Player Matchup

Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
 
Zhong Kui
Platinum IV
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
PweaseGetAngwy
Sylvanus
Platinum V
Level 115
God Stats
19W - 15L
1,582 SR
Queue Stats
71W - 62L
1,706 MMR
Party 2
Sol
Sol
Gold II
chunkmonk92
Sol
Gold II
Level 158
God Stats
4W - 6L
1,910 SR
Queue Stats
60W - 61L
1,562 MMR
Party 2
Chaac
Chaac
Gold III
vI STRIKER Iv
Chaac
Gold III
Level 204
God Stats
20W - 17L
1,651 SR
Queue Stats
72W - 73L
1,528 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,629 SR
1,559 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,617 SR
1,822 MMR
Jormungandr
Jormungandr
Platinum II
GabeUhtsecs
Jormungandr
Platinum II
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 115L
1,927 MMR
Solo
Scylla
Scylla
Diamond IV
MoeDaGreat
Scylla
Diamond IV
Level 157
God Stats
10W - 13L
1,586 SR
Queue Stats
74W - 61L
1,914 MMR
Solo
Ganesha
Ganesha
Gold I
ThatGuyIsPsycho
Ganesha
Gold I
Level 155
God Stats
10W - 4L
1,743 SR
Queue Stats
85W - 83L
1,672 MMR
Solo
Martichoras
Martichoras
Diamond IV
XilehDrol
Martichoras
Diamond IV
Level 246
God Stats
12W - 12L
1,803 SR
Queue Stats
83W - 59L
2,046 MMR
Solo
Nemesis
Nemesis
Platinum IV
austinpowers023
Nemesis
Platinum IV
Level 158
God Stats
14W - 21L
1,454 SR
Queue Stats
122W - 130L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
5
1 / 1 / 1
3,414
683
1,026
3,392
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,392
678
1,908
3,053
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
6
1 / 0 / 1
3,771
754
1,461
3,883
1,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
1 / 0 / 1
3,878
776
4,681
2,982
791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
2 / 1 / 1
4,172
834
2,863
4,964
2,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Cu ChulainnLancelotAthenaAchillesThor

VS

Bans
KuzenboAwilixAgniOdinPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GabeUhtsecs
Jormungandr
7
0 / 0 / 0
3,955
791
1,362
4,027
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
MoeDaGreat
Scylla
4
1 / 1 / 0
3,164
633
774
1,403
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 1
3,414
683
1,833
4,136
2,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
XilehDrol
Martichoras
6
1 / 0 / 0
3,605
721
3,266
3,572
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 3 / 1
3,250
650
1,273
5,483
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
1
1.5
W
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Jormungandr
GabeUhtsecs
Jormungandr
0
0
0
0
L
Scylla
MoeDaGreat
Scylla
1
1
0
1
W
Sylvanus
1
0
1
1.5
L
0
1
1
0.5
L
Martichoras
XilehDrol
Martichoras
1
0
0
1
L
0
3
1
0.17
W
1
0
1
1.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,939
Damage
8,508
18,274
Taken
18,621
8,222
Mitigated
7,137
11,232
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,026
312
0
3,388
3,392
962
0
176
3,216
0
14,545
W
Zhong Kui
 
Zhong Kui
1,908
626
0
1,915
3,053
2,072
0
1,318
1,735
17,418
2,928
L
Jormungandr
GabeUhtsecs
Jormungandr
1,362
462
0
2,647
4,027
1,651
0
1,753
2,274
23,504
1,970
L
Scylla
MoeDaGreat
Scylla
774
301
0
500
1,403
276
0
0
1,403
8,657
0
W
Sylvanus
1,461
857
899
1,935
3,883
1,849
0
1,060
2,823
9,615
1,080
L
1,833
823
539
1,646
4,136
2,127
0
2,632
1,504
6,907
0
L
Martichoras
XilehDrol
Martichoras
3,266
1,225
0
1,189
3,572
1,205
0
2,260
1,312
0
26,158
L
1,273
716
0
1,428
5,483
1,878
0
328
5,155
0
14,689
W
4,681
3,012
0
1,519
2,982
791
0
597
2,385
19,653
7,303
W
2,863
808
0
1,576
4,964
2,548
0
774
4,190
0
25,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,627
Gold Earned
17,388
178
Minions Killed
153
0
Camps Cleared
0
545,066
Distance Traveled
461,538
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,414
683
32
6
0
111,893
0
W
Zhong Kui
3,392
678
36
7
0
106,068
2
L
Jormungandr
3,955
791
47
9
0
94,294
0
L
Scylla
3,164
633
14
3
0
45,754
0
W
Sylvanus
3,771
754
17
3
0
115,432
0
L
Ganesha
3,414
683
1
0
0
86,865
0
L
Martichoras
3,605
721
59
12
0
104,121
0
L
Nemesis
3,250
650
32
6
0
130,504
0
W
Sol
3,878
776
49
10
0
89,647
0
W
Chaac
4,172
834
44
9
0
122,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role