Player Matchup

Charon
Charon
CantBeHelped
Charon
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Glitchykyu
Jormungandr
Level 157
God Stats
2W - 0L
1,274 SR
Queue Stats
12W - 18L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
Jayy_Sei180
Ix Chel
Level 203
God Stats
7W - 5L
1,695 SR
Queue Stats
495W - 517L
1,454 Elo+
Solo
Osiris
Osiris
JovenBruno83
Osiris
Level 147
God Stats
28W - 19L
1,614 SR
Queue Stats
489W - 481L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sprinxxx
Cu Chulainn
Level 139
God Stats
1W - 0L
1,299 SR
Queue Stats
8W - 5L
1,606 Elo+
Party 2
Team Averages
Level 132
1,476 SR
1,506 Elo+

VS

Team Averages
Level 113
1,521 SR
1,535 Elo+
Kukulkan
Kukulkan
FirePheonix
Kukulkan
Level 127
God Stats
14W - 15L
1,589 SR
Queue Stats
187W - 183L
1,531 Elo+
Party 1
Awilix
Awilix
Kayole2
Awilix
Level 121
God Stats
11W - 15L
1,345 SR
Queue Stats
275W - 288L
1,508 Elo+
Solo
Zeus
Zeus
Miznobi
Zeus
Level 56
God Stats
11W - 11L
1,565 SR
Queue Stats
142W - 130L
1,534 Elo+
Party 1
Chaac
Chaac
Smagnusf
Chaac
Level 127
God Stats
50W - 48L
1,577 SR
Queue Stats
99W - 93L
1,529 Elo+
Solo
Bake Kujira
Bake Kujira
malikc11
Bake Kujira
Level 132
God Stats
1W - 3L
1,531 SR
Queue Stats
222W - 183L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
0 / 1 / 8
8,481
848
10,978
11,950
13,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Glitchykyu
Jormungandr
17
8 / 1 / 5
10,391
1,039
15,408
10,870
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Jayy_Sei180
Ix Chel
14
3 / 3 / 5
8,847
885
8,204
11,116
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
15
1 / 1 / 5
9,426
943
8,919
12,285
13,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
Sprinxxx
Cu Chulainn
16
3 / 2 / 7
9,466
947
7,753
12,471
11,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FirePheonix
Kukulkan
15
2 / 3 / 2
9,020
902
8,098
8,530
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Kayole2
Awilix
15
1 / 3 / 3
8,908
891
7,388
11,053
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Miznobi
Zeus
14
2 / 7 / 3
8,788
879
8,728
11,235
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Smagnusf
Chaac
13
0 / 2 / 1
7,979
798
7,850
9,978
7,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
malikc11
Bake Kujira
16
3 / 0 / 3
9,401
940
11,549
15,839
19,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
15
Kills
8
8
Deaths
15
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
0
1
8
4
L
Kukulkan
FirePheonix
Kukulkan
2
3
2
1
W
Jormungandr
Glitchykyu
Jormungandr
8
1
5
10.5
W
Ix Chel
Jayy_Sei180
Ix Chel
3
3
5
1.83
W
Osiris
1
1
5
3.5
L
Awilix
Kayole2
Awilix
1
3
3
0.83
L
Zeus
Miznobi
Zeus
2
7
3
0.5
L
Chaac
Smagnusf
Chaac
0
2
1
0.25
W
Cu Chulainn
Sprinxxx
Cu Chulainn
3
2
7
3.25
L
Bake Kujira
malikc11
Bake Kujira
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,262
Damage
43,613
58,692
Taken
56,635
53,824
Mitigated
43,165
11,789
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
10,978
1,807
0
1,488
11,950
13,166
0
7,675
4,233
20,625
2,016
L
Kukulkan
FirePheonix
Kukulkan
8,098
321
0
2,075
8,530
4,399
0
4,931
3,317
28,597
0
W
Jormungandr
Glitchykyu
Jormungandr
15,408
3,133
0
1,302
10,870
10,360
32
5,451
5,293
33,404
504
W
Ix Chel
Jayy_Sei180
Ix Chel
8,204
752
2,278
3,259
11,116
5,583
0
5,507
5,489
22,970
0
W
Osiris
8,919
3,973
0
2,932
12,285
13,044
0
4,602
7,424
0
34,881
L
Awilix
Kayole2
Awilix
7,388
1,940
0
561
11,053
6,567
0
5,951
4,988
384
20,135
L
Zeus
Miznobi
Zeus
8,728
1,757
0
1,072
11,235
5,041
0
6,801
4,228
20,670
0
L
Chaac
Smagnusf
Chaac
7,850
1,031
0
4,560
9,978
7,596
0
4,629
5,123
0
19,466
W
Cu Chulainn
Sprinxxx
Cu Chulainn
7,753
913
0
530
12,471
11,671
0
5,113
7,278
0
27,199
L
Bake Kujira
malikc11
Bake Kujira
11,549
6,535
0
3,106
15,839
19,562
0
9,229
6,100
30,134
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,611
Gold Earned
44,096
217
Minions Killed
174
0
Camps Cleared
0
1,110,735
Distance Traveled
973,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,481
848
30
3
0
220,397
0
L
Kukulkan
9,020
902
58
6
0
216,180
0
W
Jormungandr
10,391
1,039
55
6
0
247,127
0
W
Ix Chel
8,847
885
26
3
0
207,023
0
W
Osiris
9,426
943
64
6
0
209,291
0
L
Awilix
8,908
891
30
3
0
207,745
0
L
Zeus
8,788
879
25
3
0
179,008
0
L
Chaac
7,979
798
23
2
0
165,359
0
W
Cu Chulainn
9,466
947
42
4
0
226,897
0
L
Bake Kujira
9,401
940
38
4
0
205,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role