Player Matchup

Zeus
Zeus
JackoWaffles
Zeus
Level 86
God Stats
1W - 1L
1,709 SR
Queue Stats
20W - 22L
1,496 Elo+
Party 1
Nut
Nut
NotTooXavi
Nut
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
18W - 21L
1,482 Elo+
Party 1
Guan Yu
Guan Yu
RagingMuffin7
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,510 Elo+
Party 1
Medusa
Medusa
VeteranCard6934
Medusa
Level 260
God Stats
41W - 57L
1,467 SR
Queue Stats
266W - 273L
1,499 Elo+
Solo
Ganesha
Ganesha
daiclys
Ganesha
Level 103
God Stats
1W - 4L
1,362 SR
Queue Stats
26W - 27L
1,491 Elo+
Party 1
Team Averages
Level 127
1,467 SR
1,496 Elo+

VS

Team Averages
Level 129
1,495 SR
1,510 Elo+
Janus
Janus
Draslok
Janus
Level 84
God Stats
10W - 12L
1,485 SR
Queue Stats
224W - 182L
1,494 Elo+
Solo
Bacchus
Bacchus
Grouper_Trooper
Bacchus
Level 155
God Stats
132W - 108L
1,609 SR
Queue Stats
222W - 215L
1,496 Elo+
Solo
Bellona
Bellona
SmArtiEs420
Bellona
Level 102
God Stats
3W - 7L
1,425 SR
Queue Stats
90W - 120L
1,383 Elo+
Party 2
Ao Kuang
Ao Kuang
bluewolf8
Ao Kuang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,775 Elo+
Solo
Neith
Neith
vampireizzy00
Neith
Level 159
God Stats
116W - 121L
1,454 SR
Queue Stats
289W - 296L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 0
7,327
431
8,444
13,501
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 1
7,192
423
6,287
10,078
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
12
2 / 4 / 0
7,715
454
6,796
17,326
15,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 1
7,233
425
8,385
13,282
5,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
daiclys
Ganesha
12
0 / 1 / 2
7,784
458
4,752
12,663
11,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Draslok
Janus
16
4 / 2 / 6
9,153
538
10,988
9,312
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 6
8,731
514
7,757
13,739
17,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SmArtiEs420
Bellona
14
1 / 2 / 6
8,638
508
7,645
16,255
19,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
bluewolf8
Ao Kuang
18
10 / 0 / 2
10,213
601
9,800
14,224
7,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 8
8,238
485
10,715
11,343
5,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
18
18
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
Draslok
Janus
4
2
6
3.5
W
2
0
6
5
L
2
8
0
0.25
L
0
1
1
0.5
L
Guan Yu
2
4
0
0.5
W
Bellona
SmArtiEs420
Bellona
1
2
6
2
L
1
4
1
0.38
W
Ao Kuang
bluewolf8
Ao Kuang
10
0
2
11
L
Ganesha
daiclys
Ganesha
0
1
2
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
46,905
66,850
Taken
64,873
40,740
Mitigated
54,065
18,851
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Draslok
Janus
10,988
777
0
2,470
9,312
3,965
643
3,331
5,981
69,598
2,213
W
7,757
1,137
97
4,202
13,739
17,386
83
3,836
9,903
23,221
5,184
L
8,444
1,833
0
1,222
13,501
4,677
0
8,427
4,611
46,885
1,429
L
6,287
3,477
0
5,451
10,078
3,949
0
3,528
6,386
0
54,870
L
Guan Yu
6,796
1,284
759
4,491
17,326
15,619
0
5,110
11,115
0
46,883
W
Bellona
SmArtiEs420
Bellona
7,645
2,493
0
2,146
16,255
19,854
68
1,684
14,571
0
61,003
L
8,385
2,766
0
3,514
13,282
5,220
223
4,377
8,723
0
53,299
W
Ao Kuang
bluewolf8
Ao Kuang
9,800
2,602
0
4,947
14,224
7,507
63
1,615
12,609
112,231
3,089
L
Ganesha
daiclys
Ganesha
4,752
701
0
3,414
12,663
11,275
16
4,786
7,630
23,762
1,578
W
10,715
3,354
391
6,089
11,343
5,353
1,432
2,436
8,907
0
59,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
44,973
341
Minions Killed
494
0
Camps Cleared
0
1,480,401
Distance Traveled
1,654,958
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,153
538
110
6
0
334,221
0
W
Bacchus
8,731
514
34
2
0
307,983
2
L
Zeus
7,327
431
76
4
0
251,974
2
L
Nut
7,192
423
107
6
0
330,827
0
L
Guan Yu
7,715
454
77
5
0
290,007
0
W
Bellona
8,638
508
110
6
0
326,481
0
L
Medusa
7,233
425
74
4
0
295,633
0
W
Ao Kuang
10,213
601
156
9
0
393,623
0
L
Ganesha
7,784
458
7
0
0
311,960
3
W
Neith
8,238
485
84
5
0
292,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role