Player Matchup

Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Silver II
Mo Pop Punk
Poseidon
Silver II
Level 107
God Stats
1W - 0L
1,230 SR
Queue Stats
19W - 24L
1,361 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
SloppySteaks103
Cu Chulainn
Gold V
Level 127
God Stats
3W - 0L
1,786 SR
Queue Stats
17W - 18L
1,480 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,506 SR
1,447 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,496 SR
1,357 MMR
Ymir
Ymir
Bronze III
C411M3P4N
Ymir
Bronze III
Level 86
God Stats
0W - 3L
1,477 SR
Queue Stats
0W - 3L
1,339 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Lord RaBuF
Kukulkan
Bronze III
Level 46
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 3L
1,393 MMR
Party 2
Thanatos
Thanatos
Bronze IV
UrMomsDadsCousin
Thanatos
Bronze IV
Level 105
God Stats
0W - 3L
1,571 SR
Queue Stats
1W - 4L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 1 / 7
11,233
702
12,054
15,520
17,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Mo Pop Punk
Poseidon
15
5 / 0 / 4
11,143
696
8,597
6,479
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SloppySteaks103
Cu Chulainn
17
2 / 0 / 8
11,223
701
9,528
14,127
14,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Ne ZhaBake KujiraTyrAchillesJanus

VS

Bans
AresChaacKing ArthurAtlasAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 0
9,090
568
2,590
13,170
15,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Lord RaBuF
Kukulkan
16
0 / 2 / 1
9,356
585
6,398
8,044
4,179
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 6 / 0
8,623
539
10,337
14,273
6,211
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
L
Ymir
1
2
0
0.5
L
Kukulkan
Lord RaBuF
Kukulkan
0
2
1
0.25
W
Poseidon
Mo Pop Punk
Poseidon
5
0
4
7
W
Cu Chulainn
SloppySteaks103
Cu Chulainn
2
0
8
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
19,325
36,126
Taken
35,487
34,286
Mitigated
25,940
10,693
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,054
477
864
4,644
15,520
17,626
30
3,900
11,620
42,710
3,796
L
Ymir
2,590
143
0
0
13,170
15,550
0
6,188
6,423
7,404
0
L
Kukulkan
Lord RaBuF
Kukulkan
6,398
254
0
0
8,044
4,179
0
4,214
3,775
53,523
479
W
Poseidon
Mo Pop Punk
Poseidon
8,597
1,829
0
760
6,479
2,382
1,311
777
5,702
53,552
0
W
Cu Chulainn
SloppySteaks103
Cu Chulainn
9,528
1,084
0
4,425
14,127
14,278
504
5,023
9,104
0
45,152
L
10,337
1,251
0
5,595
14,273
6,211
0
8,003
5,814
0
28,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
27,069
193
Minions Killed
140
0
Camps Cleared
0
981,718
Distance Traveled
806,740
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,233
702
56
4
0
311,743
0
L
Ymir
9,090
568
5
0
0
246,381
5
L
Kukulkan
9,356
585
101
6
0
273,113
0
W
Poseidon
11,143
696
73
5
0
330,728
2
W
Cu Chulainn
11,223
701
64
4
0
339,247
0
L
Thanatos
8,623
539
34
2
0
287,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role