Player Matchup

Athena
Athena
 
Athena
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
PosseGamer
Eset
Level 159
God Stats
1W - 2L
1,644 SR
Queue Stats
118W - 129L
1,549 Elo+
Solo
Serqet
Serqet
xlGREENlx
Serqet
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 292L
1,493 Elo+
Solo
Team Averages
Level 140
1,529 SR
1,508 Elo+

VS

Team Averages
Level 126
1,563 SR
1,614 Elo+
Surtr
Surtr
 
Surtr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
CPX-Penta-
Hera
Level 169
God Stats
4W - 2L
1,743 SR
Queue Stats
267W - 259L
1,533 Elo+
Solo
Charybdis
Charybdis
JsBITTs
Charybdis
Level 149
God Stats
3W - 2L
1,222 SR
Queue Stats
66W - 47L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
Posendano
Jormungandr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,855 Elo+
Party 2
Fafnir
Fafnir
Snomah
Fafnir
Level 66
God Stats
4W - 0L
1,849 SR
Queue Stats
182W - 86L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 0
5,008
501
2,675
10,539
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
 
Heimdallr
9
0 / 2 / 0
4,869
487
3,377
6,298
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
8
0 / 2 / 0
4,802
480
634
6,341
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 0
5,821
582
3,577
5,796
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Serqet
xlGREENlx
Serqet
8
1 / 1 / 0
4,698
470
1,509
5,179
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 0 / 0
6,893
689
6,550
7,550
4,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
5,519
552
1,142
3,879
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JsBITTs
Charybdis
11
4 / 0 / 1
6,074
607
6,904
4,712
1,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Jormungandr
Posendano
Jormungandr
11
1 / 0 / 3
5,712
571
4,636
7,849
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Snomah
Fafnir
10
1 / 0 / 5
6,328
633
3,352
5,626
5,287
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
9
9
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Ares
 
Ares
0
2
0
0
W
Surtr
 
Surtr
2
0
0
2
W
1
3
2
0.67
W
Charybdis
JsBITTs
Charybdis
4
0
1
4.5
W
Jormungandr
Posendano
Jormungandr
1
0
3
2.5
L
2
2
0
1
W
Fafnir
Snomah
Fafnir
1
0
5
3.5
L
Serqet
xlGREENlx
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,772
Damage
22,584
34,153
Taken
29,616
19,791
Mitigated
16,625
9,176
Healing
13,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,675
638
0
3,680
10,539
9,102
0
1,167
8,603
32,591
2,574
L
Heimdallr
 
Heimdallr
3,377
1,766
0
2,292
6,298
2,157
0
1,433
4,865
0
38,553
L
Ares
 
Ares
634
115
0
2,119
6,341
4,195
0
1,277
5,064
11,992
369
W
Surtr
 
Surtr
6,550
2,510
0
4,682
7,550
4,434
0
2,033
4,965
690
56,368
W
1,142
233
0
340
3,879
1,100
0
1,958
1,743
30,598
0
W
Charybdis
JsBITTs
Charybdis
6,904
4,542
0
3,045
4,712
1,498
0
287
4,425
0
56,411
W
Jormungandr
Posendano
Jormungandr
4,636
1,039
0
2,104
7,849
4,306
55
1,317
6,434
37,667
8,419
L
3,577
154
0
925
5,796
2,260
0
3,219
2,577
45,783
1,022
W
Fafnir
Snomah
Fafnir
3,352
1,156
0
3,204
5,626
5,287
0
727
4,869
13,859
1,341
L
Serqet
xlGREENlx
Serqet
1,509
99
0
160
5,179
2,077
0
1,916
3,263
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
30,526
289
Minions Killed
338
0
Camps Cleared
0
982,491
Distance Traveled
1,041,248
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,008
501
70
7
0
193,452
0
L
Heimdallr
4,869
487
68
7
0
177,164
0
L
Ares
4,802
480
14
1
0
185,566
0
W
Surtr
6,893
689
97
10
0
215,866
0
W
Hera
5,519
552
65
7
0
201,931
0
W
Charybdis
6,074
607
81
8
0
190,772
0
W
Jormungandr
5,712
571
72
7
0
229,705
0
L
Eset
5,821
582
91
9
0
186,263
0
W
Fafnir
6,328
633
23
2
0
202,974
4
L
Serqet
4,698
470
46
5
0
240,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role