Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Keazzio
Thanatos
Level 148
God Stats
0W - 1L
1,408 SR
Queue Stats
13W - 7L
1,714 Elo+
Party 1
Sylvanus
Sylvanus
Raulbolillo
Sylvanus
Level 152
God Stats
105W - 91L
1,544 SR
Queue Stats
112W - 102L
1,550 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TheTrueCatMan
Ah Muzen Cab
Level 284
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,537 Elo+
Party 1
Mercury
Mercury
alligieri
Mercury
Level 158
God Stats
10W - 6L
1,579 SR
Queue Stats
179W - 155L
1,573 Elo+
Party 3
Team Averages
Level 178
1,506 SR
1,575 Elo+

VS

Team Averages
Level 140
1,461 SR
1,547 Elo+
Hachiman
Hachiman
CrayolaStalker
Hachiman
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 8L
1,674 Elo+
Solo
Lancelot
Lancelot
HamTrainTony
Lancelot
Level 140
God Stats
58W - 57L
1,537 SR
Queue Stats
128W - 156L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
HammeredElmo420
Danzaburou
Level 125
God Stats
4W - 1L
1,513 SR
Queue Stats
91W - 91L
1,520 Elo+
Solo
Vulcan
Vulcan
Legless Koala
Vulcan
Level 158
God Stats
3W - 4L
1,533 SR
Queue Stats
141W - 164L
1,524 Elo+
Party 2
Bacchus
Bacchus
Royinsel
Bacchus
Level 155
God Stats
1W - 2L
1,223 SR
Queue Stats
90W - 98L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
5,167
517
1,120
7,281
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Keazzio
Thanatos
6
0 / 5 / 0
4,586
459
2,362
9,315
6,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Raulbolillo
Sylvanus
10
0 / 1 / 0
5,414
541
2,355
4,997
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
TheTrueCatMan
Ah Muzen Cab
11
0 / 1 / 0
5,626
563
4,333
6,119
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
alligieri
Mercury
9
2 / 2 / 0
5,048
505
2,469
7,826
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 0 / 3
6,253
625
4,276
6,056
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Lancelot
HamTrainTony
Lancelot
10
4 / 0 / 2
5,645
565
3,100
5,227
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
HammeredElmo420
Danzaburou
11
1 / 1 / 2
6,394
639
4,848
3,832
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

12
1 / 0 / 1
6,512
651
5,025
4,168
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Royinsel
Bacchus
9
3 / 1 / 6
5,817
582
3,797
5,277
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
11
11
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Hachiman
2
0
3
3.5
W
Lancelot
HamTrainTony
Lancelot
4
0
2
5
W
Danzaburou
HammeredElmo420
Danzaburou
1
1
2
2
L
Thanatos
Keazzio
Thanatos
0
5
0
0
W
1
0
1
1.5
L
Sylvanus
Raulbolillo
Sylvanus
0
1
0
0
W
Bacchus
Royinsel
Bacchus
3
1
6
6
L
Ah Muzen Cab
TheTrueCatMan
Ah Muzen Cab
0
1
0
0
L
Mercury
alligieri
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,639
Damage
21,046
35,538
Taken
24,560
15,990
Mitigated
12,797
11,763
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,120
59
342
4,266
7,281
2,416
0
771
6,510
32,089
0
W
Hachiman
4,276
2,493
0
3,165
6,056
2,060
0
0
6,056
0
48,385
W
Lancelot
HamTrainTony
Lancelot
3,100
1,092
0
750
5,227
2,646
0
502
4,725
0
41,809
W
Danzaburou
HammeredElmo420
Danzaburou
4,848
2,176
0
1,778
3,832
1,556
0
870
2,962
0
48,787
L
Thanatos
Keazzio
Thanatos
2,362
445
0
4,066
9,315
6,081
0
2,281
6,993
0
15,425
W
5,025
189
0
750
4,168
1,748
0
1,460
2,708
56,625
856
L
Sylvanus
Raulbolillo
Sylvanus
2,355
458
238
1,399
4,997
2,382
0
3,319
1,484
33,904
11,538
W
Bacchus
Royinsel
Bacchus
3,797
798
0
1,009
5,277
4,787
81
470
4,807
16,013
0
L
Ah Muzen Cab
TheTrueCatMan
Ah Muzen Cab
4,333
1,570
0
762
6,119
2,135
0
545
5,574
0
46,085
L
Mercury
alligieri
Mercury
2,469
1,132
0
690
7,826
2,976
0
1,579
6,182
0
32,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
30,621
292
Minions Killed
358
0
Camps Cleared
0
937,372
Distance Traveled
1,054,934
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,167
517
61
6
0
171,515
4
W
Hachiman
6,253
625
90
9
0
179,114
0
W
Lancelot
5,645
565
69
7
0
265,651
0
W
Danzaburou
6,394
639
68
7
0
166,425
0
L
Thanatos
4,586
459
22
2
0
170,431
0
W
Vulcan
6,512
651
113
11
0
206,595
1
L
Sylvanus
5,414
541
81
8
0
178,411
7
W
Bacchus
5,817
582
18
2
0
237,149
4
L
Ah Muzen Cab
5,626
563
83
8
0
173,658
0
L
Mercury
5,048
505
45
5
0
243,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role