Player Matchup

Izanami
Izanami
Pibe313
Izanami
Level 78
God Stats
8W - 9L
1,500 SR
Queue Stats
147W - 136L
1,505 Elo+
Party 3
Geb
Geb
PipilasHardy
Geb
Level 180
God Stats
3W - 1L
1,710 SR
Queue Stats
61W - 72L
1,446 Elo+
Solo
Pele
Pele
Puchashd
Pele
Level 42
God Stats
5W - 0L
1,758 SR
Queue Stats
87W - 81L
1,394 Elo+
Party 3
Lancelot
Lancelot
Strawsome4
Lancelot
Level 56
God Stats
5W - 1L
1,828 SR
Queue Stats
58W - 48L
1,483 Elo+
Solo
Hera
Hera
lexi_PNW
Hera
Level 141
God Stats
24W - 23L
1,473 SR
Queue Stats
143W - 126L
1,441 Elo+
Solo
Team Averages
Level 99
1,654 SR
1,454 Elo+

VS

Team Averages
Level 61
1,581 SR
1,484 Elo+
Gilgamesh
Gilgamesh
Horgof
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 159L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
dysursa05
Sylvanus
Level 15
God Stats
16W - 15L
1,607 SR
Queue Stats
16W - 18L
1,550 Elo+
Party 2
Pele
Pele
edogrebel11
Pele
Level 87
God Stats
1W - 2L
1,459 SR
Queue Stats
25W - 28L
1,480 Elo+
Party 2
Eset
Eset
supergamer18
Eset
Level 65
God Stats
5W - 5L
1,768 SR
Queue Stats
170W - 152L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
tylerhAm24
Danzaburou
Level 17
God Stats
8W - 4L
1,571 SR
Queue Stats
12W - 18L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pibe313
Izanami
15
3 / 2 / 6
9,280
516
12,182
8,915
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 8
10,007
556
11,086
14,649
14,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
17
7 / 2 / 3
10,170
565
17,026
17,377
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Strawsome4
Lancelot
16
5 / 2 / 2
10,931
607
17,330
14,434
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hera
16
1 / 0 / 3
10,038
558
11,134
4,591
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Horgof
Gilgamesh
15
3 / 5 / 0
9,411
523
6,915
24,466
25,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
dysursa05
Sylvanus
13
1 / 1 / 2
8,084
449
3,284
22,931
12,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 3
8,140
452
8,207
17,348
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 1
8,759
487
7,119
11,421
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
tylerhAm24
Danzaburou
12
1 / 5 / 3
7,385
410
4,615
13,370
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
8
8
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Horgof
Gilgamesh
3
5
0
0.6
W
Izanami
Pibe313
Izanami
3
2
6
3
W
3
2
8
3.5
W
Pele
7
2
3
4.25
W
Lancelot
Strawsome4
Lancelot
5
2
2
3
L
Sylvanus
dysursa05
Sylvanus
1
1
2
2
L
2
5
3
0.7
W
Hera
1
0
3
2.5
L
1
3
1
0.5
L
Danzaburou
tylerhAm24
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,758
Damage
30,140
59,966
Taken
89,536
41,018
Mitigated
55,841
15,641
Healing
28,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Horgof
Gilgamesh
6,915
2,451
0
6,550
24,466
25,341
0
1,800
21,271
0
64,668
W
Izanami
Pibe313
Izanami
12,182
6,998
0
2,891
8,915
3,733
587
1,404
7,511
0
76,355
W
11,086
1,145
133
2,503
14,649
14,562
167
3,805
10,844
39,701
1,877
W
Pele
17,026
4,324
0
4,778
17,377
8,353
1,948
3,448
13,929
0
97,392
W
Lancelot
Strawsome4
Lancelot
17,330
3,495
0
4,644
14,434
12,479
0
1,077
13,357
0
79,561
L
Sylvanus
dysursa05
Sylvanus
3,284
730
2,909
12,438
22,931
12,769
386
8,963
13,917
29,008
0
L
8,207
1,522
0
2,806
17,348
8,172
0
3,143
14,151
0
62,744
W
Hera
11,134
838
79
613
4,591
1,891
224
1,149
3,442
74,728
1,496
L
7,119
439
618
883
11,421
4,499
0
5,057
6,364
67,095
0
L
Danzaburou
tylerhAm24
Danzaburou
4,615
2,058
0
1,844
13,370
5,060
677
3,032
10,287
0
44,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,426
Gold Earned
41,779
526
Minions Killed
431
0
Camps Cleared
0
1,825,710
Distance Traveled
1,687,050
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,411
523
116
6
0
291,923
0
W
Izanami
9,280
516
108
6
0
340,718
0
W
Geb
10,007
556
59
3
0
379,387
2
W
Pele
10,170
565
113
6
0
403,003
0
W
Lancelot
10,931
607
115
6
0
377,433
0
L
Sylvanus
8,084
449
31
2
0
338,098
5
L
Pele
8,140
452
95
5
0
375,974
0
W
Hera
10,038
558
131
7
0
325,169
10
L
Eset
8,759
487
125
7
0
360,229
0
L
Danzaburou
7,385
410
64
4
0
320,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role