Player Matchup

Awilix
Awilix
AP0LL0TR0N
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
BigYiffer
Sylvanus
Level 130
God Stats
4W - 3L
1,531 SR
Queue Stats
37W - 37L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
DxckNose
Gilgamesh
Level 148
God Stats
0W - 3L
1,819 SR
Queue Stats
37W - 32L
1,853 Elo+
Party 1
Anubis
Anubis
TWOEZIE
Anubis
Level 164
God Stats
3W - 2L
1,717 SR
Queue Stats
102W - 99L
1,504 Elo+
Solo
Chernobog
Chernobog
dopeET
Chernobog
Level 118
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 4L
1,543 Elo+
Party 1
Team Averages
Level 138
1,572 SR
1,628 Elo+

VS

Team Averages
Level 120
1,525 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
Fl1ame
Tsukuyomi
Level 89
God Stats
11W - 5L
1,553 SR
Queue Stats
14W - 6L
1,495 Elo+
Solo
Bellona
Bellona
Len2354
Bellona
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
Shaggyxs
Cthulhu
Level 145
God Stats
7W - 12L
1,271 SR
Queue Stats
275W - 249L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Xoldrek
Ah Muzen Cab
Level 107
God Stats
4W - 4L
1,722 SR
Queue Stats
111W - 100L
1,590 Elo+
Solo
Bacchus
Bacchus
fernanjose
Bacchus
Level 127
God Stats
20W - 18L
1,581 SR
Queue Stats
273W - 251L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AP0LL0TR0N
Awilix
14
0 / 2 / 0
7,909
416
2,491
15,407
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
BigYiffer
Sylvanus
13
0 / 2 / 1
8,146
429
6,831
16,668
12,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
DxckNose
Gilgamesh
16
1 / 1 / 0
10,077
530
12,760
22,060
27,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
TWOEZIE
Anubis
13
1 / 2 / 0
7,936
418
7,164
14,424
8,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
dopeET
Chernobog
15
0 / 1 / 0
8,978
473
3,548
9,438
3,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fl1ame
Tsukuyomi
17
2 / 1 / 0
10,826
570
18,787
17,922
15,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
Len2354
Bellona
17
1 / 0 / 3
9,074
478
4,412
17,967
10,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Shaggyxs
Cthulhu
15
1 / 1 / 4
9,339
492
13,563
8,838
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Xoldrek
Ah Muzen Cab
19
3 / 0 / 3
11,029
580
10,953
11,022
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
fernanjose
Bacchus
14
1 / 0 / 3
8,969
472
5,736
11,535
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
8
8
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
AP0LL0TR0N
Awilix
0
2
0
0
L
Sylvanus
BigYiffer
Sylvanus
0
2
1
0.25
L
Gilgamesh
DxckNose
Gilgamesh
1
1
0
1
W
Tsukuyomi
Fl1ame
Tsukuyomi
2
1
0
2
W
Bellona
Len2354
Bellona
1
0
3
2.5
W
Cthulhu
Shaggyxs
Cthulhu
1
1
4
3
L
Anubis
TWOEZIE
Anubis
1
2
0
0.5
W
Ah Muzen Cab
Xoldrek
Ah Muzen Cab
3
0
3
4.5
L
Chernobog
dopeET
Chernobog
0
1
0
0
W
Bacchus
fernanjose
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
53,451
77,997
Taken
67,284
57,688
Mitigated
47,973
28,049
Healing
26,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AP0LL0TR0N
Awilix
2,491
1,054
0
7,378
15,407
6,487
0
3,092
12,013
0
57,958
L
Sylvanus
BigYiffer
Sylvanus
6,831
1,299
4,622
5,536
16,668
12,118
135
7,215
9,007
28,446
0
L
Gilgamesh
DxckNose
Gilgamesh
12,760
3,220
0
2,873
22,060
27,674
363
529
21,531
3,552
87,430
W
Tsukuyomi
Fl1ame
Tsukuyomi
18,787
5,867
0
8,002
17,922
15,483
0
1,551
16,371
0
106,117
W
Bellona
Len2354
Bellona
4,412
652
0
13,060
17,967
10,599
463
1,435
16,532
0
91,105
W
Cthulhu
Shaggyxs
Cthulhu
13,563
479
278
1,147
8,838
4,277
0
5,878
2,960
83,593
682
L
Anubis
TWOEZIE
Anubis
7,164
293
0
4,738
14,424
8,123
109
6,850
7,106
68,101
0
W
Ah Muzen Cab
Xoldrek
Ah Muzen Cab
10,953
3,044
0
500
11,022
4,987
2,420
2,254
8,768
0
122,735
L
Chernobog
dopeET
Chernobog
3,548
2,051
0
2,902
9,438
3,286
701
231
9,207
0
75,186
W
Bacchus
fernanjose
Bacchus
5,736
524
0
3,457
11,535
12,627
106
4,489
7,046
17,200
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,046
Gold Earned
49,237
561
Minions Killed
666
0
Camps Cleared
0
1,773,451
Distance Traveled
1,920,057
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,909
416
99
5
0
409,944
5
L
Sylvanus
8,146
429
57
3
0
371,714
4
L
Gilgamesh
10,077
530
141
7
0
331,956
0
W
Tsukuyomi
10,826
570
170
9
0
328,402
0
W
Bellona
9,074
478
131
7
0
465,066
0
W
Cthulhu
9,339
492
154
8
0
372,253
5
L
Anubis
7,936
418
106
6
0
297,331
0
W
Ah Muzen Cab
11,029
580
182
10
0
384,083
2
L
Chernobog
8,978
473
158
8
0
362,506
0
W
Bacchus
8,969
472
29
2
0
370,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role