Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
meowwo
Kukulkan
Level 11
God Stats
9W - 2L
1,698 SR
Queue Stats
11W - 2L
1,678 Elo+
Party 2
Hou Yi
Hou Yi
tjneak
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,678 Elo+
Party 2
Team Averages
Level 30
1,566 SR
1,619 Elo+

VS

Team Averages
Level 30
1,477 SR
1,319 Elo+
Hercules
Hercules
Spiritual Sy
Hercules
Level 24
God Stats
12W - 13L
1,432 SR
Queue Stats
56W - 70L
1,310 Elo+
Party 1
Bastet
Bastet
WPByoungan
Bastet
Level 24
God Stats
5W - 3L
1,742 SR
Queue Stats
47W - 50L
1,285 Elo+
Party 1
Vulcan
Vulcan
soudingsleet39
Vulcan
Level 41
God Stats
35W - 32L
1,255 SR
Queue Stats
209W - 217L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 2 / 9
10,767
897
11,076
12,559
10,786
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
meowwo
Kukulkan
13
2 / 8 / 11
9,627
802
11,499
11,248
3,592
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
tjneak
Hou Yi
16
10 / 2 / 9
11,170
931
18,684
11,670
4,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Spiritual Sy
Hercules
11
0 / 10 / 5
7,423
619
5,329
21,078
15,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bastet
WPByoungan
Bastet
15
6 / 5 / 4
10,001
833
8,784
17,503
7,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 7
9,089
757
9,696
10,173
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
19
Kills
9
12
Deaths
19
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
2
9
5.75
L
Hercules
Spiritual Sy
Hercules
0
10
5
0.25
L
Bastet
WPByoungan
Bastet
6
5
4
1.6
W
Kukulkan
meowwo
Kukulkan
2
8
11
0.94
L
3
4
7
1.63
W
Hou Yi
tjneak
Hou Yi
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,259
Damage
23,809
35,477
Taken
48,754
18,649
Mitigated
26,589
5,409
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,076
6,931
0
2,635
12,559
10,786
197
2,111
10,113
0
28,077
L
Hercules
Spiritual Sy
Hercules
5,329
2,965
0
1,851
21,078
15,649
0
3,920
16,058
0
14,174
L
Bastet
WPByoungan
Bastet
8,784
2,719
0
2,068
17,503
7,047
0
4,474
11,291
0
27,676
W
Kukulkan
meowwo
Kukulkan
11,499
1,025
0
250
11,248
3,592
171
3,794
7,163
28,211
0
L
9,696
52
0
303
10,173
3,893
0
2,959
6,316
30,961
0
W
Hou Yi
tjneak
Hou Yi
18,684
11,352
0
2,524
11,670
4,271
2,004
3,023
8,445
0
51,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
26,513
180
Minions Killed
87
0
Camps Cleared
0
686,437
Distance Traveled
613,463
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,767
897
69
6
0
260,479
0
L
Hercules
7,423
619
18
2
0
169,869
0
L
Bastet
10,001
833
32
3
0
218,705
2
W
Kukulkan
9,627
802
47
4
0
220,311
0
L
Vulcan
9,089
757
37
3
0
224,889
0
W
Hou Yi
11,170
931
64
5
0
205,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role