Player Matchup

Skadi
Skadi
JerdSnow
Skadi
Level 112
God Stats
0W - 1L
1,270 SR
Queue Stats
62W - 65L
1,481 Elo+
Party 4
Anubis
Anubis
JustaMelody
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,552 Elo+
Party 1
Bacchus
Bacchus
OxladeCZS
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Nemesis
Nemesis
nelluc
Nemesis
Level 8
God Stats
0W - 3L
1,274 SR
Queue Stats
7W - 8L
1,514 Elo+
Party 1
Scylla
Scylla
yemyz
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 51L
1,600 Elo+
Party 1
Team Averages
Level 71
1,409 SR
1,529 Elo+

VS

Team Averages
Level 75
1,415 SR
1,567 Elo+
Amaterasu
Amaterasu
ArmthehomeIess
Amaterasu
Level 29
God Stats
1W - 0L
1,272 SR
Queue Stats
17W - 13L
1,664 Elo+
Party 2
Thor
Thor
BrothaChez
Thor
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,377 Elo+
Party 3
Ix Chel
Ix Chel
DirtyChastain
Ix Chel
Level 125
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 7L
1,708 Elo+
Party 2
Kuzenbo
Kuzenbo
Lxpus
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,664 Elo+
Party 2
Apollo
Apollo
xGdmilesss
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JerdSnow
Skadi
11
1 / 5 / 0
6,308
451
6,492
9,590
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
11
0 / 12 / 0
6,436
460
8,508
14,865
6,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
OxladeCZS
Bacchus
10
0 / 3 / 2
6,241
446
4,773
8,739
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
nelluc
Nemesis
10
0 / 2 / 0
5,999
429
2,326
10,917
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
yemyz
Scylla
12
0 / 1 / 0
6,965
498
2,976
6,241
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArmthehomeIess
Amaterasu
15
11 / 0 / 0
10,282
734
11,684
11,995
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 0 / 6
8,349
596
9,920
13,330
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
14
1 / 0 / 2
7,922
566
2,909
4,349
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Lxpus
Kuzenbo
11
2 / 0 / 9
7,185
513
5,857
10,646
11,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
xGdmilesss
Apollo
11
1 / 2 / 9
6,709
479
6,187
10,479
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
23
23
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ArmthehomeIess
Amaterasu
11
0
0
11
W
8
0
6
11
W
Ix Chel
1
0
2
2
L
Skadi
JerdSnow
Skadi
1
5
0
0.2
L
Anubis
0
12
0
0
W
Kuzenbo
Lxpus
Kuzenbo
2
0
9
6.5
L
Bacchus
OxladeCZS
Bacchus
0
3
2
0.33
L
Nemesis
nelluc
Nemesis
0
2
0
0
W
Apollo
xGdmilesss
Apollo
1
2
9
2.75
L
Scylla
yemyz
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
36,557
50,352
Taken
50,799
24,728
Mitigated
30,565
7,899
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ArmthehomeIess
Amaterasu
11,684
5,062
0
7,163
11,995
6,513
375
5,475
6,520
0
65,427
W
9,920
2,047
0
2,642
13,330
6,613
0
2,699
10,545
0
70,009
W
Ix Chel
2,909
59
0
878
4,349
1,699
0
1,544
2,765
55,049
0
L
Skadi
JerdSnow
Skadi
6,492
2,256
0
805
9,590
3,647
0
2,213
7,377
0
49,841
L
Anubis
8,508
291
0
2,399
14,865
6,170
0
258
14,535
47,096
0
W
Kuzenbo
Lxpus
Kuzenbo
5,857
2,922
0
2,095
10,646
11,543
392
2,971
7,585
18,332
0
L
Bacchus
OxladeCZS
Bacchus
4,773
579
0
1,265
8,739
7,839
0
2,045
6,582
14,176
1,785
L
Nemesis
nelluc
Nemesis
2,326
561
0
2,409
10,917
4,947
0
1,653
9,112
0
35,757
W
Apollo
xGdmilesss
Apollo
6,187
4,155
0
3,445
10,479
4,197
44
3,219
7,220
0
42,265
L
Scylla
yemyz
Scylla
2,976
43
0
1,021
6,241
2,125
0
2,067
3,980
47,520
1,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
40,447
352
Minions Killed
427
0
Camps Cleared
0
1,295,729
Distance Traveled
1,395,547
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,282
734
119
9
0
269,388
0
W
Thor
8,349
596
86
6
0
317,354
1
W
Ix Chel
7,922
566
128
9
0
284,588
0
L
Skadi
6,308
451
65
5
0
222,617
0
L
Anubis
6,436
460
75
5
0
220,066
2
W
Kuzenbo
7,185
513
18
1
0
270,502
1
L
Bacchus
6,241
446
27
2
0
288,942
0
L
Nemesis
5,999
429
63
5
0
306,046
0
W
Apollo
6,709
479
76
5
0
253,715
0
L
Scylla
6,965
498
122
9
0
258,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role