Player Matchup

Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Platinum I
Dembashlic
Tiamat
Platinum I
Level 156
God Stats
3W - 2L
1,680 SR
Queue Stats
167W - 156L
1,921 MMR
Solo
Thanatos
Thanatos
Platinum II
Nashe5423
Thanatos
Platinum II
Level 99
God Stats
16W - 12L
1,664 SR
Queue Stats
105W - 101L
1,763 MMR
Party 2
Nike
Nike
Platinum II
TSU KeneTako
Nike
Platinum II
Level 159
God Stats
4W - 1L
1,797 SR
Queue Stats
60W - 46L
1,822 MMR
Solo
Medusa
Medusa
Platinum II
ThaStunz
Medusa
Platinum II
Level 241
God Stats
6W - 6L
1,616 SR
Queue Stats
480W - 463L
1,898 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,651 SR
1,781 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 166
1,681 SR
1,781 MMR
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
Finguhss
Cernunnos
Gold II
Level 153
God Stats
4W - 1L
1,935 SR
Queue Stats
24W - 21L
1,827 MMR
Party 1
Eset
Eset
Diamond V
NYANderthawl
Eset
Diamond V
Level 207
God Stats
1W - 5L
1,681 SR
Queue Stats
178W - 165L
1,856 MMR
Solo
Charon
Charon
Gold I
Shojer
Charon
Gold I
Level 197
God Stats
5W - 4L
1,791 SR
Queue Stats
37W - 40L
1,838 MMR
Party 1
Loki
Loki
Platinum I
XBOXZeus
Loki
Platinum I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 119L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
0 / 0 / 4
8,531
533
5,579
14,047
14,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Dembashlic
Tiamat
15
3 / 1 / 7
9,231
577
11,692
8,782
5,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Nashe5423
Thanatos
16
10 / 1 / 3
9,631
602
17,848
16,756
7,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 0 / 3
10,110
632
11,166
12,531
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ThaStunz
Medusa
17
0 / 0 / 1
9,582
599
9,080
9,224
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AresThorChang'eAo Kuang

VS

Bans
OlorunBellonaOsirisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 0
7,330
458
7,033
20,531
20,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Finguhss
Cernunnos
15
0 / 1 / 0
8,354
522
5,169
11,417
5,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 0
8,295
518
9,265
12,699
3,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
Shojer
Charon
12
0 / 5 / 1
7,295
456
7,208
15,234
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
13
0 / 2 / 2
7,262
454
4,533
12,456
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
17
Kills
2
2
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
4
2
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Tiamat
Dembashlic
Tiamat
3
1
7
6.5
L
Cernunnos
Finguhss
Cernunnos
0
1
0
0
L
2
6
0
0.33
W
Thanatos
Nashe5423
Thanatos
10
1
3
11.5
L
Charon
Shojer
Charon
0
5
1
0.1
W
4
0
3
5.5
W
Medusa
ThaStunz
Medusa
0
0
1
0.5
L
Loki
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,365
Damage
33,208
61,340
Taken
72,337
40,616
Mitigated
40,467
34,062
Healing
21,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,579
395
0
5,185
14,047
14,625
0
5,017
8,841
27,699
0
L
Sylvanus
 
Sylvanus
7,033
1,095
2,226
6,206
20,531
20,017
0
7,454
12,301
21,378
0
W
Tiamat
Dembashlic
Tiamat
11,692
1,098
0
2,089
8,782
5,713
66
4,961
3,732
66,194
4,099
L
Cernunnos
Finguhss
Cernunnos
5,169
2,219
0
3,255
11,417
5,258
0
1,138
10,225
0
83,732
L
9,265
1,283
652
2,113
12,699
3,191
0
3,012
9,333
72,590
0
W
Thanatos
Nashe5423
Thanatos
17,848
5,750
0
13,835
16,756
7,570
0
6,621
9,987
0
88,253
L
Charon
Shojer
Charon
7,208
1,317
0
3,017
15,234
8,364
0
1,972
12,365
42,460
0
W
11,166
1,660
0
6,660
12,531
8,774
0
3,928
7,699
0
83,344
W
Medusa
ThaStunz
Medusa
9,080
3,673
0
6,293
9,224
3,934
667
2,112
7,003
0
114,287
L
Loki
4,533
626
0
4,522
12,456
3,637
0
1,948
10,314
0
63,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,085
Gold Earned
38,536
606
Minions Killed
481
0
Camps Cleared
0
1,753,449
Distance Traveled
1,610,567
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,531
533
37
2
0
364,224
6
L
Sylvanus
7,330
458
24
2
0
305,995
3
W
Tiamat
9,231
577
142
9
0
359,517
2
L
Cernunnos
8,354
522
153
10
0
316,328
4
L
Eset
8,295
518
125
8
0
309,253
2
W
Thanatos
9,631
602
98
6
0
394,905
0
L
Charon
7,295
456
73
5
0
295,150
0
W
Nike
10,110
632
132
8
0
311,937
4
W
Medusa
9,582
599
197
12
0
322,866
3
L
Loki
7,262
454
106
7
0
383,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role