Player Matchup

Charybdis
Charybdis
ItzNewKiller
Charybdis
Level 99
God Stats
8W - 12L
1,408 SR
Queue Stats
218W - 239L
1,343 Elo+
Solo
Kuzenbo
Kuzenbo
MrRavenHDx
Kuzenbo
Level 125
God Stats
36W - 35L
1,391 SR
Queue Stats
913W - 848L
1,376 Elo+
Solo
Bellona
Bellona
NotByIeth
Bellona
Level 17
God Stats
0W - 1L
1,470 SR
Queue Stats
5W - 13L
1,283 Elo+
Party 2
Cliodhna
Cliodhna
RogueAries
Cliodhna
Level 38
God Stats
0W - 2L
1,711 SR
Queue Stats
7W - 13L
1,345 Elo+
Party 2
Tiamat
Tiamat
Sugard3adD
Tiamat
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 95L
1,385 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,346 Elo+

VS

Team Averages
Level 78
1,542 SR
1,363 Elo+
Neith
Neith
Daphenix9583
Neith
Level 74
God Stats
26W - 18L
1,561 SR
Queue Stats
141W - 148L
1,434 Elo+
Solo
Nut
Nut
JovemCarlos08
Nut
Level 101
God Stats
1W - 2L
1,185 SR
Queue Stats
12W - 26L
1,262 Elo+
Solo
Odin
Odin
Paradøxical
Odin
Level 125
God Stats
3W - 0L
1,800 SR
Queue Stats
45W - 36L
1,453 Elo+
Solo
Ra
Ra
TheDemonWithin8
Ra
Level 27
God Stats
6W - 3L
1,665 SR
Queue Stats
209W - 263L
1,337 Elo+
Party 1
Ao Kuang
Ao Kuang
abyssalflame22
Ao Kuang
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 40L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItzNewKiller
Charybdis
14
3 / 6 / 0
8,746
460
11,291
18,777
8,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
MrRavenHDx
Kuzenbo
12
0 / 6 / 1
7,622
401
8,319
20,672
23,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
NotByIeth
Bellona
13
1 / 4 / 2
8,114
427
6,146
20,772
20,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
RogueAries
Cliodhna
11
0 / 6 / 2
7,344
387
5,172
14,325
5,518
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Sugard3adD
Tiamat
16
1 / 2 / 1
9,634
507
8,148
13,875
9,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,952
524
13,680
13,132
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 7
8,540
449
10,093
12,612
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 3
11,002
579
10,165
15,580
19,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 2 / 2
10,387
547
8,546
11,759
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
19
9 / 0 / 4
11,322
596
12,183
19,488
9,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
21
24
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Charybdis
ItzNewKiller
Charybdis
3
6
0
0.5
W
1
2
7
2.25
L
Kuzenbo
MrRavenHDx
Kuzenbo
0
6
1
0.08
L
Bellona
NotByIeth
Bellona
1
4
2
0.5
W
6
1
3
7.5
L
Cliodhna
RogueAries
Cliodhna
0
6
2
0.17
L
Tiamat
Sugard3adD
Tiamat
1
2
1
0.75
W
0
2
2
0.5
W
Ao Kuang
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
54,667
88,421
Taken
72,571
67,805
Mitigated
44,957
16,654
Healing
31,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,680
3,921
0
4,131
13,132
5,252
1,647
1,170
11,767
0
67,602
L
Charybdis
ItzNewKiller
Charybdis
11,291
7,700
0
6,423
18,777
8,043
420
1,347
17,430
0
79,793
W
10,093
6,029
0
5,581
12,612
5,044
966
1,467
11,067
0
48,779
L
Kuzenbo
MrRavenHDx
Kuzenbo
8,319
2,390
0
2,048
20,672
23,512
0
4,241
16,431
37,970
6,834
L
Bellona
NotByIeth
Bellona
6,146
691
0
3,187
20,772
20,916
67
6,518
14,254
0
33,372
W
10,165
2,890
0
3,175
15,580
19,089
432
5,017
9,907
0
78,936
L
Cliodhna
RogueAries
Cliodhna
5,172
442
0
1,857
14,325
5,518
0
1,761
12,564
0
43,654
L
Tiamat
Sugard3adD
Tiamat
8,148
1,365
0
3,139
13,875
9,816
0
6,412
7,405
84,591
2,659
W
8,546
904
1,537
5,487
11,759
6,411
1,083
4,154
7,535
98,879
1,798
W
Ao Kuang
12,183
3,886
0
11,406
19,488
9,161
0
3,713
15,752
105,914
21,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,460
Gold Earned
51,203
476
Minions Killed
628
0
Camps Cleared
0
1,720,479
Distance Traveled
1,903,155
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,952
524
100
5
0
380,412
0
L
Charybdis
8,746
460
133
7
0
287,566
0
W
Nut
8,540
449
68
4
0
362,650
1
L
Kuzenbo
7,622
401
57
3
0
324,481
0
L
Bellona
8,114
427
46
2
0
349,466
0
W
Odin
11,002
579
123
6
0
357,922
1
L
Cliodhna
7,344
387
48
3
0
383,856
0
L
Tiamat
9,634
507
192
10
0
375,110
0
W
Ra
10,387
547
184
10
0
378,768
0
W
Ao Kuang
11,322
596
153
8
0
423,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role