Player Matchup

Martichoras
Martichoras
AngelWithA
Martichoras
Level 158
God Stats
1W - 0L
1,937 SR
Queue Stats
213W - 37L
1,815 Elo+
Party 1
Ganesha
Ganesha
Gapoolman
Ganesha
Level 174
God Stats
4W - 1L
1,723 SR
Queue Stats
251W - 57L
1,804 Elo+
Party 1
Tiamat
Tiamat
IAmTheDiviner
Tiamat
Level 69
God Stats
1W - 3L
1,178 SR
Queue Stats
29W - 31L
1,415 Elo+
Solo
Ah Puch
Ah Puch
ShinnAsuka
Ah Puch
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 1L
2,054 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iRaythe
Cu Chulainn
Level 159
God Stats
6W - 0L
1,704 SR
Queue Stats
230W - 29L
1,849 Elo+
Party 1
Team Averages
Level 150
1,609 SR
1,787 Elo+

VS

Team Averages
Level 130
1,434 SR
1,538 Elo+
Sobek
Sobek
Charbots
Sobek
Level 149
God Stats
1W - 2L
1,577 SR
Queue Stats
91W - 71L
1,575 Elo+
Solo
Izanami
Izanami
DoggoneRabbit20
Izanami
Level 183
God Stats
1W - 1L
1,564 SR
Queue Stats
151W - 153L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
G00NEmpirE
Sun Wukong
Level 114
God Stats
0W - 2L
1,271 SR
Queue Stats
37W - 18L
1,605 Elo+
Solo
Janus
Janus
Sennjumaru
Janus
Level 57
God Stats
2W - 1L
1,311 SR
Queue Stats
89W - 60L
1,563 Elo+
Solo
Hachiman
Hachiman
dasck434
Hachiman
Level 149
God Stats
0W - 1L
1,448 SR
Queue Stats
17W - 31L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AngelWithA
Martichoras
17
7 / 3 / 8
10,770
898
14,082
10,916
7,137
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Gapoolman
Ganesha
15
0 / 6 / 13
9,103
759
3,670
18,288
22,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 14
9,577
798
6,425
7,013
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ShinnAsuka
Ah Puch
17
5 / 3 / 14
10,350
863
26,261
9,708
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
iRaythe
Cu Chulainn
18
10 / 5 / 11
11,065
922
18,806
20,601
25,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Charbots
Sobek
14
1 / 6 / 8
8,862
739
8,430
19,733
27,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 5 / 5
9,323
777
8,448
11,742
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
G00NEmpirE
Sun Wukong
15
0 / 5 / 7
8,837
736
8,049
21,116
20,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
19
5 / 4 / 9
11,416
951
15,670
12,453
7,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
dasck434
Hachiman
15
5 / 5 / 7
9,418
785
9,214
11,197
6,047
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
24
Kills
16
18
Deaths
25
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AngelWithA
Martichoras
7
3
8
3.67
L
Sobek
Charbots
Sobek
1
6
8
0.83
L
5
5
5
1.5
L
Sun Wukong
G00NEmpirE
Sun Wukong
0
5
7
0.7
W
Ganesha
Gapoolman
Ganesha
0
6
13
1.08
W
2
1
14
9
L
Janus
5
4
9
2.38
W
Ah Puch
ShinnAsuka
Ah Puch
5
3
14
4
L
Hachiman
dasck434
Hachiman
5
5
7
1.7
W
Cu Chulainn
iRaythe
Cu Chulainn
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,244
Damage
49,811
66,526
Taken
76,241
64,971
Mitigated
67,532
13,956
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AngelWithA
Martichoras
14,082
6,186
328
2,096
10,916
7,137
716
4,879
5,815
0
30,613
L
Sobek
Charbots
Sobek
8,430
588
1,546
4,436
19,733
27,631
0
9,179
10,554
12,410
0
L
8,448
4,010
153
1,115
11,742
6,132
974
4,142
7,600
0
17,480
L
Sun Wukong
G00NEmpirE
Sun Wukong
8,049
1,416
529
6,946
21,116
20,610
0
10,969
10,147
0
18,596
W
Ganesha
Gapoolman
Ganesha
3,670
409
452
994
18,288
22,691
56
4,228
13,783
9,564
548
W
6,425
559
714
1,957
7,013
4,008
493
2,191
4,648
15,103
0
L
Janus
15,670
772
826
3,790
12,453
7,112
370
6,113
6,340
38,903
0
W
Ah Puch
ShinnAsuka
Ah Puch
26,261
1,030
2,164
1,754
9,708
5,469
613
4,295
5,233
48,815
0
L
Hachiman
dasck434
Hachiman
9,214
4,349
1,013
1,112
11,197
6,047
390
5,542
5,655
0
19,126
W
Cu Chulainn
iRaythe
Cu Chulainn
18,806
1,771
1,770
1,727
20,601
25,666
163
7,311
12,947
0
32,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,865
Gold Earned
47,856
153
Minions Killed
140
0
Camps Cleared
0
1,084,487
Distance Traveled
1,080,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,770
898
43
4
0
198,108
0
L
Sobek
8,862
739
5
0
0
218,560
0
L
Izanami
9,323
777
34
3
0
188,512
0
L
Sun Wukong
8,837
736
23
2
0
225,020
0
W
Ganesha
9,103
759
1
0
0
214,658
0
W
Tiamat
9,577
798
21
2
0
240,612
0
L
Janus
11,416
951
59
5
0
245,146
0
W
Ah Puch
10,350
863
50
4
0
200,151
0
L
Hachiman
9,418
785
19
2
0
203,327
0
W
Cu Chulainn
11,065
922
38
3
0
230,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role