Player Matchup

Thor
Thor
Noskinneeded352
Thor
Level 86
God Stats
1W - 6L
1,130 SR
Queue Stats
331W - 355L
1,536 Elo+
Party 2
Bellona
Bellona
Tsunami XVII
Bellona
Level 139
God Stats
8W - 8L
1,656 SR
Queue Stats
140W - 159L
1,464 Elo+
Party 2
Chang'e
Chang'e
YFirz
Chang'e
Level 149
God Stats
15W - 11L
1,579 SR
Queue Stats
266W - 294L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mattabatt
Ah Muzen Cab
Level 83
God Stats
1W - 4L
1,278 SR
Queue Stats
119W - 125L
1,568 Elo+
Party 3
Charon
Charon
voxkk
Charon
Level 118
God Stats
0W - 2L
1,292 SR
Queue Stats
305W - 275L
1,597 Elo+
Party 3
Team Averages
Level 115
1,387 SR
1,533 Elo+

VS

Team Averages
Level 140
1,589 SR
1,767 Elo+
Nut
Nut
ACMel
Nut
Level 149
God Stats
1W - 0L
1,791 SR
Queue Stats
15W - 4L
1,893 Elo+
Party 1
Awilix
Awilix
Kenami
Awilix
Level 156
God Stats
2W - 0L
1,717 SR
Queue Stats
20W - 8L
1,689 Elo+
Solo
Atlas
Atlas
Zoroldo
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,893 Elo+
Party 1
Guan Yu
Guan Yu
diggydiggy552
Guan Yu
Level 154
God Stats
2W - 2L
1,805 SR
Queue Stats
15W - 4L
1,893 Elo+
Party 1
Nu Wa
Nu Wa
yonkoangel
Nu Wa
Level 117
God Stats
3W - 4L
1,134 SR
Queue Stats
95W - 117L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
6,924
533
4,509
12,446
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
Tsunami XVII
Bellona
13
1 / 3 / 1
7,851
604
7,279
14,371
13,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
YFirz
Chang'e
10
0 / 4 / 0
6,156
474
5,275
9,221
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
mattabatt
Ah Muzen Cab
14
3 / 2 / 2
7,494
576
5,490
9,801
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
voxkk
Charon
12
1 / 1 / 4
7,160
551
8,057
13,351
11,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
ACMel
Nut
13
3 / 3 / 0
7,427
571
7,089
9,246
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
Kenami
Awilix
14
5 / 0 / 3
7,537
580
11,023
11,302
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Zoroldo
Atlas
12
1 / 2 / 0
6,550
504
3,699
7,079
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
13
2 / 1 / 2
8,027
617
9,579
12,428
14,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
13
0 / 1 / 5
7,359
566
10,225
7,873
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
ACMel
Nut
3
3
0
1
W
Awilix
Kenami
Awilix
5
0
3
6.5
L
2
1
1
2.5
L
Bellona
Tsunami XVII
Bellona
1
3
1
0.5
L
Chang'e
YFirz
Chang'e
0
4
0
0
W
Atlas
Zoroldo
Atlas
1
2
0
0.5
W
Guan Yu
2
1
2
3
L
Ah Muzen Cab
mattabatt
Ah Muzen Cab
3
2
2
2
L
Charon
voxkk
Charon
1
1
4
3
W
Nu Wa
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,610
Damage
41,615
59,190
Taken
47,928
37,281
Mitigated
32,351
14,855
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
ACMel
Nut
7,089
4,079
0
500
9,246
3,803
440
2,860
6,386
0
59,040
W
Awilix
Kenami
Awilix
11,023
4,631
0
3,902
11,302
4,849
0
3,539
7,607
0
71,373
L
4,509
852
0
4,765
12,446
4,626
0
2,907
9,539
0
50,294
L
Bellona
Tsunami XVII
Bellona
7,279
3,938
0
4,206
14,371
13,502
0
1,251
13,120
0
60,742
L
Chang'e
YFirz
Chang'e
5,275
288
264
2,603
9,221
3,182
0
4,609
4,612
44,099
0
W
Atlas
Zoroldo
Atlas
3,699
1,717
0
1,757
7,079
5,809
0
1,600
5,479
24,929
1,995
W
Guan Yu
9,579
1,296
265
4,328
12,428
14,992
0
460
11,968
0
66,451
L
Ah Muzen Cab
mattabatt
Ah Muzen Cab
5,490
1,541
0
1,012
9,801
4,476
0
1,970
7,831
0
66,725
L
Charon
voxkk
Charon
8,057
2,242
0
2,005
13,351
11,495
0
3,057
10,294
29,622
3,519
W
Nu Wa
10,225
2,518
0
1,405
7,873
2,898
162
4,316
3,191
58,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,585
Gold Earned
36,900
462
Minions Killed
487
0
Camps Cleared
0
1,354,329
Distance Traveled
1,360,428
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,427
571
126
10
0
232,009
0
W
Awilix
7,537
580
111
9
0
328,392
1
L
Thor
6,924
533
87
7
0
290,910
0
L
Bellona
7,851
604
124
10
0
270,316
1
L
Chang'e
6,156
474
88
7
0
245,734
3
W
Atlas
6,550
504
36
3
0
282,014
0
W
Guan Yu
8,027
617
111
9
0
264,305
2
L
Ah Muzen Cab
7,494
576
127
10
0
280,278
1
L
Charon
7,160
551
36
3
0
267,091
5
W
Nu Wa
7,359
566
103
8
0
253,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role