Player Matchup

Skadi
Skadi
LegendaryPayten
Skadi
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 66L
1,205 Elo+
Party 1
Bake Kujira
Bake Kujira
NeroJenkins
Bake Kujira
Level 59
God Stats
15W - 12L
1,096 SR
Queue Stats
35W - 33L
1,205 Elo+
Party 1
Nu Wa
Nu Wa
ReconGod2001
Nu Wa
Level 82
God Stats
6W - 8L
1,283 SR
Queue Stats
41W - 49L
1,205 Elo+
Party 1
Team Averages
Level 83
1,293 SR
1,205 Elo+

VS

Team Averages
Level 82
1,532 SR
1,462 Elo+
Arachne
Arachne
SpoiceMarines
Arachne
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,465 Elo+
Party 2
Kuzenbo
Kuzenbo
vikingsavior
Kuzenbo
Level 13
God Stats
6W - 6L
1,628 SR
Queue Stats
43W - 49L
1,494 Elo+
Party 2
Olorun
Olorun
x35QU1R3x
Olorun
Level 143
God Stats
13W - 13L
1,469 SR
Queue Stats
67W - 57L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
11,569
826
16,148
10,341
4,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
NeroJenkins
Bake Kujira
14
2 / 1 / 10
9,975
713
10,381
11,966
11,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 8
10,397
743
14,172
7,136
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 3 / 0
9,261
662
5,389
13,936
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
vikingsavior
Kuzenbo
12
0 / 6 / 3
8,255
590
10,093
19,849
24,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
x35QU1R3x
Olorun
12
0 / 7 / 2
8,518
608
9,040
12,942
4,815
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
3
3
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
W
Bake Kujira
NeroJenkins
Bake Kujira
2
1
10
7
W
4
1
8
8
L
Arachne
3
3
0
1
L
Kuzenbo
vikingsavior
Kuzenbo
0
6
3
0.25
L
Olorun
x35QU1R3x
Olorun
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
24,522
29,443
Taken
46,727
19,461
Mitigated
35,921
1,284
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,148
8,715
0
102
10,341
4,946
1,802
5,817
4,274
0
55,060
W
Bake Kujira
NeroJenkins
Bake Kujira
10,381
6,086
0
620
11,966
11,628
774
7,074
4,429
34,011
783
W
14,172
3,980
0
562
7,136
2,887
26
4,491
2,335
33,767
3,648
L
Arachne
5,389
3,305
0
3,479
13,936
6,623
0
6,692
6,685
0
22,362
L
Kuzenbo
vikingsavior
Kuzenbo
10,093
2,366
0
1,556
19,849
24,483
0
9,196
9,918
28,943
775
L
Olorun
x35QU1R3x
Olorun
9,040
4,361
860
1,777
12,942
4,815
0
6,409
6,218
34,136
3,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
26,034
215
Minions Killed
128
0
Camps Cleared
0
761,910
Distance Traveled
702,287
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,569
826
78
6
0
241,999
0
W
Bake Kujira
9,975
713
73
5
0
262,399
0
W
Nu Wa
10,397
743
64
5
0
257,512
0
L
Arachne
9,261
662
39
3
0
274,504
0
L
Kuzenbo
8,255
590
32
2
0
264,761
5
L
Olorun
8,518
608
57
4
0
163,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role