Player Matchup

Mercury
Mercury
DankDongler
Mercury
Level 105
God Stats
0W - 2L
1,202 SR
Queue Stats
28W - 36L
1,401 Elo+
Party 2
Geb
Geb
NUTERRINOGM
Geb
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,328 Elo+
Party 2
Merlin
Merlin
Ziring Death
Merlin
Level 120
God Stats
0W - 2L
1,308 SR
Queue Stats
23W - 20L
1,543 Elo+
Party 2
Team Averages
Level 108
1,337 SR
1,424 Elo+

VS

Team Averages
Level 114
1,543 SR
1,501 Elo+
Athena
Athena
BiglipChan
Athena
Level 116
God Stats
1W - 1L
1,473 SR
Queue Stats
40W - 35L
1,515 Elo+
Party 1
Ra
Ra
VibeCityChis
Ra
Level 135
God Stats
5W - 1L
1,621 SR
Queue Stats
115W - 116L
1,492 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WhalesWrld
Tsukuyomi
Level 91
God Stats
2W - 0L
1,533 SR
Queue Stats
27W - 26L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DankDongler
Mercury
12
1 / 2 / 1
6,928
693
6,926
9,760
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

11
0 / 2 / 2
6,204
620
5,980
10,719
10,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
9
1 / 2 / 0
6,516
652
4,520
4,739
1,656
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BiglipChan
Athena
12
2 / 1 / 3
7,308
731
4,869
12,755
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
3 / 0 / 2
8,020
802
6,998
7,087
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
WhalesWrld
Tsukuyomi
12
1 / 1 / 5
7,229
723
8,284
9,074
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
BiglipChan
Athena
2
1
3
3.5
L
Mercury
DankDongler
Mercury
1
2
1
0.75
L
0
2
2
0.5
W
3
0
2
4
W
Tsukuyomi
WhalesWrld
Tsukuyomi
1
1
5
3.5
L
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
20,151
25,218
Taken
28,916
15,750
Mitigated
16,483
2,015
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BiglipChan
Athena
4,869
1,307
0
4,073
12,755
9,547
427
3,361
9,393
5,671
847
L
Mercury
DankDongler
Mercury
6,926
4,083
0
650
9,760
3,688
0
3,653
5,807
0
25,748
L
5,980
648
0
723
10,719
10,406
0
4,481
5,830
12,318
1,040
W
6,998
578
1,397
2,882
7,087
3,101
414
3,044
4,043
35,159
805
W
Tsukuyomi
WhalesWrld
Tsukuyomi
8,284
1,468
0
3,503
9,074
3,835
753
3,566
5,494
0
29,979
L
Merlin
4,520
622
0
642
4,739
1,656
0
2,360
2,323
16,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,648
Gold Earned
22,557
84
Minions Killed
117
0
Camps Cleared
0
515,149
Distance Traveled
594,797
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,308
731
13
1
0
197,790
1
L
Mercury
6,928
693
39
4
0
212,666
0
L
Geb
6,204
620
9
1
0
184,159
0
W
Ra
8,020
802
77
8
0
199,223
0
W
Tsukuyomi
7,229
723
27
3
0
197,784
0
L
Merlin
6,516
652
36
4
0
118,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role