Player Matchup

Osiris
Osiris
Avyvl
Osiris
Level 146
God Stats
1W - 2L
1,266 SR
Queue Stats
79W - 70L
1,637 Elo+
Party 1
Scylla
Scylla
ClashGoated
Scylla
Level 159
God Stats
0W - 1L
1,604 SR
Queue Stats
24W - 14L
1,701 Elo+
Solo
Freya
Freya
Quackmandan
Freya
Level 202
God Stats
4W - 7L
1,586 SR
Queue Stats
92W - 90L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
lVlarmalade
Aphrodite
Level 216
God Stats
4W - 11L
1,402 SR
Queue Stats
50W - 62L
1,525 Elo+
Party 1
Medusa
Medusa
xWaffi
Medusa
Level 250
God Stats
1W - 1L
1,669 SR
Queue Stats
91W - 94L
1,580 Elo+
Party 1
Team Averages
Level 195
1,505 SR
1,600 Elo+

VS

Team Averages
Level 155
1,628 SR
1,593 Elo+
Hercules
Hercules
Afroswine
Hercules
Level 142
God Stats
12W - 4L
1,687 SR
Queue Stats
152W - 115L
1,580 Elo+
Solo
Medusa
Medusa
Dclrk
Medusa
Level 148
God Stats
8W - 4L
1,604 SR
Queue Stats
240W - 195L
1,646 Elo+
Party 2
Sylvanus
Sylvanus
DrGiggle
Sylvanus
Level 127
God Stats
8W - 4L
1,754 SR
Queue Stats
103W - 85L
1,655 Elo+
Party 2
Hera
Hera
FlameyDrusky
Hera
Level 235
God Stats
13W - 5L
1,594 SR
Queue Stats
125W - 106L
1,530 Elo+
Solo
Bellona
Bellona
IvrLaw00
Bellona
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Avyvl
Osiris
12
0 / 4 / 0
6,788
485
4,940
14,551
18,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
12
0 / 2 / 1
6,595
471
3,634
7,975
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
5,711
408
4,224
13,209
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Aphrodite
lVlarmalade
Aphrodite
11
1 / 3 / 0
6,772
484
2,257
11,375
8,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
xWaffi
Medusa
11
1 / 3 / 1
6,270
448
4,082
12,752
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Afroswine
Hercules
15
4 / 0 / 0
9,587
685
10,921
10,422
9,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Dclrk
Medusa
15
3 / 1 / 4
7,772
555
8,868
9,078
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
DrGiggle
Sylvanus
14
3 / 0 / 6
8,313
594
6,663
8,454
6,048
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

15
4 / 1 / 3
8,348
596
13,089
5,616
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
IvrLaw00
Bellona
14
3 / 0 / 3
7,639
546
5,865
11,513
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
17
17
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
Afroswine
Hercules
4
0
0
4
L
Osiris
Avyvl
Osiris
0
4
0
0
L
Scylla
0
2
1
0.25
W
Medusa
Dclrk
Medusa
3
1
4
5
W
Sylvanus
DrGiggle
Sylvanus
3
0
6
6
W
4
1
3
5.5
W
Bellona
IvrLaw00
Bellona
3
0
3
4.5
L
0
5
1
0.1
L
Aphrodite
lVlarmalade
Aphrodite
1
3
0
0.33
L
Medusa
xWaffi
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
45,406
59,862
Taken
45,083
40,744
Mitigated
28,544
18,390
Healing
20,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Afroswine
Hercules
10,921
5,293
0
4,904
10,422
9,099
0
0
10,422
0
74,892
L
Osiris
Avyvl
Osiris
4,940
2,324
0
3,112
14,551
18,760
0
0
14,551
0
50,608
L
Scylla
3,634
337
0
892
7,975
3,401
0
5,017
2,958
52,352
263
W
Medusa
Dclrk
Medusa
8,868
3,975
0
2,159
9,078
4,110
1,553
3,542
5,166
0
69,702
W
Sylvanus
DrGiggle
Sylvanus
6,663
1,787
1,903
3,027
8,454
6,048
0
3,027
5,128
37,905
4,637
W
13,089
2,743
0
715
5,616
2,625
28
1,613
3,731
76,090
463
W
Bellona
IvrLaw00
Bellona
5,865
2,255
0
8,275
11,513
6,662
0
1,503
9,876
0
82,235
L
4,224
1,182
0
2,178
13,209
5,221
0
4,660
8,549
32,826
0
L
Aphrodite
lVlarmalade
Aphrodite
2,257
329
4,411
5,073
11,375
8,836
0
5,093
6,282
14,961
0
L
Medusa
xWaffi
Medusa
4,082
1,736
0
2,724
12,752
4,526
0
4,828
7,924
0
41,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
41,659
362
Minions Killed
532
0
Camps Cleared
0
1,330,895
Distance Traveled
1,413,301
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,587
685
135
10
0
267,297
1
L
Osiris
6,788
485
94
7
0
268,281
1
L
Scylla
6,595
471
102
7
0
273,345
0
W
Medusa
7,772
555
100
7
0
256,595
1
W
Sylvanus
8,313
594
63
5
0
257,346
0
W
Hera
8,348
596
118
8
0
278,941
2
W
Bellona
7,639
546
116
8
0
353,122
0
L
Freya
5,711
408
58
4
0
249,818
1
L
Aphrodite
6,772
484
31
2
0
277,632
0
L
Medusa
6,270
448
77
6
0
261,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role