Player Matchup

Fenrir
Fenrir
Bran95
Fenrir
Level 49
God Stats
4W - 9L
1,648 SR
Queue Stats
89W - 78L
1,448 Elo+
Party 1
Poseidon
Poseidon
Gojira1954
Poseidon
Level 108
God Stats
4W - 9L
1,678 SR
Queue Stats
157W - 160L
1,359 Elo+
Party 1
Ares
Ares
YonkouChristian
Ares
Level 105
God Stats
6W - 2L
1,590 SR
Queue Stats
46W - 46L
1,447 Elo+
Solo
Team Averages
Level 87
1,639 SR
1,418 Elo+

VS

Team Averages
Level 100
1,488 SR
1,388 Elo+
King Arthur
King Arthur
Kamion_goth
King Arthur
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
boss_hunter1177
Scylla
Level 79
God Stats
7W - 9L
1,463 SR
Queue Stats
282W - 275L
1,455 Elo+
Solo
Chaac
Chaac
hipcard_Ghot
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bran95
Fenrir
12
2 / 3 / 1
8,661
619
6,132
14,521
10,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Gojira1954
Poseidon
15
3 / 5 / 2
9,764
697
9,548
10,712
3,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
0 / 3 / 5
8,813
630
9,888
14,754
18,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kamion_goth
King Arthur
15
2 / 2 / 7
9,519
680
8,790
14,976
13,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 1 / 4
10,942
782
16,161
6,448
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 7
9,758
697
8,220
16,810
17,110
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bran95
Fenrir
2
3
1
0.83
L
Poseidon
Gojira1954
Poseidon
3
5
2
0.8
W
King Arthur
Kamion_goth
King Arthur
2
2
7
2.75
L
0
3
5
0.83
W
7
1
4
9
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,568
Damage
33,171
39,987
Taken
38,234
31,907
Mitigated
33,235
5,142
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bran95
Fenrir
6,132
2,170
0
1,221
14,521
10,195
0
4,861
9,048
0
22,249
L
Poseidon
Gojira1954
Poseidon
9,548
1,137
0
1,288
10,712
3,659
0
5,485
4,727
47,082
2,266
W
King Arthur
Kamion_goth
King Arthur
8,790
1,040
0
230
14,976
13,478
0
6,849
8,127
0
31,581
L
9,888
373
0
2,633
14,754
18,053
0
4,034
9,967
18,554
0
W
16,161
1,041
0
0
6,448
2,647
1,298
2,546
3,902
46,802
0
W
8,220
1,939
313
6,359
16,810
17,110
40
9,420
7,390
0
32,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
30,219
145
Minions Killed
168
0
Camps Cleared
0
727,652
Distance Traveled
750,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,661
619
37
3
0
263,553
0
L
Poseidon
9,764
697
88
6
0
205,803
0
W
King Arthur
9,519
680
44
3
0
249,974
0
L
Ares
8,813
630
20
1
0
258,296
0
W
Scylla
10,942
782
74
5
0
232,969
0
W
Chaac
9,758
697
50
4
0
267,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role