Player Matchup

Ne Zha
Ne Zha
Dinο
Ne Zha
Level 259
God Stats
14W - 2L
1,986 SR
Queue Stats
465W - 98L
1,892 Elo+
Party 1
Ymir
Ymir
HolyBigbuts
Ymir
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 23L
1,915 Elo+
Party 1
Nike
Nike
Ishikei
Nike
Level 202
God Stats
38W - 15L
1,751 SR
Queue Stats
963W - 619L
1,710 Elo+
Party 1
Thoth
Thoth
PlutoMMI
Thoth
Level 175
God Stats
6W - 3L
1,655 SR
Queue Stats
148W - 126L
1,647 Elo+
Party 1
Jing Wei
Jing Wei
Sirimiri
Jing Wei
Level 253
God Stats
6W - 1L
1,644 SR
Queue Stats
162W - 44L
1,846 Elo+
Party 1
Team Averages
Level 179
1,707 SR
1,802 Elo+

VS

Team Averages
Level 78
1,426 SR
1,424 Elo+
Da Ji
Da Ji
 
Da Ji
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
GusGerMT
Geb
Level 121
God Stats
0W - 3L
1,230 SR
Queue Stats
54W - 66L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
RonixTrixieFlame
Baron Samedi
Level 26
God Stats
75W - 96L
1,401 SR
Queue Stats
122W - 161L
1,348 Elo+
Party 2
Artemis
Artemis
sasacas
Artemis
Level 49
God Stats
13W - 9L
1,515 SR
Queue Stats
13W - 10L
1,523 Elo+
Solo
Bake Kujira
Bake Kujira
xScavengerWolfx
Bake Kujira
Level 113
God Stats
11W - 14L
1,483 SR
Queue Stats
177W - 226L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dinο
Ne Zha
17
15 / 1 / 11
12,154
1,350
17,415
8,749
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 17
9,668
1,074
5,105
12,235
7,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Nike
Ishikei
Nike
15
0 / 3 / 18
8,959
995
4,996
11,199
7,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
PlutoMMI
Thoth
15
1 / 1 / 13
9,105
1,012
5,567
2,766
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
Sirimiri
Jing Wei
17
12 / 0 / 17
12,093
1,344
31,180
8,814
4,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

445

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
0 / 1 / 3
7,920
880
773
2,889
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 11 / 1
9,526
1,058
7,473
28,640
21,017
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
RonixTrixieFlame
Baron Samedi
14
0 / 3 / 4
8,336
926
800
6,110
3,834
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
sasacas
Artemis
13
0 / 12 / 3
8,208
912
5,115
24,453
8,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
xScavengerWolfx
Bake Kujira
13
0 / 2 / 3
7,940
882
697
3,381
2,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
18
29
Kills
4
7
Deaths
29
76
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
3
1.5
W
Ne Zha
Dinο
Ne Zha
15
1
11
20.5
L
4
11
1
0.41
W
1
2
17
4.75
W
Nike
Ishikei
Nike
0
3
18
3
W
Thoth
PlutoMMI
Thoth
1
1
13
7.5
L
Baron Samedi
RonixTrixieFlame
Baron Samedi
0
3
4
0.67
W
Jing Wei
Sirimiri
Jing Wei
12
0
17
20.5
L
Artemis
sasacas
Artemis
0
12
3
0.13
L
Bake Kujira
xScavengerWolfx
Bake Kujira
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,263
Damage
14,858
43,763
Taken
65,473
23,174
Mitigated
37,666
5,767
Healing
1,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
773
194
0
0
2,889
1,273
0
1,329
1,560
0
3,167
W
Ne Zha
Dinο
Ne Zha
17,415
6,519
0
1,113
8,749
4,334
0
1,647
5,377
0
36,477
L
7,473
824
152
466
28,640
21,017
0
2,558
26,082
12,959
0
W
5,105
294
0
738
12,235
7,008
0
1,991
4,789
12,514
0
W
Nike
Ishikei
Nike
4,996
208
0
424
11,199
7,064
0
1,219
4,633
0
17,089
W
Thoth
PlutoMMI
Thoth
5,567
198
0
276
2,766
586
0
683
870
18,772
0
L
Baron Samedi
RonixTrixieFlame
Baron Samedi
800
114
145
75
6,110
3,834
0
1,735
4,375
1,947
0
W
Jing Wei
Sirimiri
Jing Wei
31,180
25,631
0
3,216
8,814
4,182
0
3,332
4,772
0
49,011
L
Artemis
sasacas
Artemis
5,115
2,089
0
467
24,453
8,693
0
3,728
20,725
0
8,629
L
Bake Kujira
xScavengerWolfx
Bake Kujira
697
380
0
38
3,381
2,849
0
1,322
2,059
2,324
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,979
Gold Earned
41,930
168
Minions Killed
30
8
Camps Cleared
3
778,903
Distance Traveled
332,747
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,920
880
2
0
0
32,211
0
W
Ne Zha
12,154
1,350
33
4
4
185,105
0
L
Geb
9,526
1,058
13
1
0
111,322
3
W
Ymir
9,668
1,074
26
3
1
148,679
0
W
Nike
8,959
995
25
3
1
142,142
0
W
Thoth
9,105
1,012
38
4
1
96,551
0
L
Baron Samedi
8,336
926
2
0
1
62,456
0
W
Jing Wei
12,093
1,344
46
5
1
206,426
0
L
Artemis
8,208
912
7
1
2
85,908
0
L
Bake Kujira
7,940
882
6
1
0
40,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role