Player Matchup

Cthulhu
Cthulhu
FuSiOn6445
Cthulhu
Level 107
God Stats
14W - 13L
1,568 SR
Queue Stats
47W - 49L
1,520 Elo+
Party 2
Lancelot
Lancelot
HexxAdept
Lancelot
Level 150
God Stats
1W - 1L
1,553 SR
Queue Stats
60W - 59L
1,525 Elo+
Party 2
Sobek
Sobek
KalLife
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 113L
1,583 Elo+
Party 4
Anubis
Anubis
Manic404
Anubis
Level 128
God Stats
8W - 4L
1,712 SR
Queue Stats
254W - 235L
1,558 Elo+
Party 4
Medusa
Medusa
iTryKing12
Medusa
Level 128
God Stats
57W - 45L
1,349 SR
Queue Stats
729W - 711L
1,471 Elo+
Solo
Team Averages
Level 130
1,536 SR
1,531 Elo+

VS

Team Averages
Level 149
1,564 SR
1,525 Elo+
Ratatoskr
Ratatoskr
BanjoJoseph
Ratatoskr
Level 146
God Stats
5W - 3L
1,499 SR
Queue Stats
250W - 210L
1,524 Elo+
Party 1
Vulcan
Vulcan
BlueGames
Vulcan
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,537 Elo+
Solo
Ullr
Ullr
GiveUrBallsATug
Ullr
Level 145
God Stats
6W - 8L
1,581 SR
Queue Stats
167W - 164L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
JGrimes19
Sylvanus
Level 156
God Stats
18W - 10L
1,531 SR
Queue Stats
75W - 57L
1,524 Elo+
Party 3
Bakasura
Bakasura
jonatordg
Bakasura
Level 159
God Stats
8W - 3L
1,709 SR
Queue Stats
76W - 62L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FuSiOn6445
Cthulhu
9
0 / 2 / 0
5,170
517
3,075
6,396
5,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
HexxAdept
Lancelot
10
3 / 0 / 0
5,492
549
5,306
8,304
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
KalLife
Sobek
7
0 / 3 / 0
4,535
454
1,430
10,056
7,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Manic404
Anubis
11
2 / 1 / 2
6,068
607
3,691
4,792
2,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
iTryKing12
Medusa
6
0 / 3 / 1
4,274
427
5,825
5,338
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BanjoJoseph
Ratatoskr
12
6 / 0 / 1
6,534
653
6,232
8,167
3,086
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
BlueGames
Vulcan
9
0 / 3 / 2
5,151
515
2,975
3,655
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 4
5,247
525
5,004
6,964
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
JGrimes19
Sylvanus
9
1 / 0 / 5
6,146
615
3,376
5,952
4,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
jonatordg
Bakasura
12
2 / 0 / 0
6,841
684
5,438
10,480
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
9
9
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BanjoJoseph
Ratatoskr
6
0
1
6.5
W
Vulcan
BlueGames
Vulcan
0
3
2
0.33
L
Cthulhu
FuSiOn6445
Cthulhu
0
2
0
0
W
0
2
4
1
L
Lancelot
HexxAdept
Lancelot
3
0
0
3
W
Sylvanus
JGrimes19
Sylvanus
1
0
5
3.5
L
Sobek
KalLife
Sobek
0
3
0
0
L
Anubis
Manic404
Anubis
2
1
2
3
L
Medusa
iTryKing12
Medusa
0
3
1
0.17
W
Bakasura
jonatordg
Bakasura
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,327
Damage
23,025
34,886
Taken
35,218
19,665
Mitigated
16,051
10,072
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BanjoJoseph
Ratatoskr
6,232
1,438
0
5,137
8,167
3,086
0
1,142
7,025
0
51,619
W
Vulcan
BlueGames
Vulcan
2,975
436
0
130
3,655
914
0
2,266
1,389
30,585
828
L
Cthulhu
FuSiOn6445
Cthulhu
3,075
304
0
397
6,396
5,351
0
0
5,157
39,381
1,090
W
5,004
2,002
0
1,153
6,964
2,420
0
305
6,659
0
35,272
L
Lancelot
HexxAdept
Lancelot
5,306
1,619
0
3,968
8,304
3,537
0
155
7,878
0
40,094
W
Sylvanus
JGrimes19
Sylvanus
3,376
843
1,751
3,200
5,952
4,229
0
1,361
4,591
12,827
0
L
Sobek
KalLife
Sobek
1,430
169
0
3,286
10,056
7,178
0
4,121
5,935
9,483
0
L
Anubis
Manic404
Anubis
3,691
447
0
2,073
4,792
2,043
0
1,032
3,760
53,592
1,629
L
Medusa
iTryKing12
Medusa
5,825
1,714
0
348
5,338
1,556
0
936
4,402
0
23,763
W
Bakasura
jonatordg
Bakasura
5,438
3,322
0
7,833
10,480
5,402
0
2,736
7,744
0
37,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
29,919
290
Minions Killed
319
0
Camps Cleared
0
949,042
Distance Traveled
1,056,505
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,534
653
84
8
0
271,655
1
W
Vulcan
5,151
515
58
6
0
180,395
3
L
Cthulhu
5,170
517
72
7
0
190,712
3
W
Ullr
5,247
525
63
6
0
189,139
0
L
Lancelot
5,492
549
74
7
0
249,134
0
W
Sylvanus
6,146
615
22
2
0
210,078
0
L
Sobek
4,535
454
16
2
0
187,818
0
L
Anubis
6,068
607
88
9
0
199,016
0
L
Medusa
4,274
427
40
4
0
122,362
0
W
Bakasura
6,841
684
92
9
0
205,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role