Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Icycandiee_pr
Persephone
Level 157
God Stats
42W - 32L
1,550 SR
Queue Stats
194W - 188L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
bluedragon_122
Heimdallr
Level 129
God Stats
18W - 18L
1,515 SR
Queue Stats
267W - 256L
1,514 Elo+
Party 1
Loki
Loki
kayle_85
Loki
Level 171
God Stats
18W - 17L
1,573 SR
Queue Stats
314W - 305L
1,450 Elo+
Solo
Ymir
Ymir
vTz_Fekaa
Ymir
Level 149
God Stats
22W - 18L
1,542 SR
Queue Stats
183W - 176L
1,565 Elo+
Party 1
Team Averages
Level 145
1,536 SR
1,510 Elo+

VS

Team Averages
Level 146
1,508 SR
1,485 Elo+
Zhong Kui
Zhong Kui
Bahhh66
Zhong Kui
Level 127
God Stats
3W - 3L
1,448 SR
Queue Stats
65W - 66L
1,479 Elo+
Solo
Ra
Ra
FieryVortexV1
Ra
Level 125
God Stats
2W - 2L
1,627 SR
Queue Stats
56W - 40L
1,545 Elo+
Solo
Charybdis
Charybdis
LDAK Finn
Charybdis
Level 160
God Stats
5W - 6L
1,517 SR
Queue Stats
218W - 205L
1,540 Elo+
Solo
Fenrir
Fenrir
Rem1333
Fenrir
Level 158
God Stats
2W - 2L
1,481 SR
Queue Stats
49W - 56L
1,429 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 158
God Stats
166W - 159L
1,466 SR
Queue Stats
166W - 160L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 0 / 0
4,094
819
1,506
3,892
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Persephone
Icycandiee_pr
Persephone
7
1 / 1 / 1
3,941
788
2,650
3,861
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
bluedragon_122
Heimdallr
5
1 / 1 / 2
3,259
652
2,914
4,693
1,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Loki
2
0 / 1 / 0
2,739
548
35
1,284
254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
5
2 / 1 / 1
3,527
705
2,410
4,430
2,416
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bahhh66
Zhong Kui
7
0 / 0 / 0
3,646
729
1,963
3,485
2,243
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 1 / 1
3,923
785
1,698
3,200
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
LDAK Finn
Charybdis
6
2 / 0 / 1
3,942
788
3,611
2,437
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Rem1333
Fenrir
6
2 / 1 / 1
3,840
768
1,490
4,894
1,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
6
0 / 2 / 2
3,692
738
2,841
4,622
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
4
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Zhong Kui
Bahhh66
Zhong Kui
0
0
0
0
W
1
1
1
1.5
L
Persephone
Icycandiee_pr
Persephone
1
1
1
1.5
W
Charybdis
LDAK Finn
Charybdis
2
0
1
2.5
W
Fenrir
Rem1333
Fenrir
2
1
1
2.5
W
Sylvanus
0
2
2
0.5
L
Heimdallr
bluedragon_122
Heimdallr
1
1
2
2
L
Loki
0
1
0
0
L
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,515
Damage
11,603
18,160
Taken
18,638
6,823
Mitigated
8,631
5,700
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
1,506
1,113
0
2,367
3,892
1,702
0
1,915
1,977
23,739
1,611
W
Zhong Kui
Bahhh66
Zhong Kui
1,963
766
0
2,326
3,485
2,243
0
1,477
2,008
23,210
645
W
1,698
369
156
970
3,200
1,208
0
2,354
708
18,814
1,508
L
Persephone
Icycandiee_pr
Persephone
2,650
72
0
960
3,861
1,021
0
1,078
2,773
20,531
0
W
Charybdis
LDAK Finn
Charybdis
3,611
1,997
0
1,367
2,437
736
0
241
2,196
0
21,004
W
Fenrir
Rem1333
Fenrir
1,490
210
0
750
4,894
1,989
0
841
4,007
0
22,601
W
Sylvanus
2,841
1,209
591
1,430
4,622
2,455
0
1,352
3,182
15,861
1,486
L
Heimdallr
bluedragon_122
Heimdallr
2,914
1,377
0
899
4,693
1,430
0
1,329
3,364
0
12,923
L
Loki
35
0
0
434
1,284
254
0
205
1,079
0
4,085
L
Ymir
2,410
1,042
0
1,040
4,430
2,416
0
1,871
2,559
8,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,560
Gold Earned
19,043
124
Minions Killed
165
0
Camps Cleared
0
473,952
Distance Traveled
555,042
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,094
819
54
11
0
93,848
0
W
Zhong Kui
3,646
729
37
7
0
103,345
0
W
Ra
3,923
785
29
6
0
106,487
0
L
Persephone
3,941
788
36
7
0
116,957
2
W
Charybdis
3,942
788
22
4
0
106,710
0
W
Fenrir
3,840
768
42
8
0
128,082
0
W
Sylvanus
3,692
738
35
7
0
110,418
0
L
Heimdallr
3,259
652
13
3
0
109,732
0
L
Loki
2,739
548
9
2
0
30,851
0
L
Ymir
3,527
705
12
2
0
122,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role