Player Matchup

Skadi
Skadi
AtypicalEmpress
Skadi
Level 83
God Stats
34W - 19L
1,639 SR
Queue Stats
103W - 87L
1,487 Elo+
Party 2
Merlin
Merlin
Floridajerk
Merlin
Level 33
God Stats
3W - 4L
1,153 SR
Queue Stats
3W - 6L
1,128 Elo+
Solo
Chang'e
Chang'e
Purple-Thong97
Chang'e
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ThaScareCroW3
Cthulhu
Level 66
God Stats
16W - 11L
1,472 SR
Queue Stats
101W - 85L
1,478 Elo+
Party 2
Bastet
Bastet
ZeDoFirst
Bastet
Level 43
God Stats
6W - 4L
1,757 SR
Queue Stats
43W - 68L
1,347 Elo+
Solo
Team Averages
Level 47
1,504 SR
1,388 Elo+

VS

Team Averages
Level 33
1,559 SR
1,364 Elo+
Hachiman
Hachiman
Nxosh
Hachiman
Level 11
God Stats
0W - 1L
1,168 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Worizen
Ao Kuang
Level 68
God Stats
2W - 1L
1,784 SR
Queue Stats
51W - 36L
1,541 Elo+
Party 3
Sun Wukong
Sun Wukong
ZeR0____75
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,016 Elo+
Party 1
Nu Wa
Nu Wa
aswechoke
Nu Wa
Level 37
God Stats
4W - 5L
1,605 SR
Queue Stats
16W - 17L
1,420 Elo+
Solo
Skadi
Skadi
chrisrpm5
Skadi
Level 34
God Stats
1W - 2L
1,738 SR
Queue Stats
22W - 28L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,761
576
5,601
5,257
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
10
0 / 0 / 0
5,845
585
409
1,402
471
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 1 / 0
6,945
695
6,487
5,090
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
10
4 / 2 / 1
6,075
608
5,424
6,808
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
ZeDoFirst
Bastet
12
1 / 0 / 1
6,090
609
2,063
6,442
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nxosh
Hachiman
1
0 / 0 / 0
2,104
210
0
0
0
Ao Kuang
Worizen
Ao Kuang
11
2 / 1 / 1
5,892
589
5,913
8,702
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ZeR0____75
Sun Wukong
6
0 / 5 / 0
4,305
431
1,127
7,349
2,737
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
aswechoke
Nu Wa
8
1 / 5 / 2
4,760
476
5,375
5,978
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
chrisrpm5
Skadi
9
2 / 1 / 2
5,128
513
2,853
6,407
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
5
5
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Merlin
0
0
0
0
L
Hachiman
Nxosh
Hachiman
0
0
0
0
W
6
1
0
6
W
Cthulhu
4
2
1
2.25
L
Ao Kuang
Worizen
Ao Kuang
2
1
1
2.5
W
Bastet
ZeDoFirst
Bastet
1
0
1
1.5
L
Sun Wukong
ZeR0____75
Sun Wukong
0
5
0
0
L
Nu Wa
aswechoke
Nu Wa
1
5
2
0.4
L
Skadi
chrisrpm5
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
15,268
24,999
Taken
28,436
10,598
Mitigated
9,818
5,911
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,601
1,842
0
410
5,257
1,808
781
2,965
1,903
0
34,473
W
Merlin
409
0
0
0
1,402
471
64
1,060
300
36,009
0
L
Hachiman
Nxosh
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
6,487
453
200
2,021
5,090
1,606
380
2,188
2,860
37,239
650
W
Cthulhu
5,424
156
276
1,158
6,808
4,071
203
2,883
3,524
26,096
1,138
L
Ao Kuang
Worizen
Ao Kuang
5,913
1,712
0
1,668
8,702
3,482
0
2,361
6,149
40,354
1,351
W
Bastet
ZeDoFirst
Bastet
2,063
201
0
1,846
6,442
2,642
0
1,097
5,303
0
48,752
L
Sun Wukong
ZeR0____75
Sun Wukong
1,127
292
0
0
7,349
2,737
0
4,392
2,482
0
12,948
L
Nu Wa
aswechoke
Nu Wa
5,375
736
0
487
5,978
1,619
0
2,113
3,525
22,404
558
L
Skadi
chrisrpm5
Skadi
2,853
1,317
0
1,285
6,407
1,980
0
2,091
4,034
0
22,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
22,189
307
Minions Killed
179
0
Camps Cleared
0
991,446
Distance Traveled
737,763
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,761
576
37
4
0
182,978
0
W
Merlin
5,845
585
51
5
0
156,824
0
L
Hachiman
2,104
210
0
0
0
0
0
W
Chang'e
6,945
695
79
8
0
191,714
1
W
Cthulhu
6,075
608
61
6
0
221,439
0
L
Ao Kuang
5,892
589
70
7
0
226,707
0
W
Bastet
6,090
609
79
8
0
238,491
0
L
Sun Wukong
4,305
431
23
2
0
173,661
0
L
Nu Wa
4,760
476
46
5
0
160,864
5
L
Skadi
5,128
513
40
4
0
176,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role