Player Matchup

Osiris
Osiris
BRFLN
Osiris
Level 105
God Stats
2W - 4L
2,032 SR
Queue Stats
93W - 95L
1,383 Elo+
Party 1
Ymir
Ymir
Rage_Agnst_Toast
Ymir
Level 131
God Stats
0W - 3L
1,281 SR
Queue Stats
59W - 56L
1,458 Elo+
Party 1
Chaac
Chaac
TJBplayer
Chaac
Level 103
God Stats
3W - 4L
1,245 SR
Queue Stats
105W - 118L
1,386 Elo+
Party 1
Team Averages
Level 113
1,519 SR
1,409 Elo+

VS

Team Averages
Level 116
1,624 SR
1,454 Elo+
Raijin
Raijin
Gabby_Tea
Raijin
Level 98
God Stats
5W - 2L
1,843 SR
Queue Stats
31W - 33L
1,532 Elo+
Solo
Achilles
Achilles
UrbanRangerEch0
Achilles
Level 129
God Stats
1W - 2L
1,289 SR
Queue Stats
15W - 19L
1,430 Elo+
Party 2
Neith
Neith
lucklesscorgi0
Neith
Level 122
God Stats
1W - 0L
1,740 SR
Queue Stats
13W - 15L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BRFLN
Osiris
13
2 / 3 / 0
8,510
655
7,119
14,457
10,480
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 2
7,890
607
5,643
15,156
14,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
TJBplayer
Chaac
13
0 / 5 / 2
7,756
597
10,068
12,874
11,744
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gabby_Tea
Raijin
16
5 / 2 / 5
9,741
749
12,862
8,156
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
4 / 0 / 4
9,169
705
10,423
14,544
14,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 10
8,965
690
10,339
7,367
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
9
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
BRFLN
Osiris
2
3
0
0.67
W
Raijin
Gabby_Tea
Raijin
5
2
5
3.75
L
0
2
2
0.5
L
Chaac
TJBplayer
Chaac
0
5
2
0.2
W
Achilles
4
0
4
6
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,830
Damage
33,624
42,487
Taken
30,067
36,951
Mitigated
22,309
5,409
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BRFLN
Osiris
7,119
2,302
488
503
14,457
10,480
96
3,486
10,951
0
27,611
W
Raijin
Gabby_Tea
Raijin
12,862
1,316
0
1,750
8,156
3,638
501
1,489
6,657
47,070
951
L
5,643
941
353
1,040
15,156
14,727
0
4,433
10,719
20,515
226
L
Chaac
TJBplayer
Chaac
10,068
634
697
2,328
12,874
11,744
13
4,792
8,042
0
29,877
W
Achilles
10,423
1,613
0
3,178
14,544
14,870
0
2,551
11,951
0
26,817
W
10,339
3,354
455
3,671
7,367
3,801
711
1,652
5,697
0
33,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
27,875
123
Minions Killed
170
0
Camps Cleared
0
735,787
Distance Traveled
688,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,510
655
43
3
0
250,748
0
W
Raijin
9,741
749
70
5
0
215,245
0
L
Ymir
7,890
607
35
3
0
237,229
0
L
Chaac
7,756
597
45
3
0
247,810
0
W
Achilles
9,169
705
39
3
0
246,062
0
W
Neith
8,965
690
61
5
0
227,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role