Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
K1dst1ck
Thanatos
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PURDUCHI
Cu Chulainn
Level 129
God Stats
5W - 2L
1,520 SR
Queue Stats
102W - 73L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
puppysa555
Cthulhu
Level 102
God Stats
4W - 6L
1,345 SR
Queue Stats
413W - 411L
1,487 Elo+
Solo
Danzaburou
Danzaburou
wickedpist1
Danzaburou
Level 83
God Stats
14W - 7L
1,696 SR
Queue Stats
223W - 217L
1,556 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,548 Elo+

VS

Team Averages
Level 110
1,446 SR
1,533 Elo+
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 104
God Stats
672W - 587L
1,544 SR
Queue Stats
672W - 590L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Ital1onnStall1on
Amaterasu
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
152W - 144L
1,518 Elo+
Solo
Nu Wa
Nu Wa
MrD-iIdoBaggins
Nu Wa
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 55L
1,559 Elo+
Party 2
Anhur
Anhur
WasteddDNA
Anhur
Level 124
God Stats
1W - 1L
1,400 SR
Queue Stats
37W - 33L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 3
8,946
639
6,307
3,790
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
K1dst1ck
Thanatos
15
5 / 2 / 3
8,649
618
6,348
11,642
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
PURDUCHI
Cu Chulainn
16
4 / 1 / 1
9,917
708
13,792
14,107
11,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
puppysa555
Cthulhu
12
0 / 2 / 4
6,766
483
9,769
11,720
7,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
wickedpist1
Danzaburou
13
2 / 3 / 2
7,425
530
3,894
8,160
2,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 4 / 0
6,271
448
5,030
15,139
16,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 3
6,506
465
6,053
12,389
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
14
3 / 1 / 3
7,569
541
7,206
16,275
12,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 1
7,128
509
3,619
8,614
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
14
4 / 1 / 2
7,774
555
7,622
9,114
3,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
13
Kills
8
8
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
3
3.5
L
Fafnir
 
Fafnir
0
4
0
0
L
1
3
3
0.83
L
Amaterasu
3
1
3
4.5
W
Thanatos
K1dst1ck
Thanatos
5
2
3
3.25
L
0
4
1
0.13
W
Cu Chulainn
PURDUCHI
Cu Chulainn
4
1
1
4.5
L
Anhur
4
1
2
5
W
Cthulhu
puppysa555
Cthulhu
0
2
4
1
W
Danzaburou
wickedpist1
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
29,530
49,419
Taken
61,531
28,231
Mitigated
42,528
21,036
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,307
826
0
453
3,790
1,465
28
1,559
2,231
84,415
652
L
Fafnir
 
Fafnir
5,030
1,294
0
3,709
15,139
16,092
0
0
15,139
39,682
0
L
6,053
1,616
0
3,618
12,389
7,558
0
3,386
8,373
1,450
48,830
L
Amaterasu
7,206
3,756
0
8,808
16,275
12,177
0
2,861
13,248
0
66,078
W
Thanatos
K1dst1ck
Thanatos
6,348
1,875
0
12,804
11,642
4,711
0
1,157
10,485
0
68,415
L
3,619
1,091
0
1,210
8,614
2,748
0
4,112
4,502
60,573
0
W
Cu Chulainn
PURDUCHI
Cu Chulainn
13,792
2,328
0
4,094
14,107
11,657
163
4,425
9,026
0
94,105
L
Anhur
7,622
4,561
0
3,217
9,114
3,953
0
4,325
4,215
0
54,046
W
Cthulhu
puppysa555
Cthulhu
9,769
113
0
1,110
11,720
7,694
0
605
10,754
39,847
0
W
Danzaburou
wickedpist1
Danzaburou
3,894
1,123
0
2,575
8,160
2,704
703
647
7,166
0
48,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,703
Gold Earned
35,248
569
Minions Killed
433
0
Camps Cleared
0
1,392,433
Distance Traveled
1,393,359
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,946
639
143
10
0
277,588
0
L
Fafnir
6,271
448
57
4
0
245,024
0
L
Surtr
6,506
465
64
5
0
290,838
2
L
Amaterasu
7,569
541
104
7
0
339,888
2
W
Thanatos
8,649
618
114
8
0
323,021
0
L
Nu Wa
7,128
509
107
8
0
249,512
0
W
Cu Chulainn
9,917
708
156
11
0
252,908
0
L
Anhur
7,774
555
101
7
0
268,097
0
W
Cthulhu
6,766
483
66
5
0
294,531
2
W
Danzaburou
7,425
530
90
6
0
244,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role