Player Matchup

Izanami
Izanami
Buddy6446
Izanami
Level 134
God Stats
95W - 68L
1,662 SR
Queue Stats
177W - 181L
1,625 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PapaThiqqTTV
Cu Chulainn
Level 126
God Stats
0W - 3L
1,238 SR
Queue Stats
109W - 137L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
Synthdrake
Jormungandr
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 180L
1,538 Elo+
Party 2
Surtr
Surtr
TheAresCarry
Surtr
Level 127
God Stats
4W - 7L
1,385 SR
Queue Stats
82W - 123L
1,483 Elo+
Party 2
Olorun
Olorun
VerdantKiwi
Olorun
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,423 Elo+
Party 2
Team Averages
Level 140
1,457 SR
1,518 Elo+

VS

Team Averages
Level 147
1,675 SR
1,571 Elo+
Yemoja
Yemoja
Duhjayy_
Yemoja
Level 160
God Stats
37W - 41L
1,466 SR
Queue Stats
968W - 879L
1,500 Elo+
Solo
Kali
Kali
JTaids
Kali
Level 178
God Stats
4W - 9L
1,776 SR
Queue Stats
168W - 158L
1,558 Elo+
Solo
Ix Chel
Ix Chel
NatoBot
Ix Chel
Level 108
God Stats
6W - 3L
1,908 SR
Queue Stats
137W - 119L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TET03000
Cu Chulainn
Level 163
God Stats
69W - 63L
1,532 SR
Queue Stats
782W - 705L
1,612 Elo+
Solo
Olorun
Olorun
WellLettuce884
Olorun
Level 126
God Stats
3W - 1L
1,694 SR
Queue Stats
118W - 110L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buddy6446
Izanami
11
1 / 3 / 1
5,831
583
6,222
7,571
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
PapaThiqqTTV
Cu Chulainn
9
1 / 5 / 1
5,305
531
5,851
11,670
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
Synthdrake
Jormungandr
11
1 / 1 / 0
6,467
647
6,511
8,905
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 1 / 3
4,946
495
3,306
7,790
6,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
11
1 / 3 / 0
5,955
596
2,263
7,016
2,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Duhjayy_
Yemoja
10
2 / 0 / 3
5,588
559
2,250
4,955
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
JTaids
Kali
12
6 / 1 / 6
6,692
669
5,843
11,743
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ix Chel
NatoBot
Ix Chel
12
4 / 1 / 3
6,624
662
8,484
6,715
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
TET03000
Cu Chulainn
12
0 / 1 / 4
6,254
625
5,586
10,537
6,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 1 / 3
5,471
547
6,256
6,136
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
13
13
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Buddy6446
Izanami
1
3
1
0.5
W
Yemoja
Duhjayy_
Yemoja
2
0
3
3.5
W
Kali
JTaids
Kali
6
1
6
9
W
Ix Chel
NatoBot
Ix Chel
4
1
3
5.5
L
Cu Chulainn
PapaThiqqTTV
Cu Chulainn
1
5
1
0.3
L
Jormungandr
Synthdrake
Jormungandr
1
1
0
1
W
Cu Chulainn
TET03000
Cu Chulainn
0
1
4
2
L
0
1
3
1.5
L
Olorun
1
3
0
0.33
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,153
Damage
28,419
42,952
Taken
40,086
24,038
Mitigated
19,148
14,175
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Buddy6446
Izanami
6,222
4,647
0
2,863
7,571
2,752
0
4,619
2,952
0
54,403
W
Yemoja
Duhjayy_
Yemoja
2,250
671
1,131
1,913
4,955
3,084
0
553
4,402
10,158
164
W
Kali
JTaids
Kali
5,843
2,916
0
6,163
11,743
4,783
0
1,580
10,163
0
33,359
W
Ix Chel
NatoBot
Ix Chel
8,484
1,585
754
2,565
6,715
2,672
0
1,561
5,154
51,905
946
L
Cu Chulainn
PapaThiqqTTV
Cu Chulainn
5,851
518
0
3,996
11,670
4,716
0
3,561
7,911
0
35,618
L
Jormungandr
Synthdrake
Jormungandr
6,511
2,591
0
1,332
8,905
7,935
0
0
8,905
47,951
4,731
W
Cu Chulainn
TET03000
Cu Chulainn
5,586
970
0
3,589
10,537
6,564
0
4,985
5,552
0
56,433
L
3,306
1,054
0
3,327
7,790
6,003
0
3,895
3,793
505
20,169
L
Olorun
2,263
972
60
2,597
7,016
2,632
0
3,534
3,220
40,163
1,492
W
6,256
3,000
172
2,173
6,136
2,045
0
0
6,136
38,704
7,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
30,629
353
Minions Killed
358
0
Camps Cleared
0
1,024,916
Distance Traveled
1,050,284
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,831
583
94
9
0
188,673
0
W
Yemoja
5,588
559
31
3
0
185,088
5
W
Kali
6,692
669
62
6
0
249,121
0
W
Ix Chel
6,624
662
96
10
0
203,532
4
L
Cu Chulainn
5,305
531
53
5
0
225,555
0
L
Jormungandr
6,467
647
94
9
0
181,224
0
W
Cu Chulainn
6,254
625
101
10
0
215,491
2
L
Surtr
4,946
495
32
3
0
220,537
0
L
Olorun
5,955
596
80
8
0
208,927
0
W
Olorun
5,471
547
68
7
0
197,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role