Player Matchup

Ymir
Ymir
Gold V
CrzyHerb
Ymir
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,366 MMR
Solo
Bellona
Bellona
Gold V
FeraMx3452
Bellona
Gold V
Level 171
God Stats
40W - 32L
1,721 SR
Queue Stats
1,051W - 1,070L
1,340 MMR
Solo
Artemis
Artemis
Platinum V
RlPPlN420
Artemis
Platinum V
Level 173
God Stats
10W - 8L
1,814 SR
Queue Stats
357W - 359L
1,483 MMR
Solo
Mercury
Mercury
Gold III
RobbyReflex
Mercury
Gold III
Level 177
God Stats
0W - 1L
1,588 SR
Queue Stats
64W - 70L
1,393 MMR
Solo
Ra
Ra
Gold III
xSirmasterlordx
Ra
Gold III
Level 117
God Stats
2W - 3L
1,642 SR
Queue Stats
132W - 138L
1,602 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,653 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,570 SR
1,439 MMR
Nemesis
Nemesis
Gold III
Flexplayerr
Nemesis
Gold III
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,622 MMR
Solo
Skadi
Skadi
Silver I
Milomelol
Skadi
Silver I
Level 137
God Stats
1W - 1L
1,273 SR
Queue Stats
64W - 52L
1,367 MMR
Solo
Sol
Sol
Gold V
TheRamsCepa
Sol
Gold V
Level 159
God Stats
23W - 16L
1,554 SR
Queue Stats
186W - 193L
1,320 MMR
Solo
Odin
Odin
Silver I
WiserCylinder232
Odin
Silver I
Level 119
God Stats
8W - 1L
1,793 SR
Queue Stats
68W - 61L
1,320 MMR
Party 1
Athena
Athena
Gold III
mahisaid
Athena
Gold III
Level 86
God Stats
6W - 2L
1,728 SR
Queue Stats
40W - 31L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 7 / 4
9,169
509
8,189
20,163
19,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
FeraMx3452
Bellona
14
1 / 5 / 0
8,476
471
7,503
17,668
19,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
RlPPlN420
Artemis
15
1 / 2 / 0
8,576
476
9,291
15,500
6,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RobbyReflex
Mercury
15
3 / 7 / 1
9,210
512
7,165
17,072
8,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 2
8,453
470
6,061
13,303
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesCliodhnaThothKhepri

VS

Bans
ScyllaBake KujiraNutOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flexplayerr
Nemesis
17
7 / 1 / 8
10,406
578
14,156
18,990
10,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Milomelol
Skadi
18
11 / 2 / 4
11,380
632
16,673
10,365
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 4
10,935
608
13,709
14,001
5,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
6 / 1 / 6
10,906
606
10,248
12,113
11,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
mahisaid
Athena
14
1 / 2 / 11
9,578
532
7,102
15,577
20,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
29
29
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
4
0.57
L
Bellona
FeraMx3452
Bellona
1
5
0
0.2
W
Nemesis
Flexplayerr
Nemesis
7
1
8
11
W
Skadi
Milomelol
Skadi
11
2
4
6.5
L
Artemis
RlPPlN420
Artemis
1
2
0
0.5
L
Mercury
RobbyReflex
Mercury
3
7
1
0.5
W
4
1
4
6
W
6
1
6
9
W
Athena
mahisaid
Athena
1
2
11
3.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
61,888
83,706
Taken
71,046
59,176
Mitigated
53,496
15,284
Healing
21,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,189
2,012
0
1,015
20,163
19,277
0
7,358
12,805
26,606
0
L
Bellona
FeraMx3452
Bellona
7,503
2,506
0
5,263
17,668
19,559
0
2,049
15,619
0
57,617
W
Nemesis
Flexplayerr
Nemesis
14,156
8,201
0
5,858
18,990
10,184
0
3,987
14,833
0
85,795
W
Skadi
Milomelol
Skadi
16,673
6,789
0
1,086
10,365
4,915
456
3,905
6,329
0
117,595
L
Artemis
RlPPlN420
Artemis
9,291
3,433
0
4,907
15,500
6,879
0
8,189
7,311
0
70,462
L
Mercury
RobbyReflex
Mercury
7,165
4,785
0
1,325
17,072
8,094
0
1,914
15,158
0
69,329
W
13,709
7,282
0
9,237
14,001
5,856
898
2,211
11,790
87,583
6,585
W
10,248
2,109
0
2,530
12,113
11,697
237
813
10,499
1,154
72,480
W
Athena
mahisaid
Athena
7,102
3,141
0
2,765
15,577
20,844
212
3,920
11,392
32,648
1,152
L
6,061
478
301
2,473
13,303
5,367
0
1,327
11,976
61,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,884
Gold Earned
53,205
444
Minions Killed
569
0
Camps Cleared
0
1,650,868
Distance Traveled
1,813,217
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,169
509
37
2
0
285,471
4
L
Bellona
8,476
471
74
4
0
338,146
3
W
Nemesis
10,406
578
99
6
0
397,476
0
W
Skadi
11,380
632
161
9
0
361,679
5
L
Artemis
8,576
476
116
6
0
305,529
1
L
Mercury
9,210
512
110
6
0
361,620
2
W
Sol
10,935
608
140
8
0
321,106
0
W
Odin
10,906
606
125
7
0
352,198
11
W
Athena
9,578
532
44
2
0
380,758
6
L
Ra
8,453
470
107
6
0
360,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role