Player Matchup

Artemis
Artemis
BUBGUM FLARE
Artemis
Level 107
God Stats
20W - 9L
1,768 SR
Queue Stats
200W - 252L
1,466 Elo+
Party 1
Discordia
Discordia
El SauceGod
Discordia
Level 146
God Stats
7W - 10L
1,445 SR
Queue Stats
132W - 196L
1,438 Elo+
Party 1
Achilles
Achilles
PercNowitzki500
Achilles
Level 123
God Stats
8W - 8L
1,424 SR
Queue Stats
165W - 229L
1,417 Elo+
Party 1
Ymir
Ymir
Slim Jimmii
Ymir
Level 111
God Stats
3W - 4L
1,255 SR
Queue Stats
173W - 236L
1,499 Elo+
Party 1
Surtr
Surtr
TATTEDtortoise
Surtr
Level 128
God Stats
3W - 7L
1,248 SR
Queue Stats
244W - 331L
1,434 Elo+
Party 1
Team Averages
Level 123
1,428 SR
1,451 Elo+

VS

Team Averages
Level 135
1,527 SR
1,540 Elo+
Baron Samedi
Baron Samedi
AyeJayGANG
Baron Samedi
Level 155
God Stats
2W - 3L
1,479 SR
Queue Stats
31W - 25L
1,569 Elo+
Party 2
Maui
Maui
BRENTNERRR
Maui
Level 140
God Stats
2W - 2L
1,651 SR
Queue Stats
37W - 35L
1,522 Elo+
Party 2
Nut
Nut
GrumpyPanda1990
Nut
Level 158
God Stats
12W - 10L
1,571 SR
Queue Stats
27W - 22L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
SCP TurboPipo
Sun Wukong
Level 101
God Stats
3W - 4L
1,609 SR
Queue Stats
24W - 25L
1,479 Elo+
Solo
Agni
Agni
heartchuu
Agni
Level 121
God Stats
0W - 2L
1,324 SR
Queue Stats
40W - 24L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BUBGUM FLARE
Artemis
7
0 / 0 / 1
3,728
621
1,908
2,651
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
El SauceGod
Discordia
10
0 / 0 / 0
4,830
805
258
1,548
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
7
2 / 2 / 0
4,269
712
3,513
4,873
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 0
4,039
673
1,134
4,075
2,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 2
4,069
678
2,493
4,060
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyeJayGANG
Baron Samedi
6
0 / 1 / 1
3,834
639
1,212
3,660
2,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 0 / 0
4,672
779
1,095
2,892
1,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 1
4,099
683
1,515
2,780
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
SCP TurboPipo
Sun Wukong
7
1 / 2 / 0
4,254
709
3,030
6,295
3,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
4
0 / 0 / 0
3,265
544
377
1,125
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
3
3
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AyeJayGANG
Baron Samedi
0
1
1
0.5
L
2
0
0
2
W
Artemis
BUBGUM FLARE
Artemis
0
0
1
0.5
W
Discordia
El SauceGod
Discordia
0
0
0
0
L
0
0
1
0.5
W
Achilles
2
2
0
1
L
Sun Wukong
SCP TurboPipo
Sun Wukong
1
2
0
0.5
W
1
1
0
1
W
0
0
2
1
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,306
Damage
7,229
17,207
Taken
16,752
8,986
Mitigated
8,169
6,005
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AyeJayGANG
Baron Samedi
1,212
95
258
1,179
3,660
2,143
0
586
3,074
11,018
0
L
1,095
70
0
1,915
2,892
1,355
0
27
2,865
25,504
8,584
W
Artemis
BUBGUM FLARE
Artemis
1,908
697
0
1,942
2,651
744
0
511
2,140
0
23,179
W
Discordia
El SauceGod
Discordia
258
47
0
0
1,548
496
0
59
1,449
37,402
1,547
L
1,515
918
0
1,339
2,780
1,026
0
721
2,059
0
30,768
W
Achilles
3,513
1,654
0
1,101
4,873
3,230
0
363
4,112
0
18,834
L
Sun Wukong
SCP TurboPipo
Sun Wukong
3,030
1,058
0
1,815
6,295
3,400
0
42
6,253
0
23,179
W
1,134
306
0
1,527
4,075
2,730
0
736
3,339
10,916
1,934
W
2,493
1,113
0
1,435
4,060
1,786
0
903
3,099
772
26,942
L
Agni
377
39
0
420
1,125
245
0
171
954
6,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
20,124
222
Minions Killed
209
0
Camps Cleared
0
694,265
Distance Traveled
606,131
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,834
639
21
4
0
119,230
1
L
Maui
4,672
779
73
12
0
163,230
0
W
Artemis
3,728
621
46
8
0
122,759
0
W
Discordia
4,830
805
75
13
0
149,818
2
L
Nut
4,099
683
60
10
0
131,966
0
W
Achilles
4,269
712
25
4
0
110,575
1
L
Sun Wukong
4,254
709
38
6
0
128,744
0
W
Ymir
4,039
673
19
3
0
140,150
1
W
Surtr
4,069
678
57
10
0
170,963
0
L
Agni
3,265
544
17
3
0
62,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role