Player Matchup

Ganesha
Ganesha
Sweat_Tee
Ganesha
Level 18
God Stats
31W - 48L
1,286 SR
Queue Stats
32W - 52L
1,239 Elo+
Party 1
Anhur
Anhur
Trapstar777
Anhur
Level 69
God Stats
3W - 3L
1,644 SR
Queue Stats
25W - 16L
1,559 Elo+
Party 3
Bellona
Bellona
cmully1887
Bellona
Level 12
God Stats
0W - 2L
1,305 SR
Queue Stats
2W - 13L
1,081 Elo+
Party 1
Anubis
Anubis
percs223
Anubis
Level 18
God Stats
19W - 7L
1,771 SR
Queue Stats
25W - 17L
1,553 Elo+
Party 3
Bakasura
Bakasura
timbs_are_my_wor
Bakasura
Level 86
God Stats
1W - 2L
1,720 SR
Queue Stats
73W - 86L
1,254 Elo+
Party 1
Team Averages
Level 41
1,545 SR
1,337 Elo+

VS

Team Averages
Level 54
1,543 SR
1,397 Elo+
Danzaburou
Danzaburou
Darkhound420
Danzaburou
Level 30
God Stats
51W - 38L
1,416 SR
Queue Stats
110W - 97L
1,401 Elo+
Party 2
Scylla
Scylla
Shat_YourSlacks
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,368 Elo+
Solo
Loki
Loki
lovesick_Witch
Loki
Level 79
God Stats
15W - 11L
1,499 SR
Queue Stats
54W - 61L
1,358 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
stubbornAngel27
Morgan Le Fay
Level 119
God Stats
5W - 3L
1,800 SR
Queue Stats
112W - 97L
1,463 Elo+
Party 2
Sobek
Sobek
xenzarntok
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sweat_Tee
Ganesha
10
0 / 0 / 0
5,669
945
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 0
6,403
1,067
2,907
8,630
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
cmully1887
Bellona
11
0 / 4 / 0
6,329
1,055
4,470
10,456
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
percs223
Anubis
11
0 / 3 / 1
6,369
1,062
2,117
5,753
3,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 1
6,296
1,049
5,862
8,620
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

283

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darkhound420
Danzaburou
12
0 / 0 / 11
6,639
1,107
3,425
1,542
632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 9
7,775
1,296
7,514
1,483
439
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 5
7,002
1,167
3,890
3,351
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
stubbornAngel27
Morgan Le Fay
13
5 / 0 / 8
8,342
1,390
9,197
1,953
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
12
2 / 1 / 10
7,403
1,234
3,868
9,749
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
14
14
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darkhound420
Danzaburou
0
0
11
5.5
W
4
0
9
8.5
L
Ganesha
Sweat_Tee
Ganesha
0
0
0
0
L
1
3
0
0.33
L
Bellona
cmully1887
Bellona
0
4
0
0
W
3
0
5
5.5
L
Anubis
percs223
Anubis
0
3
1
0.17
W
Morgan Le Fay
stubbornAngel27
Morgan Le Fay
5
0
8
9
L
0
4
1
0.13
W
Sobek
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,356
Damage
27,894
33,459
Taken
18,078
21,216
Mitigated
10,442
2,055
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darkhound420
Danzaburou
3,425
1,396
0
293
1,542
632
0
174
1,246
0
6,450
W
7,514
1,283
0
315
1,483
439
0
61
1,202
23,287
586
L
Ganesha
Sweat_Tee
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
2,907
1,394
0
592
8,630
3,435
0
6,078
2,552
0
10,537
L
Bellona
cmully1887
Bellona
4,470
1,037
0
267
10,456
10,189
0
5,078
5,378
94
18,885
W
3,890
850
0
0
3,351
1,256
0
0
2,849
0
10,454
L
Anubis
percs223
Anubis
2,117
130
0
351
5,753
3,128
0
4,119
1,634
14,951
0
W
Morgan Le Fay
stubbornAngel27
Morgan Le Fay
9,197
1,764
0
256
1,953
875
0
99
1,755
26,461
758
L
5,862
3,551
0
845
8,620
4,464
0
4,865
3,755
0
8,904
W
Sobek
3,868
597
0
2,173
9,749
7,240
0
1,877
6,320
9,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
37,161
92
Minions Killed
117
4
Camps Cleared
6
410,974
Distance Traveled
599,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,639
1,107
5
1
1
117,485
0
W
Scylla
7,775
1,296
39
7
3
114,548
0
L
Ganesha
5,669
945
0
0
0
0
0
L
Anhur
6,403
1,067
16
3
1
98,620
0
L
Bellona
6,329
1,055
30
5
1
109,912
0
W
Loki
7,002
1,167
31
5
1
118,114
0
L
Anubis
6,369
1,062
27
5
1
93,383
0
W
Morgan Le Fay
8,342
1,390
37
6
1
125,625
0
L
Bakasura
6,296
1,049
19
3
1
109,059
0
W
Sobek
7,403
1,234
5
1
0
123,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role