Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
DRACKO91
Vulcan
Gold I
Level 203
God Stats
3W - 5L
1,482 SR
Queue Stats
73W - 67L
1,617 MMR
Solo
Geb
Geb
Gold V
KFooF
Geb
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,624 MMR
Solo
Cthulhu
Cthulhu
Platinum V
NexroUl
Cthulhu
Platinum V
Level 148
God Stats
22W - 11L
1,687 SR
Queue Stats
93W - 81L
1,589 MMR
Solo
Hun Batz
Hun Batz
Gold II
TequilaGod
Hun Batz
Gold II
Level 159
God Stats
3W - 4L
1,757 SR
Queue Stats
131W - 135L
1,616 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 165
1,585 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,661 SR
1,612 MMR
Ganesha
Ganesha
Gold IV
Alfamode
Ganesha
Gold IV
Level 207
God Stats
13W - 7L
1,784 SR
Queue Stats
104W - 112L
1,507 MMR
Party 1
Nu Wa
Nu Wa
Gold II
DillB58
Nu Wa
Gold II
Level 164
God Stats
18W - 10L
1,704 SR
Queue Stats
122W - 121L
1,627 MMR
Solo
Chernobog
Chernobog
Platinum V
KoSRaeNMaN1276
Chernobog
Platinum V
Level 155
God Stats
9W - 14L
1,250 SR
Queue Stats
233W - 205L
1,629 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
NARBxMLG
Tsukuyomi
Gold I
Level 158
God Stats
90W - 77L
1,643 SR
Queue Stats
244W - 255L
1,667 MMR
Party 1
Neith
Neith
Gold III
XxFlama3554xX
Neith
Gold III
Level 109
God Stats
3W - 0L
1,924 SR
Queue Stats
27W - 23L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 4 / 0
5,897
590
5,132
7,957
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
DRACKO91
Vulcan
10
0 / 2 / 1
5,767
577
1,404
4,882
1,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
KFooF
Geb
6
0 / 2 / 1
4,538
454
3,425
7,041
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
NexroUl
Cthulhu
12
1 / 0 / 1
6,464
646
6,442
8,837
10,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
TequilaGod
Hun Batz
10
2 / 2 / 1
5,584
558
5,727
9,454
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BastetAgniAnhurAthenaJormungandr

VS

Bans
ZeusBake KujiraAwilixThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alfamode
Ganesha
10
0 / 0 / 7
6,149
615
2,886
7,873
6,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
DillB58
Nu Wa
12
2 / 0 / 1
6,864
686
3,423
3,247
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chernobog
KoSRaeNMaN1276
Chernobog
10
4 / 3 / 2
6,068
607
6,561
7,045
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
NARBxMLG
Tsukuyomi
11
4 / 1 / 3
6,096
610
5,349
7,848
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 0
5,841
584
4,537
9,851
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
10
10
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
0
0.75
W
Ganesha
Alfamode
Ganesha
0
0
7
3.5
L
Vulcan
DRACKO91
Vulcan
0
2
1
0.25
W
Nu Wa
DillB58
Nu Wa
2
0
1
2.5
L
Geb
KFooF
Geb
0
2
1
0.25
W
Chernobog
KoSRaeNMaN1276
Chernobog
4
3
2
1.67
W
Tsukuyomi
NARBxMLG
Tsukuyomi
4
1
3
5.5
L
Cthulhu
NexroUl
Cthulhu
1
0
1
1.5
L
Hun Batz
TequilaGod
Hun Batz
2
2
1
1.25
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
22,756
38,171
Taken
35,864
23,024
Mitigated
17,379
10,177
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,132
2,192
0
1,870
7,957
2,792
0
1,360
6,521
0
28,925
W
Ganesha
Alfamode
Ganesha
2,886
343
0
1,880
7,873
6,302
0
1,631
6,242
15,489
957
L
Vulcan
DRACKO91
Vulcan
1,404
0
0
1,708
4,882
1,751
82
999
3,754
46,949
0
W
Nu Wa
DillB58
Nu Wa
3,423
877
0
640
3,247
999
782
776
2,471
49,781
753
L
Geb
KFooF
Geb
3,425
684
107
2,049
7,041
4,390
0
1,498
5,503
12,085
0
W
Chernobog
KoSRaeNMaN1276
Chernobog
6,561
4,480
0
1,213
7,045
3,269
0
1,482
5,563
0
39,788
W
Tsukuyomi
NARBxMLG
Tsukuyomi
5,349
1,260
0
3,962
7,848
2,915
21
940
6,908
0
41,843
L
Cthulhu
NexroUl
Cthulhu
6,442
1,301
0
3,114
8,837
10,045
0
266
8,495
45,801
3,496
L
Hun Batz
TequilaGod
Hun Batz
5,727
1,702
0
1,329
9,454
4,046
0
1,541
7,747
0
40,609
W
4,537
1,835
0
4,392
9,851
3,894
0
6,048
3,803
0
49,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
31,018
264
Minions Killed
330
0
Camps Cleared
0
931,095
Distance Traveled
1,023,935
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,897
590
38
4
0
184,850
3
W
Ganesha
6,149
615
6
1
0
229,238
4
L
Vulcan
5,767
577
70
7
0
205,998
0
W
Nu Wa
6,864
686
97
10
0
193,691
1
L
Geb
4,538
454
15
2
0
146,948
0
W
Chernobog
6,068
607
84
8
0
215,281
0
W
Tsukuyomi
6,096
610
66
7
0
192,998
0
L
Cthulhu
6,464
646
84
8
0
205,307
1
L
Hun Batz
5,584
558
57
6
0
187,992
2
W
Neith
5,841
584
77
8
0
192,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role