Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Guibão
Janus
Level 157
God Stats
8W - 9L
1,500 SR
Queue Stats
72W - 58L
1,375 Elo+
Solo
Ymir
Ymir
Hashiyro
Ymir
Level 129
God Stats
2W - 6L
1,533 SR
Queue Stats
298W - 334L
1,467 Elo+
Party 1
Fenrir
Fenrir
Price2k14
Fenrir
Level 84
God Stats
5W - 5L
1,531 SR
Queue Stats
92W - 87L
1,467 Elo+
Solo
Mulan
Mulan
X_Gundogan_X
Mulan
Level 162
God Stats
20W - 17L
1,672 SR
Queue Stats
365W - 390L
1,511 Elo+
Party 1
Team Averages
Level 119
1,547 SR
1,464 Elo+

VS

Team Averages
Level 134
1,640 SR
1,499 Elo+
Ishtar
Ishtar
AReS_nipid
Ishtar
Level 152
God Stats
3W - 1L
1,526 SR
Queue Stats
303W - 281L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
KaMiKaZe_Devil__
Gilgamesh
Level 141
God Stats
8W - 3L
1,746 SR
Queue Stats
205W - 202L
1,520 Elo+
Party 3
The Morrigan
The Morrigan
KaMiKaZe_VaiPeR_
The Morrigan
Level 126
God Stats
6W - 7L
1,429 SR
Queue Stats
184W - 187L
1,496 Elo+
Party 3
Thanatos
Thanatos
L1ngu1C4_
Thanatos
Level 145
God Stats
8W - 4L
1,623 SR
Queue Stats
280W - 260L
1,479 Elo+
Party 2
Charon
Charon
uFlanker_
Charon
Level 108
God Stats
4W - 0L
1,877 SR
Queue Stats
121W - 118L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 2 / 0
4,295
477
2,105
5,647
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Guibão
Janus
10
0 / 1 / 1
5,216
580
3,013
3,975
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
7
0 / 3 / 0
4,428
492
2,328
7,157
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Price2k14
Fenrir
7
1 / 3 / 0
4,183
465
1,473
7,373
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 0
5,716
635
5,155
6,936
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AReS_nipid
Ishtar
10
2 / 0 / 3
5,847
650
5,232
4,117
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
11
3 / 2 / 0
6,030
670
3,665
10,113
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
KaMiKaZe_VaiPeR_
The Morrigan
10
0 / 0 / 1
5,728
636
1,025
1,996
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
L1ngu1C4_
Thanatos
12
6 / 0 / 0
6,230
692
4,851
7,722
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
uFlanker_
Charon
10
0 / 1 / 6
5,918
658
2,733
4,703
3,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Ishtar
AReS_nipid
Ishtar
2
0
3
3.5
L
Janus
Guibão
Janus
0
1
1
0.5
L
Ymir
0
3
0
0
W
Gilgamesh
3
2
0
1.5
W
The Morrigan
KaMiKaZe_VaiPeR_
The Morrigan
0
0
1
0.5
W
Thanatos
L1ngu1C4_
Thanatos
6
0
0
6
L
Fenrir
Price2k14
Fenrir
1
3
0
0.33
L
2
2
0
1
W
Charon
uFlanker_
Charon
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,074
Damage
17,506
31,088
Taken
28,651
13,393
Mitigated
12,352
7,781
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,105
1,469
0
1,707
5,647
2,106
0
882
4,765
0
28,098
W
Ishtar
AReS_nipid
Ishtar
5,232
2,816
0
1,589
4,117
1,328
586
1,741
2,376
0
48,469
L
Janus
Guibão
Janus
3,013
382
0
650
3,975
1,089
0
848
3,127
33,497
0
L
Ymir
2,328
766
0
1,739
7,157
4,685
0
720
6,437
16,413
0
W
Gilgamesh
3,665
1,206
0
2,572
10,113
4,480
738
138
9,975
0
41,103
W
The Morrigan
KaMiKaZe_VaiPeR_
The Morrigan
1,025
86
0
0
1,996
650
0
1,018
858
35,957
1,536
W
Thanatos
L1ngu1C4_
Thanatos
4,851
1,272
0
9,135
7,722
2,726
0
1,371
6,183
0
38,421
L
Fenrir
Price2k14
Fenrir
1,473
183
0
2,363
7,373
2,400
0
337
7,036
0
18,130
L
5,155
976
0
1,322
6,936
3,113
0
711
6,225
0
37,229
W
Charon
uFlanker_
Charon
2,733
711
0
1,882
4,703
3,168
312
743
3,918
16,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
29,753
234
Minions Killed
310
0
Camps Cleared
0
798,924
Distance Traveled
933,244
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,295
477
52
6
0
158,491
0
W
Ishtar
5,847
650
76
8
0
171,525
2
L
Janus
5,216
580
73
8
0
182,352
2
L
Ymir
4,428
492
18
2
0
144,182
0
W
Gilgamesh
6,030
670
75
8
0
173,773
0
W
The Morrigan
5,728
636
63
7
0
168,598
2
W
Thanatos
6,230
692
77
9
0
223,889
0
L
Fenrir
4,183
465
31
3
0
164,118
0
L
Mulan
5,716
635
60
7
0
149,781
0
W
Charon
5,918
658
19
2
0
195,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role