Player Matchup

Loki
Loki
Silver I
ChaosWolf718_YT
Loki
Silver I
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 135L
1,116 MMR
Solo
Chaac
Chaac
Bronze I
DancingMushroom
Chaac
Bronze I
Level 122
God Stats
1W - 0L
1,342 SR
Queue Stats
36W - 65L
1,182 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
RoyalDevin247
Bake Kujira
Silver II
Level 109
God Stats
5W - 4L
1,590 SR
Queue Stats
128W - 157L
1,158 MMR
Solo
Rama
Rama
Silver II
WhySoTryHard--
Rama
Silver II
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 149L
1,054 MMR
Solo
Scylla
Scylla
Silver I
original_dark666
Scylla
Silver I
Level 63
God Stats
12W - 13L
1,294 SR
Queue Stats
615W - 640L
1,187 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,445 SR
1,139 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,584 SR
1,189 MMR
Arachne
Arachne
Silver I
ClammyTmo
Arachne
Silver I
Level 87
God Stats
4W - 2L
1,891 SR
Queue Stats
121W - 121L
1,291 MMR
Solo
Terra
Terra
Silver II
HomeMadePie9120
Terra
Silver II
Level 128
God Stats
21W - 24L
1,523 SR
Queue Stats
75W - 111L
1,139 MMR
Solo
Anhur
Anhur
Silver II
Persistent_1_N
Anhur
Silver II
Level 127
God Stats
2W - 1L
1,703 SR
Queue Stats
196W - 212L
1,161 MMR
Solo
Kukulkan
Kukulkan
Silver III
Psctrbl
Kukulkan
Silver III
Level 64
God Stats
0W - 2L
1,305 SR
Queue Stats
73W - 88L
1,133 MMR
Solo
Ravana
Ravana
Silver I
hokieboy16
Ravana
Silver I
Level 80
God Stats
2W - 7L
1,500 SR
Queue Stats
161W - 176L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
6,767
564
3,168
8,667
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 0
6,350
529
6,222
13,489
6,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
RoyalDevin247
Bake Kujira
10
1 / 3 / 2
5,647
471
5,371
9,878
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
6,006
501
3,976
6,657
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 2
7,184
599
4,212
3,569
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangBellonaAres

VS

Bans
ThorSun WukongThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ClammyTmo
Arachne
11
5 / 2 / 1
6,565
547
5,225
10,827
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 3 / 5
5,403
450
4,390
9,102
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 2 / 3
6,445
537
6,401
8,823
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Psctrbl
Kukulkan
7
0 / 1 / 1
5,137
428
1,244
2,608
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ravana
hokieboy16
Ravana
13
3 / 0 / 2
7,271
606
8,561
8,982
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
12
12
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
Arachne
ClammyTmo
Arachne
5
2
1
2.75
W
0
5
0
0
L
1
3
5
1.17
L
3
2
3
2.25
L
Kukulkan
Psctrbl
Kukulkan
0
1
1
0.5
W
Bake Kujira
RoyalDevin247
Bake Kujira
1
3
2
0.67
W
1
2
1
0.75
L
Ravana
hokieboy16
Ravana
3
0
2
4
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,949
Damage
25,821
42,260
Taken
40,342
18,955
Mitigated
19,446
12,295
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,168
947
0
3,823
8,667
2,651
0
427
8,240
0
52,983
L
Arachne
ClammyTmo
Arachne
5,225
3,192
0
5,828
10,827
4,060
0
2,547
8,280
0
38,533
W
6,222
1,062
0
3,620
13,489
6,576
0
0
12,639
0
47,066
L
4,390
1,378
426
1,313
9,102
5,154
0
3,541
5,561
20,045
4,853
L
6,401
4,524
0
2,455
8,823
3,061
0
2,026
6,797
0
43,999
L
Kukulkan
Psctrbl
Kukulkan
1,244
309
0
585
2,608
817
0
1,078
1,530
22,015
0
W
Bake Kujira
RoyalDevin247
Bake Kujira
5,371
3,602
0
2,169
9,878
6,844
280
2,625
7,253
36,381
0
W
3,976
3,416
0
1,730
6,657
1,657
513
1,101
5,556
0
34,917
L
Ravana
hokieboy16
Ravana
8,561
2,182
0
4,812
8,982
6,354
0
332
8,650
0
57,445
W
4,212
247
0
953
3,569
1,227
0
1,173
2,396
50,976
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,954
Gold Earned
30,821
383
Minions Killed
302
0
Camps Cleared
0
1,083,818
Distance Traveled
1,086,450
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,767
564
97
8
0
252,521
4
L
Arachne
6,565
547
61
5
0
277,023
2
W
Chaac
6,350
529
77
6
0
173,882
0
L
Terra
5,403
450
25
2
0
242,615
2
L
Anhur
6,445
537
86
7
0
201,747
0
L
Kukulkan
5,137
428
36
3
0
130,704
0
W
Bake Kujira
5,647
471
43
4
0
220,032
0
W
Rama
6,006
501
64
5
0
200,624
2
L
Ravana
7,271
606
94
8
0
234,361
0
W
Scylla
7,184
599
102
9
0
236,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role