Player Matchup

Chaac
Chaac
BilboTBaggens
Chaac
Level 116
God Stats
10W - 6L
1,549 SR
Queue Stats
260W - 223L
1,541 Elo+
Party 2
Terra
Terra
ImSpagoots
Terra
Level 48
God Stats
1W - 1L
1,326 SR
Queue Stats
162W - 141L
1,460 Elo+
Party 2
Scylla
Scylla
TangaIbuki
Scylla
Level 17
God Stats
113W - 100L
1,522 SR
Queue Stats
231W - 197L
1,303 Elo+
Party 2
Rama
Rama
TheNegan
Rama
Level 44
God Stats
1W - 1L
1,284 SR
Queue Stats
47W - 48L
1,520 Elo+
Solo
Set
Set
TheSpiritOfChaos
Set
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,519 Elo+
Party 2
Team Averages
Level 63
1,436 SR
1,469 Elo+

VS

Team Averages
Level 93
1,558 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 252
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
AviiTheWarrior
Pele
Level 46
God Stats
1W - 1L
1,689 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1
Sobek
Sobek
DupaWarts
Sobek
Level 74
God Stats
1W - 2L
1,526 SR
Queue Stats
120W - 93L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
JaeLeeWeeWee
Hou Yi
Level 67
God Stats
3W - 3L
1,574 SR
Queue Stats
34W - 29L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
TrashMasterGuru
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 1
8,417
765
9,962
10,086
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Terra
10
1 / 0 / 3
6,645
604
7,763
10,642
7,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
TangaIbuki
Scylla
10
0 / 0 / 1
6,333
576
2,357
2,018
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
10
1 / 3 / 1
5,918
538
7,322
9,496
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 0
7,402
673
749
7,462
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,077
462
2,425
1,405
445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 2 / 2
5,414
492
4,531
8,730
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
DupaWarts
Sobek
9
1 / 2 / 2
5,944
540
4,333
13,980
10,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
9
1 / 1 / 1
5,091
463
5,234
7,187
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TrashMasterGuru
Erlang Shen
10
0 / 5 / 0
5,505
500
2,477
11,535
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
3
3
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
1
2
2
1
W
7
0
1
7.5
L
Sobek
DupaWarts
Sobek
1
2
2
1
W
Terra
1
0
3
2.5
L
Hou Yi
1
1
1
1.5
W
Scylla
TangaIbuki
Scylla
0
0
1
0.5
W
Rama
1
3
1
0.5
W
1
0
0
1
L
Erlang Shen
TrashMasterGuru
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
19,000
39,704
Taken
42,837
23,470
Mitigated
20,355
12,750
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,425
535
0
250
1,405
445
0
593
812
25,430
118
L
4,531
1,112
0
3,044
8,730
2,868
0
1,863
6,867
0
33,158
W
9,962
1,920
0
5,103
10,086
7,573
0
595
9,491
0
63,663
L
Sobek
DupaWarts
Sobek
4,333
785
60
5,138
13,980
10,274
0
4,264
9,716
21,744
0
W
Terra
7,763
1,216
861
4,140
10,642
7,739
23
2,716
7,926
24,144
2,166
L
Hou Yi
5,234
1,916
0
2,602
7,187
2,217
0
2,992
4,195
0
31,608
W
Scylla
TangaIbuki
Scylla
2,357
283
0
578
2,018
655
110
990
1,028
41,754
0
W
Rama
7,322
5,868
0
2,068
9,496
3,553
0
1,704
7,792
0
40,594
W
749
98
0
0
7,462
3,950
236
753
6,709
0
82,207
L
Erlang Shen
TrashMasterGuru
Erlang Shen
2,477
1,246
0
5,013
11,535
4,551
0
0
11,535
0
30,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
27,031
424
Minions Killed
249
0
Camps Cleared
0
1,137,338
Distance Traveled
1,007,025
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,077
462
37
3
0
141,581
1
L
Pele
5,414
492
66
6
0
263,220
0
W
Chaac
8,417
765
105
10
0
217,551
0
L
Sobek
5,944
540
26
2
0
219,999
3
W
Terra
6,645
604
36
3
0
253,386
3
L
Hou Yi
5,091
463
61
6
0
203,883
0
W
Scylla
6,333
576
78
7
0
190,765
0
W
Rama
5,918
538
65
6
0
214,455
0
W
Set
7,402
673
140
13
0
261,181
0
L
Erlang Shen
5,505
500
59
5
0
178,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role