Player Matchup

Sobek
Sobek
PackinHeatPooba
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,626 Elo+
Party 1
Anubis
Anubis
grimis cares 2
Anubis
Level 105
God Stats
7W - 5L
1,486 SR
Queue Stats
167W - 160L
1,570 Elo+
Party 1
Thor
Thor
grimiscares
Thor
Level 157
God Stats
5W - 1L
1,905 SR
Queue Stats
146W - 151L
1,576 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ottirut
Morgan Le Fay
Level 159
God Stats
2W - 6L
1,232 SR
Queue Stats
149W - 152L
1,562 Elo+
Party 1
Cerberus
Cerberus
somebodyriko
Cerberus
Level 60
God Stats
2W - 3L
1,416 SR
Queue Stats
212W - 183L
1,572 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,581 Elo+

VS

Team Averages
Level 125
1,543 SR
1,428 Elo+
Scylla
Scylla
Arawnic
Scylla
Level 156
God Stats
3W - 4L
1,515 SR
Queue Stats
218W - 210L
1,544 Elo+
Party 2
Baba Yaga
Baba Yaga
BoQueepheus8882
Baba Yaga
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,507 Elo+
Solo
Cerberus
Cerberus
NickSapp117
Cerberus
Level 155
God Stats
2W - 1L
1,702 SR
Queue Stats
131W - 130L
1,530 Elo+
Solo
Yu Huang
Yu Huang
RACERcamper21
Yu Huang
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 63L
1,341 Elo+
Party 2
Tiamat
Tiamat
jcm789
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 16
10,694
764
3,861
15,390
18,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 2 / 14
10,627
759
11,173
10,619
5,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 3 / 9
11,007
786
17,925
11,805
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ottirut
Morgan Le Fay
19
4 / 1 / 15
10,871
777
18,480
10,320
4,996
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
somebodyriko
Cerberus
17
2 / 1 / 16
9,841
703
9,737
14,053
17,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arawnic
Scylla
16
6 / 5 / 1
9,807
701
13,813
13,790
4,795
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baba Yaga
BoQueepheus8882
Baba Yaga
15
2 / 5 / 3
8,964
640
12,298
10,028
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cerberus
NickSapp117
Cerberus
15
0 / 4 / 6
9,645
689
5,045
17,496
18,178
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
RACERcamper21
Yu Huang
16
0 / 5 / 7
9,113
651
10,410
13,492
5,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
jcm789
Tiamat
14
0 / 4 / 2
8,321
594
7,210
9,737
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
23
Kills
8
8
Deaths
23
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arawnic
Scylla
6
5
1
1.3
L
Baba Yaga
BoQueepheus8882
Baba Yaga
2
5
3
0.7
L
Cerberus
NickSapp117
Cerberus
0
4
6
0.75
W
2
1
16
10
L
Yu Huang
RACERcamper21
Yu Huang
0
5
7
0.7
W
5
2
14
6
W
10
3
9
4.83
L
Tiamat
jcm789
Tiamat
0
4
2
0.25
W
Morgan Le Fay
ottirut
Morgan Le Fay
4
1
15
11.5
W
Cerberus
somebodyriko
Cerberus
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,176
Damage
48,776
62,187
Taken
64,543
53,751
Mitigated
37,973
27,599
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arawnic
Scylla
13,813
1,188
986
3,063
13,790
4,795
0
9,970
3,820
26,355
0
L
Baba Yaga
BoQueepheus8882
Baba Yaga
12,298
587
388
1,164
10,028
4,223
0
8,223
1,805
26,029
756
L
Cerberus
NickSapp117
Cerberus
5,045
28
1,611
6,425
17,496
18,178
0
10,793
6,703
16,768
402
W
3,861
325
5,792
5,914
15,390
18,980
499
10,593
4,797
12,172
127
L
Yu Huang
RACERcamper21
Yu Huang
10,410
841
259
1,189
13,492
5,216
0
8,249
5,243
25,256
378
W
11,173
0
1,802
3,735
10,619
5,949
591
9,286
1,333
33,538
0
W
17,925
686
47
256
11,805
6,439
2,555
8,028
3,777
0
21,384
L
Tiamat
jcm789
Tiamat
7,210
937
253
1,467
9,737
5,561
0
5,710
4,027
18,712
758
W
Morgan Le Fay
ottirut
Morgan Le Fay
18,480
3,954
1,026
2,958
10,320
4,996
1,258
8,135
2,185
45,439
0
W
Cerberus
somebodyriko
Cerberus
9,737
700
1,131
4,938
14,053
17,387
858
11,308
2,745
16,527
900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,040
Gold Earned
45,850
158
Minions Killed
177
0
Camps Cleared
0
1,314,928
Distance Traveled
1,199,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,807
701
35
3
0
253,810
0
L
Baba Yaga
8,964
640
27
2
0
255,357
0
L
Cerberus
9,645
689
45
3
0
235,398
0
W
Sobek
10,694
764
7
1
0
278,101
0
L
Yu Huang
9,113
651
34
2
0
219,034
0
W
Anubis
10,627
759
48
3
0
254,432
0
W
Thor
11,007
786
13
1
0
232,649
0
L
Tiamat
8,321
594
36
3
0
236,095
0
W
Morgan Le Fay
10,871
777
73
5
0
285,233
0
W
Cerberus
9,841
703
17
1
0
264,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role