Player Matchup

Bellona
Bellona
XGABEGREMLINX
Bellona
Level 40
God Stats
32W - 21L
1,725 SR
Queue Stats
65W - 72L
1,537 Elo+
Solo
Bacchus
Bacchus
kinoflare
Bacchus
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 15L
1,487 Elo+
Party 1
Chang'e
Chang'e
urmumstinks
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,425 Elo+
Party 1
Team Averages
Level 55
1,575 SR
1,483 Elo+

VS

Team Averages
Level 65
1,500 SR
1,524 Elo+
Bacchus
Bacchus
FABITO2005-_-
Bacchus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Discordia
Discordia
Inokuumo
Discordia
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 99L
1,572 Elo+
Solo
Jing Wei
Jing Wei
Nikoescobarr
Jing Wei
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
4 / 2 / 7
7,959
796
8,642
11,693
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
kinoflare
Bacchus
13
5 / 2 / 8
8,283
828
8,442
9,587
10,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
urmumstinks
Chang'e
12
4 / 3 / 7
7,992
799
7,673
8,906
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 2 / 4
7,145
715
7,117
9,258
8,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Inokuumo
Discordia
11
3 / 4 / 4
7,357
736
10,285
7,794
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Nikoescobarr
Jing Wei
10
2 / 7 / 2
6,917
692
3,864
9,850
3,573
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
7
7
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
2
2
4
2
L
Discordia
Inokuumo
Discordia
3
4
4
1.25
L
Jing Wei
Nikoescobarr
Jing Wei
2
7
2
0.43
W
Bellona
4
2
7
3.75
W
Bacchus
kinoflare
Bacchus
5
2
8
4.5
W
Chang'e
urmumstinks
Chang'e
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
21,266
30,186
Taken
26,902
22,650
Mitigated
14,572
8,246
Healing
940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,117
950
0
201
9,258
8,074
0
4,887
4,371
12,170
596
L
Discordia
Inokuumo
Discordia
10,285
1,119
0
739
7,794
2,925
0
4,800
2,994
24,785
0
L
Jing Wei
Nikoescobarr
Jing Wei
3,864
2,816
0
0
9,850
3,573
186
5,441
4,409
0
12,639
W
Bellona
8,642
2,861
164
2,294
11,693
9,177
907
6,409
4,618
0
27,661
W
Bacchus
kinoflare
Bacchus
8,442
1,132
0
1,602
9,587
10,105
548
5,310
3,791
17,507
2,502
W
Chang'e
urmumstinks
Chang'e
7,673
983
1,618
2,568
8,906
3,368
426
3,901
4,671
26,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
21,419
93
Minions Killed
76
0
Camps Cleared
0
525,574
Distance Traveled
519,475
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,145
715
12
1
0
190,365
0
L
Discordia
7,357
736
39
4
0
163,547
2
L
Jing Wei
6,917
692
25
3
0
165,563
0
W
Bellona
7,959
796
30
3
0
176,160
0
W
Bacchus
8,283
828
26
3
0
182,094
0
W
Chang'e
7,992
799
37
4
0
167,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role