Player Matchup

Bellona
Bellona
BUBUKPO09
Bellona
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 50L
1,425 Elo+
Solo
Merlin
Merlin
L0rd 2Tap
Merlin
Level 159
God Stats
4W - 3L
1,626 SR
Queue Stats
221W - 224L
1,497 Elo+
Solo
Camazotz
Camazotz
LiberalTrash1
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,422 Elo+
Solo
Mulan
Mulan
SergioM445
Mulan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,707 Elo+
Party 1
Cupid
Cupid
yoloJK8991
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,456 Elo+

VS

Team Averages
Level 150
1,432 SR
1,439 Elo+
Shiva
Shiva
Claymask
Shiva
Level 65
God Stats
5W - 1L
1,635 SR
Queue Stats
239W - 237L
1,508 Elo+
Solo
Ares
Ares
Lady PenGwen
Ares
Level 228
God Stats
3W - 3L
1,433 SR
Queue Stats
303W - 290L
1,376 Elo+
Solo
Athena
Athena
MissWyvern
Athena
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,440 Elo+
Party 2
Hou Yi
Hou Yi
n170
Hou Yi
Level 148
God Stats
5W - 1L
1,478 SR
Queue Stats
174W - 188L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
whirlwind4_4
Baron Samedi
Level 210
God Stats
1W - 1L
1,113 SR
Queue Stats
49W - 62L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BUBUKPO09
Bellona
16
3 / 7 / 4
10,101
673
8,091
20,781
24,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
L0rd 2Tap
Merlin
18
5 / 3 / 7
10,559
704
24,966
10,911
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Camazotz
LiberalTrash1
Camazotz
17
2 / 3 / 5
10,172
678
10,335
14,170
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
16
2 / 6 / 4
10,196
680
16,179
18,040
16,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Cupid
16
0 / 4 / 5
9,408
627
7,676
14,352
6,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Claymask
Shiva
18
4 / 2 / 17
11,329
755
18,635
20,469
24,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 17
10,634
709
9,498
12,825
15,315
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
MissWyvern
Athena
16
1 / 4 / 15
10,960
731
8,515
22,576
25,757
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
n170
Hou Yi
19
8 / 2 / 14
11,712
781
13,598
17,408
9,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
whirlwind4_4
Baron Samedi
19
6 / 1 / 14
11,586
772
19,561
12,472
8,866
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
12
Kills
23
23
Deaths
12
25
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bellona
BUBUKPO09
Bellona
3
7
4
0.71
W
Shiva
Claymask
Shiva
4
2
17
6.25
L
Merlin
L0rd 2Tap
Merlin
5
3
7
2.83
W
4
3
17
4.17
L
Camazotz
LiberalTrash1
Camazotz
2
3
5
1.5
W
Athena
MissWyvern
Athena
1
4
15
2.13
L
Mulan
2
6
4
0.67
W
Hou Yi
n170
Hou Yi
8
2
14
7.5
W
Baron Samedi
whirlwind4_4
Baron Samedi
6
1
14
13
L
Cupid
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,247
Damage
69,807
78,254
Taken
85,750
59,389
Mitigated
84,390
26,347
Healing
43,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BUBUKPO09
Bellona
8,091
1,346
386
2,307
20,781
24,068
378
8,091
12,054
0
12,649
W
Shiva
Claymask
Shiva
18,635
1,772
6,584
7,822
20,469
24,860
277
4,752
15,717
0
33,814
L
Merlin
L0rd 2Tap
Merlin
24,966
583
663
1,075
10,911
5,344
686
4,976
5,765
51,001
517
W
9,498
165
953
1,657
12,825
15,315
249
3,586
9,239
14,170
991
L
Camazotz
LiberalTrash1
Camazotz
10,335
607
1,350
5,117
14,170
6,776
624
7,877
6,016
0
22,712
W
Athena
MissWyvern
Athena
8,515
1,591
3,717
3,756
22,576
25,757
600
6,154
16,422
13,352
160
L
Mulan
16,179
2,226
870
2,607
18,040
16,713
1,208
8,438
9,086
0
23,436
W
Hou Yi
n170
Hou Yi
13,598
6,946
1,415
3,127
17,408
9,592
3,552
6,529
10,879
0
35,754
W
Baron Samedi
whirlwind4_4
Baron Samedi
19,561
1,156
8,900
5,580
12,472
8,866
1,689
3,642
8,830
49,397
1,225
L
Cupid
7,676
1,734
5,283
6,689
14,352
6,488
1,113
7,275
6,994
0
21,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,436
Gold Earned
56,221
140
Minions Killed
154
0
Camps Cleared
0
1,358,233
Distance Traveled
1,335,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,101
673
2
0
0
275,570
0
W
Shiva
11,329
755
37
2
0
323,987
0
L
Merlin
10,559
704
66
4
0
238,274
0
W
Ares
10,634
709
14
1
0
233,854
0
L
Camazotz
10,172
678
27
2
0
313,973
0
W
Athena
10,960
731
11
1
0
283,542
0
L
Mulan
10,196
680
17
1
0
247,523
0
W
Hou Yi
11,712
781
41
3
0
239,796
0
W
Baron Samedi
11,586
772
51
3
0
254,286
0
L
Cupid
9,408
627
28
2
0
282,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role