Player Matchup

Anubis
Anubis
ElTigreLeche
Anubis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 53L
1,540 Elo+
Solo
Kukulkan
Kukulkan
FlimsyAlibi
Kukulkan
Level 155
God Stats
11W - 7L
1,579 SR
Queue Stats
515W - 556L
1,451 Elo+
Solo
Guan Yu
Guan Yu
RiiickySpanish
Guan Yu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SinbadsHouse
Ah Muzen Cab
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,333 Elo+
Party 1
Nike
Nike
ThaLordofLight
Nike
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,292 Elo+
Party 1
Team Averages
Level 117
1,516 SR
1,407 Elo+

VS

Team Averages
Level 104
1,432 SR
1,478 Elo+
Sylvanus
Sylvanus
AShiningPrince
Sylvanus
Level 127
God Stats
4W - 9L
1,429 SR
Queue Stats
690W - 725L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
E1iteNightWing21
Erlang Shen
Level 99
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 2
Ullr
Ullr
Ero-Sennin_1997
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,338 Elo+
Party 2
Ishtar
Ishtar
Grandmasta_Kaige
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,408 Elo+
Solo
He Bo
He Bo
prolol98
He Bo
Level 64
God Stats
0W - 1L
1,524 SR
Queue Stats
5W - 1L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 2 / 13
9,488
791
9,480
7,843
4,311
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
FlimsyAlibi
Kukulkan
17
5 / 2 / 13
9,969
831
13,147
8,055
3,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 17
10,519
877
5,140
13,064
8,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
SinbadsHouse
Ah Muzen Cab
16
7 / 2 / 13
10,183
849
13,290
9,125
4,251
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 17
10,311
859
11,366
15,931
14,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 1 / 2
8,650
721
5,427
8,133
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
E1iteNightWing21
Erlang Shen
13
2 / 8 / 5
7,872
656
6,774
16,162
8,034
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 4 / 5
8,324
694
5,377
11,335
4,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 6 / 6
7,471
623
7,458
10,543
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
prolol98
He Bo
14
2 / 7 / 4
8,121
677
11,147
10,544
3,837
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
26
Kills
9
10
Deaths
26
73
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
1
2
4
L
Erlang Shen
E1iteNightWing21
Erlang Shen
2
8
5
0.56
W
Anubis
3
2
13
4.75
L
2
4
5
1.13
W
Kukulkan
FlimsyAlibi
Kukulkan
5
2
13
5.75
L
0
6
6
0.5
W
4
1
17
12.5
W
Ah Muzen Cab
SinbadsHouse
Ah Muzen Cab
7
2
13
6.75
W
7
3
17
5.17
L
He Bo
prolol98
He Bo
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,423
Damage
36,183
54,018
Taken
56,717
34,765
Mitigated
24,803
25,699
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,427
2,125
2,380
4,541
8,133
4,266
0
5,364
2,769
21,815
3,648
L
Erlang Shen
E1iteNightWing21
Erlang Shen
6,774
3,002
785
1,755
16,162
8,034
0
7,137
9,025
0
11,486
W
Anubis
9,480
1,308
0
1,564
7,843
4,311
1,051
2,158
5,685
31,968
0
L
5,377
4,410
226
2,928
11,335
4,611
0
4,557
6,778
0
14,764
W
Kukulkan
FlimsyAlibi
Kukulkan
13,147
904
1,271
722
8,055
3,983
1,257
1,355
6,700
33,550
0
L
7,458
3,242
19
464
10,543
4,055
0
3,316
7,227
0
13,861
W
5,140
934
8,846
8,414
13,064
8,120
707
2,906
10,158
0
9,097
W
Ah Muzen Cab
SinbadsHouse
Ah Muzen Cab
13,290
4,111
390
1,394
9,125
4,251
824
3,279
5,846
0
22,833
W
11,366
471
481
2,617
15,931
14,100
490
5,931
10,000
4,327
12,145
L
He Bo
prolol98
He Bo
11,147
441
537
388
10,544
3,837
0
4,914
5,630
16,453
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,470
Gold Earned
40,438
150
Minions Killed
113
0
Camps Cleared
0
1,124,565
Distance Traveled
827,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,650
721
59
5
0
110,180
0
L
Erlang Shen
7,872
656
3
0
0
190,248
0
W
Anubis
9,488
791
46
4
0
191,390
0
L
Ullr
8,324
694
20
2
0
173,862
0
W
Kukulkan
9,969
831
47
4
0
256,759
0
L
Ishtar
7,471
623
18
2
0
159,475
0
W
Guan Yu
10,519
877
14
1
0
254,958
0
W
Ah Muzen Cab
10,183
849
27
2
0
217,265
0
W
Nike
10,311
859
16
1
0
204,193
0
L
He Bo
8,121
677
13
1
0
193,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role