,207
7,040
0
9,089
4,103
49,752
355
W
Cthulhu
LegacyHaze86
Cthulhu
16,944
1,123
235
4,197
13,764
8,404
196
4,924
8,589
45,011
838
L
6,267
370
0
645
17,981
16,864
352
12,149
5,789
18,003
582
L
6,744
3,146
0
2,763
13,791
6,063
0
10,871
2,913
0
39,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
28,107
168
Minions Killed
173
0
Camps Cleared
0
800,761
Distance Traveled
701,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,683
763
33
2
0
260,664
0
W
Vulcan
11,235
803
88
6
0
265,886
0
L
Baron Samedi
9,490
678
76
5
0
222,953
0
W
Cthulhu
10,867
776
47
3
0
274,211
0
L
Ares
8,606
615
25
2
0
252,082
0
L
Anhur
10,011
715
72
5
0
226,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role