Player Matchup

Cthulhu
Cthulhu
DovakiinV
Cthulhu
Level 148
God Stats
3W - 4L
1,397 SR
Queue Stats
213W - 181L
1,540 Elo+
Solo
Loki
Loki
Jlrsnake
Loki
Level 138
God Stats
119W - 88L
1,578 SR
Queue Stats
559W - 512L
1,516 Elo+
Solo
Ix Chel
Ix Chel
SugarrDunkington
Ix Chel
Level 101
God Stats
7W - 5L
1,755 SR
Queue Stats
81W - 57L
1,658 Elo+
Party 2
Neith
Neith
ToasterTime
Neith
Level 123
God Stats
5W - 5L
1,571 SR
Queue Stats
87W - 78L
1,629 Elo+
Party 2
Athena
Athena
moneyman9221
Athena
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,570 Elo+
Solo
Team Averages
Level 131
1,560 SR
1,583 Elo+

VS

Team Averages
Level 125
1,776 SR
1,790 Elo+
Ao Kuang
Ao Kuang
Axinyx
Ao Kuang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 17L
1,805 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hаrk
Morgan Le Fay
Level 156
God Stats
7W - 0L
1,756 SR
Queue Stats
78W - 53L
1,632 Elo+
Party 1
Rama
Rama
Luda²
Rama
Level 87
God Stats
4W - 4L
1,932 SR
Queue Stats
78W - 34L
1,806 Elo+
Party 1
Serqet
Serqet
Picasa
Serqet
Level 84
God Stats
1W - 1L
1,945 SR
Queue Stats
41W - 18L
1,791 Elo+
Party 1
Ymir
Ymir
kindjoey8376099
Ymir
Level 141
God Stats
1W - 0L
1,744 SR
Queue Stats
12W - 4L
1,914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DovakiinV
Cthulhu
11
0 / 2 / 1
6,230
519
6,532
10,353
6,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
12
2 / 2 / 1
6,322
527
6,007
10,411
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 5 / 0
6,862
572
6,056
10,514
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

11
0 / 2 / 1
6,124
510
6,403
5,934
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
9
0 / 3 / 0
5,647
471
3,300
10,293
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Axinyx
Ao Kuang
12
2 / 2 / 2
7,322
610
9,282
15,952
7,530
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Hаrk
Morgan Le Fay
13
2 / 3 / 4
7,300
608
6,568
7,834
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Luda²
Rama
13
2 / 0 / 1
7,154
596
3,456
5,239
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Picasa
Serqet
15
8 / 0 / 3
7,946
662
10,968
11,296
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 4
5,979
498
2,198
6,824
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Axinyx
Ao Kuang
2
2
2
1.5
L
Cthulhu
DovakiinV
Cthulhu
0
2
1
0.25
W
Morgan Le Fay
Hаrk
Morgan Le Fay
2
3
4
1.33
L
Loki
2
2
1
1.25
W
Rama
Luda²
Rama
2
0
1
2.5
W
Serqet
Picasa
Serqet
8
0
3
9.5
L
2
5
0
0.4
L
0
2
1
0.25
W
0
0
4
2
L
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,298
Damage
32,472
47,505
Taken
47,145
24,459
Mitigated
22,439
15,305
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Axinyx
Ao Kuang
9,282
1,875
0
8,994
15,952
7,530
0
6,108
9,844
48,375
3,209
L
Cthulhu
DovakiinV
Cthulhu
6,532
961
0
3,563
10,353
6,491
0
5,163
5,190
44,235
2,363
W
Morgan Le Fay
Hаrk
Morgan Le Fay
6,568
1,109
0
1,360
7,834
3,135
0
3,658
3,828
53,977
1,479
L
Loki
6,007
1,662
0
4,819
10,411
3,880
0
3,740
6,513
0
48,579
W
Rama
Luda²
Rama
3,456
2,740
0
2,802
5,239
1,868
726
740
4,499
0
55,512
W
Serqet
Picasa
Serqet
10,968
3,030
0
739
11,296
5,364
0
2,194
8,918
0
63,655
L
6,056
314
294
2,842
10,514
3,937
0
3,813
6,085
51,054
0
L
6,403
2,312
0
2,348
5,934
1,916
0
209
5,566
0
52,104
W
2,198
454
0
2,183
6,824
4,542
0
2,301
4,466
19,301
0
L
Athena
3,300
1,027
0
1,439
10,293
8,235
0
4,325
5,734
19,839
1,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
35,701
370
Minions Killed
435
0
Camps Cleared
0
1,182,260
Distance Traveled
1,277,179
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,322
610
96
8
0
245,538
3
L
Cthulhu
6,230
519
79
7
0
235,730
3
W
Morgan Le Fay
7,300
608
113
9
0
242,631
2
L
Loki
6,322
527
84
7
0
271,527
0
W
Rama
7,154
596
117
10
0
236,791
0
W
Serqet
7,946
662
81
7
0
322,690
0
L
Ix Chel
6,862
572
97
8
0
229,385
2
L
Neith
6,124
510
73
6
0
211,907
1
W
Ymir
5,979
498
28
2
0
229,529
3
L
Athena
5,647
471
37
3
0
233,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role