Player Matchup

Awilix
Awilix
 
Awilix
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KANTOJI
Tsukuyomi
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,675 Elo+
Party 2
Anubis
Anubis
TheCurcoVein
Anubis
Level 69
God Stats
2W - 2L
1,461 SR
Queue Stats
3W - 3L
1,327 Elo+
Party 2
Team Averages
Level 102
1,492 SR
1,500 Elo+

VS

Team Averages
Level 32
1,485 SR
1,399 Elo+
Hachiman
Hachiman
ElOniTan
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
Levhiar
Amaterasu
Level 9
God Stats
3W - 9L
1,462 SR
Queue Stats
3W - 10L
1,442 Elo+
Party 1
Ganesha
Ganesha
NCho24
Ganesha
Level 11
God Stats
1W - 2L
1,764 SR
Queue Stats
5W - 11L
1,442 Elo+
Party 1
Thanatos
Thanatos
NascarBoy
Thanatos
Level 128
God Stats
1W - 3L
1,490 SR
Queue Stats
6W - 18L
1,467 Elo+
Party 1
Merlin
Merlin
Vaxez12
Merlin
Level 8
God Stats
0W - 6L
1,208 SR
Queue Stats
1W - 14L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
9 / 0 / 7
8,314
640
12,725
9,903
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
13
1 / 2 / 7
8,132
626
6,605
7,493
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
11
3 / 0 / 5
7,688
591
2,879
5,832
5,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
KANTOJI
Tsukuyomi
13
5 / 0 / 3
8,420
648
9,184
9,989
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
14
5 / 0 / 4
8,458
651
5,927
5,011
2,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElOniTan
Hachiman
8
2 / 4 / 0
5,329
410
4,494
8,995
2,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Levhiar
Amaterasu
10
0 / 4 / 0
5,302
408
1,797
9,842
7,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
NCho24
Ganesha
8
0 / 4 / 2
5,335
410
1,968
12,967
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
NascarBoy
Thanatos
11
0 / 6 / 1
5,938
457
4,633
13,578
5,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Vaxez12
Merlin
10
0 / 5 / 0
5,696
438
5,112
6,822
2,030
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
23
Kills
2
2
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
0
7
12.5
W
Rama
 
Rama
1
2
7
2.25
W
Bacchus
 
Bacchus
3
0
5
5.5
L
Hachiman
ElOniTan
Hachiman
2
4
0
0.5
W
Tsukuyomi
KANTOJI
Tsukuyomi
5
0
3
6.5
L
Amaterasu
Levhiar
Amaterasu
0
4
0
0
L
Ganesha
NCho24
Ganesha
0
4
2
0.25
L
Thanatos
NascarBoy
Thanatos
0
6
1
0.08
W
Anubis
5
0
4
7
L
Merlin
Vaxez12
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,320
Damage
18,004
38,228
Taken
52,204
20,890
Mitigated
26,499
18,224
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,725
5,063
0
4,714
9,903
3,940
0
1,798
8,105
0
56,629
W
Rama
 
Rama
6,605
4,846
0
3,551
7,493
3,046
0
1,209
6,284
0
79,192
W
Bacchus
 
Bacchus
2,879
509
0
2,046
5,832
5,449
29
1,421
4,411
18,187
0
L
Hachiman
ElOniTan
Hachiman
4,494
2,995
0
1,875
8,995
2,778
0
2,752
6,195
0
24,373
W
Tsukuyomi
KANTOJI
Tsukuyomi
9,184
2,224
0
4,496
9,989
5,722
109
2,189
7,800
0
54,029
L
Amaterasu
Levhiar
Amaterasu
1,797
835
0
1,787
9,842
7,102
0
542
8,658
0
18,919
L
Ganesha
NCho24
Ganesha
1,968
351
0
943
12,967
8,840
0
2,967
10,000
12,707
0
L
Thanatos
NascarBoy
Thanatos
4,633
1,398
0
6,627
13,578
5,749
0
1,060
12,409
0
50,467
W
Anubis
5,927
376
80
3,337
5,011
2,733
506
1,509
3,502
64,926
0
L
Merlin
Vaxez12
Merlin
5,112
543
0
240
6,822
2,030
0
1,485
5,248
34,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
27,600
424
Minions Killed
239
0
Camps Cleared
0
1,389,137
Distance Traveled
1,197,688
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,314
640
84
6
0
326,227
3
W
Rama
8,132
626
113
9
0
227,127
0
W
Bacchus
7,688
591
23
2
0
307,709
5
L
Hachiman
5,329
410
54
4
0
212,151
0
W
Tsukuyomi
8,420
648
83
6
0
272,805
3
L
Amaterasu
5,302
408
31
2
0
231,409
0
L
Ganesha
5,335
410
3
0
0
252,935
2
L
Thanatos
5,938
457
84
6
0
277,316
2
W
Anubis
8,458
651
121
9
0
255,269
1
L
Merlin
5,696
438
67
5
0
223,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role