Player Matchup

Bakasura
Bakasura
Hendo163
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,420 Elo+
Party 1
Odin
Odin
Xx I z Karl z
Odin
Level 40
God Stats
3W - 6L
1,690 SR
Queue Stats
4W - 9L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
jazvilla98
Baron Samedi
Level 67
God Stats
1W - 1L
1,799 SR
Queue Stats
11W - 11L
1,420 Elo+
Party 1
Team Averages
Level 56
1,663 SR
1,411 Elo+

VS

Team Averages
Level 51
1,704 SR
1,422 Elo+
Medusa
Medusa
LilKisameBox
Medusa
Level 44
God Stats
6W - 3L
1,839 SR
Queue Stats
18W - 12L
1,433 Elo+
Party 2
Charon
Charon
LilKonanBox
Charon
Level 46
God Stats
2W - 1L
1,706 SR
Queue Stats
14W - 14L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
Saul and Wet
Cliodhna
Level 63
God Stats
6W - 2L
1,566 SR
Queue Stats
24W - 17L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hendo163
Bakasura
15
2 / 4 / 6
10,262
733
9,659
15,310
14,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 6 / 3
10,114
722
7,342
14,792
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
jazvilla98
Baron Samedi
16
4 / 5 / 5
10,248
732
11,251
11,650
6,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 4 / 5
9,937
710
11,051
11,498
4,877
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
17
2 / 1 / 10
10,535
753
7,836
10,317
10,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Saul and Wet
Cliodhna
17
11 / 4 / 2
12,136
867
15,171
13,340
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
15
15
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Hendo163
Bakasura
2
4
6
1.25
W
Medusa
2
4
5
1.13
W
Charon
2
1
10
7
W
Cliodhna
Saul and Wet
Cliodhna
11
4
2
3
L
3
6
3
0.75
L
Baron Samedi
jazvilla98
Baron Samedi
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,252
Damage
34,058
41,752
Taken
35,155
34,032
Mitigated
21,886
7,871
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Hendo163
Bakasura
9,659
5,867
0
2,804
15,310
14,173
0
2,943
12,350
0
29,063
W
Medusa
11,051
4,423
309
1,829
11,498
4,877
720
3,225
7,068
0
52,042
W
Charon
7,836
1,813
133
235
10,317
10,828
540
3,101
6,428
30,435
0
W
Cliodhna
Saul and Wet
Cliodhna
15,171
3,644
0
2,329
13,340
6,181
1,540
4,937
7,502
0
36,248
L
7,342
2,979
0
1,318
14,792
13,287
0
3,584
11,174
0
17,337
L
Baron Samedi
jazvilla98
Baron Samedi
11,251
1,447
1,707
2,042
11,650
6,572
29
1,389
10,236
45,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
32,608
126
Minions Killed
166
0
Camps Cleared
0
690,580
Distance Traveled
756,852
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,262
733
62
4
0
251,312
0
W
Medusa
9,937
710
82
6
0
253,916
0
W
Charon
10,535
753
33
2
0
250,430
3
W
Cliodhna
12,136
867
51
4
0
252,506
0
L
Odin
10,114
722
22
2
0
232,654
0
L
Baron Samedi
10,248
732
42
3
0
206,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role