Player Matchup

King Arthur
King Arthur
AstroMx17
King Arthur
Level 88
God Stats
1W - 3L
1,289 SR
Queue Stats
3W - 6L
1,300 Elo+
Solo
Hun Batz
Hun Batz
El_ChoChua21
Hun Batz
Level 142
God Stats
19W - 13L
1,674 SR
Queue Stats
181W - 192L
1,432 Elo+
Party 2
Charon
Charon
G_-_105
Charon
Level 59
God Stats
2W - 12L
1,154 SR
Queue Stats
74W - 115L
1,344 Elo+
Solo
Izanami
Izanami
Metomiam
Izanami
Level 104
God Stats
6W - 13L
1,557 SR
Queue Stats
143W - 106L
1,599 Elo+
Solo
Ra
Ra
jojomanito
Ra
Level 29
God Stats
7W - 4L
1,745 SR
Queue Stats
87W - 107L
1,430 Elo+
Party 2
Team Averages
Level 84
1,484 SR
1,421 Elo+

VS

Team Averages
Level 87
1,458 SR
1,490 Elo+
He Bo
He Bo
Forevernin
He Bo
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
415W - 394L
1,483 Elo+
Solo
Bake Kujira
Bake Kujira
UnholyJ3wBun
Bake Kujira
Level 134
God Stats
6W - 6L
1,280 SR
Queue Stats
345W - 349L
1,476 Elo+
Solo
Thanatos
Thanatos
ammalone35
Thanatos
Level 75
God Stats
26W - 26L
1,475 SR
Queue Stats
460W - 422L
1,521 Elo+
Solo
Bellona
Bellona
kingxlokki
Bellona
Level 56
God Stats
7W - 5L
1,513 SR
Queue Stats
71W - 70L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
yvngbaby
Danzaburou
Level 47
God Stats
4W - 4L
1,521 SR
Queue Stats
69W - 63L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AstroMx17
King Arthur
16
2 / 2 / 1
9,668
509
13,872
21,703
22,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
El_ChoChua21
Hun Batz
17
4 / 2 / 0
8,784
462
8,363
17,580
9,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
G_-_105
Charon
8
0 / 0 / 0
6,197
326
2,224
2,964
1,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Metomiam
Izanami
16
1 / 1 / 0
9,265
488
4,363
8,333
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 1
9,369
493
4,378
6,725
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
1 / 1 / 2
9,699
510
3,738
8,153
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
UnholyJ3wBun
Bake Kujira
17
2 / 2 / 2
10,587
557
13,381
17,918
24,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ammalone35
Thanatos
16
3 / 3 / 1
9,521
501
4,603
15,035
6,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
kingxlokki
Bellona
15
1 / 0 / 3
9,578
504
4,427
13,432
12,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
yvngbaby
Danzaburou
15
1 / 2 / 2
8,923
470
7,242
11,418
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
8
Kills
8
8
Deaths
8
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AstroMx17
King Arthur
2
2
1
1.25
L
Hun Batz
El_ChoChua21
Hun Batz
4
2
0
2
W
He Bo
1
1
2
2
L
Charon
G_-_105
Charon
0
0
0
0
L
Izanami
Metomiam
Izanami
1
1
0
1
W
Bake Kujira
UnholyJ3wBun
Bake Kujira
2
2
2
1.5
W
Thanatos
ammalone35
Thanatos
3
3
1
1.17
L
1
3
1
0.5
W
Bellona
kingxlokki
Bellona
1
0
3
2.5
W
Danzaburou
yvngbaby
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
33,391
57,305
Taken
65,956
40,278
Mitigated
50,893
11,844
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AstroMx17
King Arthur
13,872
1,398
0
2,569
21,703
22,181
0
11,049
10,654
2,176
75,092
L
Hun Batz
El_ChoChua21
Hun Batz
8,363
2,339
0
4,234
17,580
9,742
411
2,457
15,123
0
90,041
W
He Bo
3,738
144
0
469
8,153
2,906
185
1,416
6,509
71,624
0
L
Charon
G_-_105
Charon
2,224
501
0
568
2,964
1,930
0
0
2,964
9,848
0
L
Izanami
Metomiam
Izanami
4,363
2,500
0
2,417
8,333
3,318
456
0
8,333
0
82,869
W
Bake Kujira
UnholyJ3wBun
Bake Kujira
13,381
8,099
0
2,777
17,918
24,300
163
426
17,492
78,692
12,895
W
Thanatos
ammalone35
Thanatos
4,603
875
0
14,186
15,035
6,402
0
1,359
13,676
0
67,712
L
4,378
463
540
1,516
6,725
3,107
422
2,464
4,261
65,470
1,342
W
Bellona
kingxlokki
Bellona
4,427
1,062
0
4,939
13,432
12,255
0
2,997
9,717
0
62,054
W
Danzaburou
yvngbaby
Danzaburou
7,242
2,964
0
3,643
11,418
5,030
324
1,156
10,050
0
70,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
48,308
516
Minions Killed
575
0
Camps Cleared
0
1,606,399
Distance Traveled
1,833,382
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,668
509
117
6
0
349,771
2
L
Hun Batz
8,784
462
116
6
0
402,844
0
W
He Bo
9,699
510
130
7
0
381,718
0
L
Charon
6,197
326
18
1
0
148,718
0
L
Izanami
9,265
488
155
8
0
352,428
7
W
Bake Kujira
10,587
557
152
8
0
311,361
0
W
Thanatos
9,521
501
98
5
0
384,865
0
L
Ra
9,369
493
110
6
0
352,638
1
W
Bellona
9,578
504
92
5
0
394,640
6
W
Danzaburou
8,923
470
103
5
0
360,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role