Player Matchup

Jormungandr
Jormungandr
Dynastyhunter69
Jormungandr
Level 149
God Stats
3W - 1L
1,823 SR
Queue Stats
43W - 45L
1,582 Elo+
Party 1
Fenrir
Fenrir
FireSnake21
Fenrir
Level 154
God Stats
8W - 3L
1,405 SR
Queue Stats
90W - 96L
1,537 Elo+
Party 1
Rama
Rama
Jigzyo
Rama
Level 224
God Stats
16W - 7L
1,770 SR
Queue Stats
204W - 158L
1,597 Elo+
Party 3
Shiva
Shiva
Woa x hat
Shiva
Level 86
God Stats
1W - 0L
1,468 SR
Queue Stats
18W - 18L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
Wyvern86
Ix Chel
Level 175
God Stats
6W - 3L
1,684 SR
Queue Stats
177W - 154L
1,624 Elo+
Party 3
Team Averages
Level 158
1,630 SR
1,572 Elo+

VS

Team Averages
Level 144
1,579 SR
1,594 Elo+
Bastet
Bastet
DaBroski508
Bastet
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 97L
1,584 Elo+
Solo
Maui
Maui
FoxySaucy
Maui
Level 158
God Stats
4W - 4L
1,613 SR
Queue Stats
92W - 86L
1,587 Elo+
Party 2
King Arthur
King Arthur
Hawke16437
King Arthur
Level 129
God Stats
6W - 4L
1,893 SR
Queue Stats
66W - 74L
1,588 Elo+
Solo
Olorun
Olorun
Otto
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 87L
1,632 Elo+
Party 2
Izanami
Izanami
Polar_1102
Izanami
Level 148
God Stats
1W - 5L
1,392 SR
Queue Stats
115W - 109L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dynastyhunter69
Jormungandr
12
2 / 0 / 3
6,308
526
4,921
5,342
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
14
3 / 0 / 6
7,778
648
5,733
7,937
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
Jigzyo
Rama
13
1 / 0 / 2
7,238
603
6,806
6,073
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Woa x hat
Shiva
12
3 / 2 / 1
6,964
580
5,966
9,920
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Wyvern86
Ix Chel
14
3 / 0 / 2
8,227
686
9,064
4,279
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
0 / 3 / 1
5,792
483
3,152
10,391
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
10
1 / 1 / 0
6,382
532
2,407
9,783
7,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Hawke16437
King Arthur
12
1 / 3 / 0
6,878
573
6,139
11,875
11,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Otto
Olorun
12
0 / 3 / 0
6,205
517
2,432
8,840
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Polar_1102
Izanami
12
0 / 2 / 0
6,570
548
3,405
8,071
3,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
1
0.17
W
Jormungandr
Dynastyhunter69
Jormungandr
2
0
3
3.5
W
Fenrir
3
0
6
6
L
Maui
1
1
0
1
L
King Arthur
Hawke16437
King Arthur
1
3
0
0.33
W
Rama
Jigzyo
Rama
1
0
2
2
L
Olorun
Otto
Olorun
0
3
0
0
L
Izanami
Polar_1102
Izanami
0
2
0
0
W
Shiva
Woa x hat
Shiva
3
2
1
1.75
W
Ix Chel
Wyvern86
Ix Chel
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
17,535
33,551
Taken
48,960
22,073
Mitigated
29,292
14,141
Healing
11,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,152
1,031
0
2,109
10,391
4,128
0
2,668
7,484
0
41,753
W
Jormungandr
Dynastyhunter69
Jormungandr
4,921
1,372
0
1,203
5,342
4,736
258
856
4,486
21,181
1,014
W
Fenrir
5,733
1,124
0
4,560
7,937
3,757
0
833
7,104
0
53,667
L
Maui
2,407
536
0
2,449
9,783
7,520
0
2,564
6,770
15,558
0
L
King Arthur
Hawke16437
King Arthur
6,139
673
0
1,920
11,875
11,563
0
299
10,829
212
52,573
W
Rama
Jigzyo
Rama
6,806
4,748
0
3,393
6,073
2,551
403
690
5,383
0
68,589
L
Olorun
Otto
Olorun
2,432
869
120
2,225
8,840
2,810
0
5,777
2,635
50,719
2,931
L
Izanami
Polar_1102
Izanami
3,405
2,168
0
2,486
8,071
3,271
0
1,427
6,507
0
60,671
W
Shiva
Woa x hat
Shiva
5,966
843
250
3,343
9,920
8,968
0
663
9,257
0
38,185
W
Ix Chel
Wyvern86
Ix Chel
9,064
494
244
1,148
4,279
2,061
68
1,757
2,522
74,646
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,515
Gold Earned
31,827
471
Minions Killed
408
0
Camps Cleared
0
1,286,645
Distance Traveled
1,275,042
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,792
483
76
6
0
293,722
0
W
Jormungandr
6,308
526
37
3
0
244,512
0
W
Fenrir
7,778
648
84
7
0
297,550
0
L
Maui
6,382
532
20
2
0
258,498
0
L
King Arthur
6,878
573
81
7
0
232,878
1
W
Rama
7,238
603
131
11
0
253,593
2
L
Olorun
6,205
517
104
9
0
251,412
0
L
Izanami
6,570
548
127
11
0
238,532
4
W
Shiva
6,964
580
69
6
0
223,788
0
W
Ix Chel
8,227
686
150
13
0
267,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role