Player Matchup

Chernobog
Chernobog
Goblinking-1st
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 155L
1,411 Elo+
Party 1
Bastet
Bastet
MrDoodlebob7-
Bastet
Level 106
God Stats
1W - 5L
1,344 SR
Queue Stats
153W - 177L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
d4rkm4dness
Nu Wa
Level 158
God Stats
7W - 7L
1,551 SR
Queue Stats
95W - 96L
1,422 Elo+
Solo
Cthulhu
Cthulhu
killerfly109420
Cthulhu
Level 36
God Stats
11W - 5L
1,606 SR
Queue Stats
47W - 65L
1,381 Elo+
Party 1
Nike
Nike
yearly-shadow0
Nike
Level 100
God Stats
2W - 6L
1,300 SR
Queue Stats
143W - 157L
1,420 Elo+
Party 1
Team Averages
Level 94
1,460 SR
1,405 Elo+

VS

Team Averages
Level 69
1,551 SR
1,371 Elo+
Athena
Athena
Kakapo918dancer
Athena
Level 115
God Stats
3W - 2L
1,690 SR
Queue Stats
247W - 218L
1,461 Elo+
Solo
Martichoras
Martichoras
Trueno9985
Martichoras
Level 46
God Stats
2W - 4L
1,562 SR
Queue Stats
43W - 50L
1,226 Elo+
Solo
Agni
Agni
XxJakDemonxX
Agni
Level 68
God Stats
3W - 2L
1,501 SR
Queue Stats
246W - 265L
1,427 Elo+
Party 2
Shiva
Shiva
chiizii01
Shiva
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 71L
1,403 Elo+
Party 2
Serqet
Serqet
fxnaa
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Goblinking-1st
Chernobog
11
0 / 6 / 1
6,949
463
4,617
10,162
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 3
6,954
464
5,235
12,721
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 5 / 2
7,517
501
7,643
8,443
2,294
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 3 / 3
7,214
481
6,164
17,450
11,738
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 5 / 2
7,550
503
9,006
13,516
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,317
488
5,863
11,866
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Trueno9985
Martichoras
15
6 / 0 / 5
9,357
624
11,027
5,672
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 8
7,812
521
7,351
8,324
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
chiizii01
Shiva
14
6 / 0 / 4
9,286
619
10,071
17,072
12,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
fxnaa
Serqet
17
8 / 2 / 2
9,457
630
10,804
14,728
7,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
22
23
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Goblinking-1st
Chernobog
0
6
1
0.08
W
1
2
4
1.5
L
0
4
3
0.38
W
Martichoras
Trueno9985
Martichoras
6
0
5
8.5
W
1
3
8
1.67
W
Shiva
chiizii01
Shiva
6
0
4
8
L
2
5
2
0.6
W
Serqet
fxnaa
Serqet
8
2
2
4.5
L
2
3
3
1.17
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,665
Damage
45,116
62,292
Taken
57,662
29,004
Mitigated
34,288
11,336
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Goblinking-1st
Chernobog
4,617
3,028
0
0
10,162
3,854
808
3,669
6,445
0
38,664
W
5,863
1,015
0
1,996
11,866
8,552
173
3,233
8,633
29,350
4,201
L
5,235
2,293
0
3,709
12,721
4,651
0
2,480
9,974
0
45,452
W
Martichoras
Trueno9985
Martichoras
11,027
4,054
0
1,676
5,672
2,311
2,049
2,676
2,948
0
70,803
W
7,351
562
0
458
8,324
2,836
712
1,800
6,477
43,051
1,570
W
Shiva
chiizii01
Shiva
10,071
1,979
340
3,330
17,072
12,734
134
3,487
12,811
0
55,246
L
7,643
2,387
0
1,475
8,443
2,294
0
1,143
6,922
34,949
825
W
Serqet
fxnaa
Serqet
10,804
3,168
0
1,160
14,728
7,855
241
2,564
12,038
0
92,485
L
6,164
772
1,287
2,879
17,450
11,738
0
3,288
14,039
36,934
924
L
9,006
854
0
1,986
13,516
6,467
0
1,392
10,784
0
44,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,184
Gold Earned
43,229
295
Minions Killed
422
0
Camps Cleared
0
1,276,452
Distance Traveled
1,550,909
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,949
463
73
5
0
231,004
0
W
Athena
7,317
488
36
2
0
353,947
2
L
Bastet
6,954
464
72
5
0
272,914
0
W
Martichoras
9,357
624
110
7
0
287,134
0
W
Agni
7,812
521
71
5
0
261,707
0
W
Shiva
9,286
619
77
5
0
279,946
0
L
Nu Wa
7,517
501
51
3
0
222,173
0
W
Serqet
9,457
630
128
9
0
368,175
2
L
Cthulhu
7,214
481
37
2
0
276,449
0
L
Nike
7,550
503
62
4
0
273,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role