Player Matchup

Neith
Neith
SitandSpin2124
Neith
Level 17
God Stats
18W - 22L
1,480 SR
Queue Stats
23W - 30L
1,319 Elo+
Party 2
Nut
Nut
WickedSllayz
Nut
Level 57
God Stats
2W - 4L
1,195 SR
Queue Stats
29W - 35L
1,331 Elo+
Party 2
Cthulhu
Cthulhu
XxWickedFatexX
Cthulhu
Level 123
God Stats
7W - 6L
1,533 SR
Queue Stats
51W - 50L
1,380 Elo+
Party 2
Anubis
Anubis
dgotbandz
Anubis
Level 108
God Stats
19W - 9L
1,695 SR
Queue Stats
41W - 40L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
xXWickedStylzXx
Ao Kuang
Level 152
God Stats
14W - 13L
1,402 SR
Queue Stats
39W - 43L
1,327 Elo+
Party 2
Team Averages
Level 91
1,461 SR
1,364 Elo+

VS

Team Averages
Level 80
1,543 SR
1,374 Elo+
Pele
Pele
 
Pele
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jci4msu
Baron Samedi
Level 96
God Stats
1W - 2L
1,337 SR
Queue Stats
7W - 11L
1,385 Elo+
Solo
Atlas
Atlas
ThyyJoker
Atlas
Level 70
God Stats
3W - 2L
1,717 SR
Queue Stats
9W - 30L
1,228 Elo+
Party 1
Medusa
Medusa
TreeeZz
Medusa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 38L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
YaBoyDuwan
Kukulkan
Level 140
God Stats
10W - 7L
1,661 SR
Queue Stats
488W - 531L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,259
926
3,809
6,581
2,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 2
8,524
852
7,682
11,192
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 1
8,924
892
10,868
13,036
9,053
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
dgotbandz
Anubis
14
1 / 6 / 1
8,730
873
8,112
11,742
6,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ao Kuang
15
6 / 8 / 1
10,090
1,009
12,251
16,112
6,914
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
11 / 2 / 10
10,805
1,081
13,420
11,486
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Jci4msu
Baron Samedi
16
7 / 1 / 15
10,251
1,025
11,775
7,545
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
ThyyJoker
Atlas
15
1 / 1 / 22
9,817
982
8,480
11,826
12,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
TreeeZz
Medusa
16
7 / 2 / 9
10,311
1,031
11,199
11,052
5,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
YaBoyDuwan
Kukulkan
14
0 / 2 / 14
8,655
866
6,231
7,472
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
96
8
Kills
26
27
Deaths
8
6
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
2
10
8
W
Baron Samedi
Jci4msu
Baron Samedi
7
1
15
14.5
L
1
2
1
0.75
W
Atlas
ThyyJoker
Atlas
1
1
22
12
W
Medusa
TreeeZz
Medusa
7
2
9
5.75
L
0
7
2
0.14
L
0
4
1
0.13
W
Kukulkan
YaBoyDuwan
Kukulkan
0
2
14
3.5
L
Anubis
dgotbandz
Anubis
1
6
1
0.25
L
Ao Kuang
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,722
Damage
51,105
58,663
Taken
49,381
29,763
Mitigated
30,623
3,192
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,420
2,425
0
2,545
11,486
5,013
0
7,533
3,953
0
40,297
W
Baron Samedi
Jci4msu
Baron Samedi
11,775
859
2,855
2,047
7,545
4,523
423
4,175
3,370
26,589
508
L
3,809
796
0
217
6,581
2,782
234
3,163
3,418
0
16,352
W
Atlas
ThyyJoker
Atlas
8,480
2,767
446
1,409
11,826
12,170
0
7,294
4,532
17,030
816
W
Medusa
TreeeZz
Medusa
11,199
6,390
0
1,283
11,052
5,485
0
6,933
4,119
0
27,279
L
7,682
4,133
0
0
11,192
4,829
457
4,704
6,488
0
15,898
L
10,868
301
54
500
13,036
9,053
440
6,642
6,394
34,102
0
W
Kukulkan
YaBoyDuwan
Kukulkan
6,231
744
0
1,137
7,472
3,432
0
5,246
2,226
22,106
0
L
Anubis
dgotbandz
Anubis
8,112
100
9
814
11,742
6,185
638
6,861
4,881
26,174
0
L
Ao Kuang
12,251
3,695
0
1,598
16,112
6,914
1,031
4,101
12,011
24,724
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
49,839
185
Minions Killed
188
0
Camps Cleared
0
909,273
Distance Traveled
1,077,428
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,805
1,081
55
6
0
236,123
0
W
Baron Samedi
10,251
1,025
32
3
0
203,101
0
L
Neith
9,259
926
37
4
0
197,688
0
W
Atlas
9,817
982
15
2
0
216,702
0
W
Medusa
10,311
1,031
49
5
0
216,932
0
L
Nut
8,524
852
18
2
0
153,965
0
L
Cthulhu
8,924
892
64
6
0
200,956
0
W
Kukulkan
8,655
866
37
4
0
204,570
5
L
Anubis
8,730
873
45
5
0
176,927
3
L
Ao Kuang
10,090
1,009
21
2
0
179,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role