Player Matchup

Arachne
Arachne
Chimmichanga42
Arachne
Level 48
God Stats
1W - 0L
1,547 SR
Queue Stats
13W - 15L
1,609 Elo+
Party 2
Chang'e
Chang'e
imAbish
Chang'e
Level 119
God Stats
14W - 8L
1,590 SR
Queue Stats
49W - 50L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
rmx25
Cthulhu
Level 124
God Stats
6W - 3L
1,599 SR
Queue Stats
42W - 39L
1,602 Elo+
Party 2
Team Averages
Level 97
1,579 SR
1,567 Elo+

VS

Team Averages
Level 100
1,320 SR
1,408 Elo+
Olorun
Olorun
ADdHeartAttack
Olorun
Level 107
God Stats
2W - 2L
1,613 SR
Queue Stats
7W - 20L
1,333 Elo+
Party 1
Fenrir
Fenrir
MaddogjrKing
Fenrir
Level 142
God Stats
8W - 6L
1,214 SR
Queue Stats
81W - 75L
1,526 Elo+
Solo
Ishtar
Ishtar
theholywrath
Ishtar
Level 50
God Stats
0W - 5L
1,133 SR
Queue Stats
4W - 9L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
8,153
815
4,303
8,558
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
imAbish
Chang'e
13
2 / 0 / 5
8,274
827
6,195
7,913
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
rmx25
Cthulhu
14
4 / 2 / 3
8,826
883
7,789
13,035
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,004
700
6,509
11,181
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
5
0 / 2 / 1
5,782
578
1,148
2,598
1,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
12
1 / 3 / 1
6,859
686
6,352
9,263
3,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
2
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
4
1
2
5
L
Fenrir
0
2
1
0.25
W
Chang'e
imAbish
Chang'e
2
0
5
4.5
W
Cthulhu
rmx25
Cthulhu
4
2
3
2.75
L
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
14,009
29,506
Taken
23,042
17,860
Mitigated
10,266
9,745
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,509
2,785
405
2,657
11,181
4,912
745
6,531
4,308
24,203
701
W
4,303
2,207
0
2,763
8,558
4,017
794
1,846
6,496
0
20,517
L
Fenrir
1,148
275
0
381
2,598
1,405
0
1,497
994
0
3,258
W
Chang'e
imAbish
Chang'e
6,195
81
2,080
3,816
7,913
2,828
1,138
639
7,200
36,102
685
W
Cthulhu
rmx25
Cthulhu
7,789
330
0
1,086
13,035
11,015
174
3,199
9,513
30,733
948
L
Ishtar
6,352
3,494
0
1,226
9,263
3,949
221
5,104
3,839
0
25,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,253
Gold Earned
19,645
141
Minions Killed
95
0
Camps Cleared
0
624,535
Distance Traveled
395,120
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,004
700
48
5
0
161,858
0
W
Arachne
8,153
815
28
3
0
230,563
0
L
Fenrir
5,782
578
7
1
0
54,410
2
W
Chang'e
8,274
827
70
7
0
203,972
3
W
Cthulhu
8,826
883
43
4
0
190,000
0
L
Ishtar
6,859
686
40
4
0
178,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role