Player Matchup

Hun Batz
Hun Batz
Gold II
ShaggingUrMouth
Hun Batz
Gold II
Level 126
God Stats
24W - 9L
1,690 SR
Queue Stats
38W - 30L
1,514 MMR
Party 1
Vulcan
Vulcan
Gold III
king Dankboy
Vulcan
Gold III
Level 151
God Stats
134W - 98L
1,579 SR
Queue Stats
704W - 628L
1,321 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
weebutton
Kuzenbo
Gold IV
Level 158
God Stats
515W - 396L
1,626 SR
Queue Stats
705W - 628L
1,321 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,631 SR
1,385 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,566 SR
1,381 MMR
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze V
JoSynister
Hachiman
Bronze V
Level 109
God Stats
9W - 21L
1,510 SR
Queue Stats
76W - 120L
1,335 MMR
Solo
Chronos
Chronos
Gold IV
Kgdub33
Chronos
Gold IV
Level 66
God Stats
2W - 2L
1,687 SR
Queue Stats
60W - 72L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
6 / 0 / 6
10,736
826
10,169
7,919
5,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mace

Mace

+10
Physical Power

Vulcan
15
5 / 1 / 4
9,678
744
15,981
4,704
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
weebutton
Kuzenbo
14
1 / 2 / 10
8,917
686
5,744
20,285
19,272
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothArachneNe ZhaBacchusAchilles

VS

Bans
CthulhuAresJanusAthenaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 4 / 2
8,201
631
6,890
15,059
10,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
JoSynister
Hachiman
13
2 / 4 / 1
8,065
620
5,726
10,069
3,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Kgdub33
Chronos
11
0 / 4 / 2
7,381
568
6,666
11,976
4,291
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
2
0.5
L
Hachiman
JoSynister
Hachiman
2
4
1
0.63
L
Chronos
Kgdub33
Chronos
0
4
2
0.25
W
Hun Batz
6
0
6
9
W
Vulcan
5
1
4
7
W
Kuzenbo
weebutton
Kuzenbo
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,894
Damage
19,282
32,908
Taken
37,104
26,923
Mitigated
18,527
9,238
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,890
179
0
1,220
15,059
10,627
0
9,044
5,934
24,542
441
L
Hachiman
JoSynister
Hachiman
5,726
3,435
0
1,582
10,069
3,609
0
4,830
5,108
0
30,971
L
Chronos
Kgdub33
Chronos
6,666
1,631
0
2,288
11,976
4,291
0
6,603
5,286
28,821
0
W
Hun Batz
10,169
1,574
0
1,672
7,919
5,729
369
2,149
5,770
0
60,893
W
Vulcan
15,981
552
0
0
4,704
1,922
878
3,421
1,283
36,659
647
W
Kuzenbo
weebutton
Kuzenbo
5,744
1,229
147
7,419
20,285
19,272
760
7,884
12,401
13,989
2,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
23,647
168
Minions Killed
137
0
Camps Cleared
0
772,991
Distance Traveled
637,233
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,201
631
41
3
0
224,063
0
L
Hachiman
8,065
620
49
4
0
207,207
0
L
Chronos
7,381
568
47
4
0
205,963
3
W
Hun Batz
10,736
826
82
6
0
263,650
0
W
Vulcan
9,678
744
61
5
0
258,496
0
W
Kuzenbo
8,917
686
25
2
0
250,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role